comment
{
  getunit
  {
	curunit=0;
  }
  tmpstrindex=1;
  dialogue
  {
	talk="！？，我在“%s”遭遇突发状况~~!";
	talkid=0;
  }
}

comment
{
  screen
  {
	mode=0;
	color=0;
	dstframe=0xff;
	speed=15;
  }
}

comment
{
  function
  {
	func_call="BeginFight()";
	threadLV=2;
  }
}

comment
{
  GameSystemMode="B101",1;
  function
  {
	func_call="PlaySceneBGM()";
  }
}

comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	setpt=-290,30,-1700;
	gotopt=-290,30,-280;
	lookpt=-520,50,-280;
	moving=1;
	swing=1;
  }
  camera
  {
	lookpt=0,100,0,1;
	roll=0.3;
	yaw=0,-2,0.001;
	distance=-400;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=2;
  }
  unitctrl
  {
	setpt=-520,50,-280;
	lookdir=100,0,0;
	setST=0x1000000;
 }
}

comment
{
  getunit
  {
	id=1;
  }
  unitctrl
  {
	setpt=-420,50,-280;
	lookdir=-100,0,0;
	setST=0x4000;
 }
}

comment
{
  getunit
  {
	id=3;
  }
  unitctrl
  {
	setpt=680,50,-610;
	lookdir=-100,0,0;
  }
}

comment
{
  getunit
  {
	id=4;
  }
  unitctrl
  {
	setpt=260,50,1660;
	lookdir=0,0,-100;
  }
}

comment
{
  getunit
  {
	id=5;
  }
  unitctrl
  {
	setpt=210,30,1480;
	gotopt=210,30,-3200;
	moving=1;
	swing=1;
  }
}

comment
{
  screen
  {
	dstframe=0;
	speed=5;
  }
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="我强烈要求退货~~~";
  }
  wait=3;
}

comment
{
  dialogue
  {
	talk="我昨天在你们这买的魔法道具有问题。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=2;
  }
  dialogue
  {
	talk="怎么可能，我们的东西卖出去很多，从来没人说有问题。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="昨天你们促销大优惠，买的魔法道具是伪劣产品。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=2;
  }
  dialogue
  {
	talk="这价钱的东西就是这样的。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="不行，我要求退钱。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=2;
  }
  dialogue
  {
	talk="你要不换个其他的，我们这不退钱。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="可恶，我以后再也不要来这里买东西了。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  unitctrl
  {
	gotopt=0,30,-280;
	moving=1;
  }
}

comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	lookdir=100,0,0;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=1;
  }
  unitctrl
  {
	gotopt=0,30,-1000;
	moving=1;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=2;
  }
  unitctrl
  {
	setST=0;
  }
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="… …";
	conditional="路过无视之",
				"招募此人。";
	cond_goto="WUSHI","";
  }
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="这位朋友，请留步。";
	lifetime=3;
  }
  unitctrl
  {
	setST=0x8000000,2;
  }
  wait=1;
}

comment
{
  unitctrl
  {
	gotopt=-100,30,-1000;
  }
}

comment
{
  getunit
  {
	id=1;
	SelResult=1;
  }
  unitctrl
  {
	lookpt=0,0,0,1;
	times=1;
  }
  camera
  {
	lookpt=0,100,0,1;
	yaw="",-3,0.001;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=5;
  }
  unitctrl
  {
	lookdir=0,0,100;
  }
}

comment
{
  getunit
  {
	id=1;
  }
}
comment
{
  getunit
  {
	id=0;
	SelResult=1;
  }
  unitctrl
  {
	lookpt=0,0,0,1;
	setST=0;
	times=1;
  }
  dialogue
  {
	talk="你找我有事吗？";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="看你象是个魔法师，我们队伍正缺象你这样的人。";
  }
  wait=3;
}

comment
{
  dialogue
  {
	talk="不知你愿不愿意加入？";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="我今天心情很差，别烦我。";
	lifetime=3;
  }
  wait=3;
  unitctrl
  {
	lookdir=0,0,-100;
  }
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="你那个魔法道具我待会儿，送你一个正品的。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=1;
  }
}

comment
{
  getunit
  {
	id=0;
	SelResult=1;
  }
  unitctrl
  {
	lookpt=0,0,0,1;
	times=1;
	setST=0x200000,2;
  }
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="那好，我正好最近没什么事做，我可以加入你们。";
	lifetime=3;
  }
  function
  {
	func_call="ChangeTeam(0)";
  }
  wait=3;
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="那，太好了~~~！";
	lifetime=3;
  }
  wait=3;
  unitctrl
  {
	setST=0x8000000,2;
  }
}

comment
{
  dialogue
  {
	talk="我们一起走吧，顺便我们请你吃顿饭。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	gotopt=0,30,-2700;
	moving=1;
	swing=1;
  }
  camera
  {
	lookpt=0,100,0,1;
	yaw="",-1.57,0.01;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=1;
  }
  unitctrl
  {
	gotopt=-100,30,-2700;
	moving=1;
	swing=1;
  }
  wait=3;
}

comment
{
  goto="EXIT";
}

#BOOKMARK_EXIT://———————————————————————————————————

comment
{
  screen
  {
	mode=0;
	color=0;
	dstframe=0xff;
	speed=5;
  }
  bgcolor=0;
}

comment
{
  function
  {
	func_call="StartWorldMap()";
	threadLV=2;
  } 
}

comment
{
  screen
  {
	dstframe=0;
	speed=15;
  }
}

comment
{
  function
  {
	func_call="PlaySceneBGM()";
  }
  return;
}

#BOOKMARK_WUSHI://———————————————————————————————————
comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	gotopt=-290,30,1300;
	moving=1;
	swing=1;
  }
  dialogue
  {
	talk="貌似是商家与顾客的什么纠纷。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  goto="EXIT";
}