motfile="BIP^M\HurlRock0.3DS";
bind="BIP^M\_Bind.3DS";
priority=2;
property="B10 0000";
shotoffset=500;
autodirradius=1;
heavykind=14;	//可扛石头

//自动定向
actionkey
{
 type=2;
 key=0;
}

//右手
actionkey
{
 type=7;
 key=0;
 u32val=B1;
 boolval=1;
}

//投掷
actionkey
{
 type=12;
 key=10;
 boolval=1;
 float4=30;
 value=0;
 u32val=B1000;//投掷属性
}