扩01
{
 ATR=音变;
 sound="Flare.wav";
 sndkey=1;
 sndminmax=300,1500;
 sndlock=1;

 bldname="免Blend00","免Blend01";
 bldkey=0,100;
}

Mtr00
{
 ATR=色圣层;
 material
 {
  Emissive=0,0,0,1,
           1,1,1,1,
           1,1,1,1,
           0,0,0,1;
  mtrkey=0,10,70,100;
 }
}

mgc_lockpos=1;

打00
{
  magic
  {
    hotkey=1,3;				//攻击的桢范围
  }
}
