bgcolor=0xE6F5AD;			//背景色

Fog
{
  startend=1000,12000;
  color=0xE6F5AD;
}

LEAFWT.GIF
LEAFS.GIF
LEAF0.GIF
{
  ATR="@X";
}

JSHUBG.PNG
ZACAO.PNG
{
  ATR="$R";
}

撞ShuGan0
撞ShuGan1
撞ShuGan2
{
  DiffuseBias=1.2;
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

ZaCao0
透层ZaCao
{
  DiffuseBias=1.2;
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

Ground00
{
  ATR="合";
  melduv1="免Blend";
}

碰DiMian
{
  StageList
  {
	//要求检测显卡
	Support = 0x20;	//支持ARGTEMP
	MaxSimultaneousTextures = 4;	//支持的纹理混合数

	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
  StageList
  {
	Type=0xa33d;	//MAT_SELFIMAP
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
	ResultArg="TEMP";
  }
  StageList
  {
	Type=0xa210;	//MAT_OPACMAP
	uvID=1;
	ColorOp="","CURRENT","TEMP","BLENDTEXTUREALPHA";
  }
  StageList
  {
	Name="Color.jpg";
	uvID=1;
	ColorOp="","CURRENT","TEXTURE","ADDSIGNED";
  }
  //人影
  StageList
  {
	Name="ShadowM.gif";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
	stagebreak=1;		//断点处
  }

  //兼容处理节点-------------------
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
	AlphaOp="","TEXTURE","DIFFUSE","MODULATE";
  }
}

LeafMat_wt
LeafMat_s
LeafMat_0
{
  ATR="透";
  AlphaTest=0xf;
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

SHADOWM.GIF
{
  bordercolor=0xff808080;
}

Spot01向
{
  ShadowMap="SHADOWM.GIF";
}

JShuMat
JShuBGMat
ZaCao1
{
  ATR="透";
  AlphaTest=0xf;
}

COLOR.JPG
{
  ATR="$S$1";
}
