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	<animation name="amulett_anfassend_idle"/>
</weight>
<weight name="amulett_loslassen" normalization="body">
	<animation name="amulett_loslassen"/>
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	<animation name="basteln"/>
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<weight name="benutzen_mittig" normalization="body">
	<animation name="benutzen_mittig"/>
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<weight name="benutzen_oben" normalization="body">
	<animation name="benutzen_oben"/>
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<weight name="benutzen_unten" normalization="body">
	<animation name="benutzen_unten"/>
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	<animation name="curve_left"/>
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<weight name="curve_right" normalization="body">
	<animation name="curve_right"/>
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<weight name="geben_mittig" normalization="body">
	<animation name="geben_mittig"/>
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<weight name="geben_oben" normalization="body">
	<animation name="geben_oben"/>
</weight>
<weight name="geben_unten" normalization="body">
	<animation name="geben_unten"/>
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<weight name="idle01_warten" normalization="body">
	<animation name="idle01_warten"/>
</weight>
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	<animation name="idle01_warten_abwinken"/>
</weight>
<weight name="idle01_warten_bart" normalization="body">
	<animation name="idle01_warten_bart"/>
</weight>
<weight name="idle01_warten_deuten" normalization="body">
	<animation name="idle01_warten_deuten"/>
</weight>
<weight name="idle01_warten_ja" normalization="body">
	<animation name="idle01_warten_ja"/>
</weight>
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	<animation name="idle01_warten_keine_ahnung"/>
</weight>
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	<animation name="idle01_warten_naegel"/>
</weight>
<weight name="idle01_warten_nein" normalization="body">
	<animation name="idle01_warten_nein"/>
</weight>
<weight name="idle01_warten_pistole" normalization="body">
	<animation name="idle01_warten_pistole"/>
</weight>
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	<animation name="idle01_warten_sorry"/>
</weight>
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	<animation name="idle01_warten_ueberlegen"/>
</weight>
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	<animation name="idle01_warten_ueberrascht"/>
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	<animation name="idle02_brief"/>
</weight>
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	<animation name="idle03_ schreiben"/>
</weight>
<weight name="idle03_brief_anschauen" normalization="body">
	<animation name="idle03_brief_anschauen"/>
</weight>
<weight name="idle05_genervt" normalization="body">
	<animation name="idle05_genervt"/>
</weight>
<weight name="nehmen_mittig" normalization="body">
	<animation name="nehmen_mittig"/>
</weight>
<weight name="nehmen_oben" normalization="body">
	<animation name="nehmen_oben"/>
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<weight name="nehmen_unten" normalization="body">
	<animation name="nehmen_unten"/>
</weight>
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	<animation name="tran01_idle01_idle02"/>
</weight>
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	<animation name="tran02_idle02_idle03"/>
</weight>
<weight name="tran03_idle03_idle02" normalization="body">
	<animation name="tran03_idle03_idle02"/>
</weight>
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	<animation name="tran04_idle03_idle04"/>
</weight>
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	<animation name="tran05_idle04_idle03"/>
</weight>
<weight name="tran06_idle04_idle01" normalization="body">
	<animation name="tran06_idle04_idle01"/>
</weight>
<weight name="tran07_idle01_idle05" normalization="body">
	<animation name="tran07_idle01_idle05"/>
</weight>
<weight name="tran08_idle05_idle01" normalization="body">
	<animation name="tran08_idle05_idle01"/>
</weight>
<weight name="turn_left_2step_00" normalization="body">
	<animation name="turn_left_2step_00"/>
</weight>
<weight name="turn_left_2step_90" normalization="body">
	<animation name="turn_left_2step_90"/>
</weight>
<weight name="turn_left_4step_180" normalization="body">
	<animation name="turn_left_4step_180"/>
</weight>
<weight name="turn_left_4step_90" normalization="body">
	<animation name="turn_left_4step_90"/>
</weight>
<weight name="turn_right_2step_00" normalization="body">
	<animation name="turn_right_2step_00"/>
</weight>
<weight name="turn_right_2step_90" normalization="body">
	<animation name="turn_right_2step_90"/>
</weight>
<weight name="turn_right_4step_180" normalization="body">
	<animation name="turn_right_4step_180"/>
</weight>
<weight name="turn_right_4step_90" normalization="body">
	<animation name="turn_right_4step_90"/>
</weight>
<weight name="walk_fast" normalization="body">
	<animation name="walk_fast"/>
</weight>
<weight name="walk_slow" normalization="body">
	<animation name="walk_slow"/>
</weight>
<weight name="walk_start_00" normalization="body">
	<animation name="walk_start_00"/>
</weight>
<weight name="walk_start_left_135" normalization="body">
	<animation name="walk_start_left_135"/>
</weight>
<weight name="walk_start_left_180" normalization="body">
	<animation name="walk_start_left_180"/>
</weight>
<weight name="walk_start_left_45" normalization="body">
	<animation name="walk_start_left_45"/>
</weight>
<weight name="walk_start_left_90" normalization="body">
	<animation name="walk_start_left_90"/>
</weight>
<weight name="walk_start_right_135" normalization="body">
	<animation name="walk_start_right_135"/>
</weight>
<weight name="walk_start_right_180" normalization="body">
	<animation name="walk_start_right_180"/>
</weight>
<weight name="walk_start_right_45" normalization="body">
	<animation name="walk_start_right_45"/>
</weight>
<weight name="walk_start_right_90" normalization="body">
	<animation name="walk_start_right_90"/>
</weight>
