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	<animation name="innerer_idle01_stehen"/>
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<weight name="innerer_idle02_beschwoeren" normalization="body">
	<animation name="innerer_idle02_beschwoeren"/>
</weight>
<weight name="innerer_spec01_opfer" normalization="body">
	<animation name="innerer_spec01_opfer"/>
</weight>
<weight name="innerer_spec02_beschwoeren_start" normalization="body">
	<animation name="innerer_spec02_beschwoeren_start"/>
</weight>
<weight name="innerer_spec03_beschwoeren_ende" normalization="body">
	<animation name="innerer_spec03_beschwoeren_ende"/>
</weight>
<weight name="innerer_spec04_fluch" normalization="body">
	<animation name="innerer_spec04_fluch"/>
</weight>
<weight name="innerer_spec05_losgehen" normalization="body">
	<animation name="innerer_spec05_losgehen"/>
</weight>
