<weight name="Ketten_reden_vogel" normalization="body">
	<animation name="Ketten_reden_vogel" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_drehen_vom_vieh_gerade" normalization="body">
	<animation name="ketten_drehen_vom_vieh_gerade" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_drehen_vom_vogel_gerade" normalization="body">
	<animation name="ketten_drehen_vom_vogel_gerade" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_drehen_zum_vieh" normalization="body">
	<animation name="ketten_drehen_zum_vieh" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_drehen_zum_vogel" normalization="body">
	<animation name="ketten_drehen_zum_vogel" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_elfe_befreit_sich" normalization="body">
	<animation name="ketten_elfe_befreit_sich" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_idle_haengen" normalization="body">
	<animation name="ketten_idle_haengen" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_idle_rumhampeln" normalization="body">
	<animation name="ketten_idle_rumhampeln" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_reden_vieh" normalization="body">
	<animation name="ketten_reden_vieh" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
<weight name="ketten_reden_vieh_zur_stange_nicken" normalization="body">
	<animation name="ketten_reden_vieh_zur_stange_nicken" skeletonfile="items_kette_der_elfe_mesh.skeleton"/>
</weight>
