<weight name="idle01_stehen" normalization="body">
	<animation name="idle01_stehen" skeletonfile="ao_zauberstab_hexer_mesh.skeleton"/>
</weight>
<weight name="spec01_verwandlung" normalization="body">
	<animation name="spec01_verwandlung" skeletonfile="ao_zauberstab_hexer_mesh.skeleton"/>
</weight>
<weight name="spec02_boese_lachen" normalization="body">
	<animation name="spec02_boese_lachen" skeletonfile="ao_zauberstab_hexer_mesh.skeleton"/>
</weight>
