<weight name="BESEN_idle_atmen" normalization="body">
	<animation name="BESEN_idle_atmen"/>
</weight>
<weight name="BESEN_idle_schlaeft" normalization="body">
	<animation name="BESEN_idle_schlaeft"/>
</weight>
<weight name="BESEN_schreckt_auf_und_kehrt" normalization="body">
	<animation name="BESEN_schreckt_auf_und_kehrt"/>
</weight>
<weight name="BESEN_wegstellen" normalization="body">
	<animation name="BESEN_wegstellen"/>
</weight>
<weight name="Brechstange_nehmen" normalization="body">
	<animation name="Brechstange_nehmen"/>
</weight>
<weight name="KISTE_oeffnen" normalization="body">
	<animation name="KISTE_oeffnen"/>
</weight>
<weight name="KISTE_oeffnen_versuch" normalization="body">
	<animation name="KISTE_oeffnen_versuch"/>
</weight>
<weight name="Rattenloch_greifen" normalization="body">
	<animation name="Rattenloch_greifen"/>
</weight>
<weight name="Rattenloch_kucken" normalization="body">
	<animation name="Rattenloch_kucken"/>
</weight>
<weight name="Robo_fuettern_DNS" normalization="body">
	<animation name="Robo_fuettern_DNS"/>
</weight>
<weight name="Robo_fuettern_zum_aktivieren" normalization="body">
	<animation name="Robo_fuettern_zum_aktivieren"/>
</weight>
<weight name="bekommt_bier" normalization="body">
	<animation name="bekommt_bier"/>
</weight>
<weight name="karte_nehmen" normalization="body">
	<animation name="karte_nehmen"/>
</weight>
<weight name="karte_nehmen_versuch" normalization="body">
	<animation name="karte_nehmen_versuch"/>
</weight>
<weight name="schere_bart_schneiden" normalization="body">
	<animation name="schere_bart_schneiden"/>
</weight>
