<weight name="abschuss" normalization="body">
	<animation name="abschuss" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="curve_left" normalization="body">
	<animation name="curve_left" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="curve_right" normalization="body">
	<animation name="curve_right" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="idle_atmen" normalization="body">
	<animation name="idle_atmen" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="idle_fuss_spinnt" normalization="body">
	<animation name="idle_fuss_spinnt" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="idle_fuss_spinnt_solo" normalization="body">
	<animation name="idle_fuss_spinnt_solo" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="maschine_geht_nach_hinten" normalization="body">
	<animation name="maschine_geht_nach_hinten" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="maschine_geht_nach_vorn" normalization="body">
	<animation name="maschine_geht_nach_vorn" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="maschine_opa_haemmert" normalization="body">
	<animation name="maschine_opa_haemmert" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="maschine_opa_kuckt" normalization="body">
	<animation name="maschine_opa_kuckt" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="maschine_opa_schweissen" normalization="body">
	<animation name="maschine_opa_schweissen" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="maschine_topf_action" normalization="body">
	<animation name="maschine_topf_action" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="start_walk" normalization="body">
	<animation name="start_walk" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="stock_fuchteln" normalization="body">
	<animation name="stock_fuchteln" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="stock_handschlag" normalization="body">
	<animation name="stock_handschlag" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="stop_walk" normalization="body">
	<animation name="stop_walk" skeletonfile="gnopaskel.skeleton"/>
</weight>
<weight name="walk" normalization="body">
	<animation name="walk" skeletonfile="gnopaskel.skeleton"/>
</weight>
