

set_warzone warzone001 -distance 45
set_warzone warzone002 -distance 45


wait 1

hero_dialogue L10_pomoc
wait_end_hero_dialogue

wait 0.5 -waypoint w1 -objective L10L02


goto w0 -distance 15
move_character marine003 marine003_gtm002 -bezier marine003_bzr002 -phase_on_target estimate

goto w1 -distance 15
wait 0.5 -waypoint w2

activate res028 -goto gtm028
activate res029 -goto gtm029


goto w2 -distance 15
wait 0.5 -waypoint w3
move_character marine003 marine003_gtm003 -bezier marine003_bzr003 -phase_on_target estimate

activate res032 -goto gtm032
activate res033 -goto gtm033
activate res034
activate res035 -goto gtm035
activate res036
activate res037

wait 3
activate marine001
activate marine002


goto w3 -distance 25

set_warzone warzone003 -distance 25
set_warzone warzone004 -distance 25

move_character marine003 marine003_gtm004 -bezier marine003_bzr004 -phase_on_target estimate

activate res040 -goto gtm040
activate res041 -goto gtm041

activate res038 -goto gtm038
activate res039 -goto gtm039

wait 0.5 -waypoint *

enemies_dead 40




// marines do przodu, hero i partner do humvee

move_character marine001 marine001_gtm001 -bezier marine001_bzr001 -phase_on_target estimate
move_character marine002 marine002_gtm001 -bezier marine002_bzr001 -phase_on_target estimate

wait 2

move_character partner partner_gtm001 -bezier partner_bzr001 -phase_on_target estimate


bezier_move truck003 truck003_bzr2
wait 0.5
bezier_move truck001 truck001_bzr2
wait 0.5
bezier_move truck002 truck002_bzr2

dialogue L10_transporter hero partner marine003
wait_end_dialogue



wait 0.5 -objective L10L03 -waypoint w4


wait 1
checkpoint jeden
wait 1


use h1_action

activate gun001_g
gun_forbid_dismounting

character_phase partner h1_partner_kierowca

wait 6 -waypoint *

bezier_move h1 h1_bzr

unset L10_hum_stoi
set L10_hum_on


unset_all_warzones

activate res042
activate res043
activate res044
activate res045
activate res046
activate res047
activate res048
activate res048a
activate res049
activate res050

use act010
// kill_em_all 500
wait 0.5


activate res051
activate res052
activate res053
activate res054
activate res055
activate res056
activate res057
// activate res058
// activate res059





// gracz wysiada

use out002

gun_dismount out002
gun_forbid_mounting gun001_g // zabraniam ponownego przyklejenia do guna

character_phase partner hum_kierowca_wysiada
set_anim d1 open_close

set_warzone warzone005 -distance 25
set_warzone warzone006 -distance 45
set_warzone warzone007 -distance 45
set_warzone warzone008 -distance 45


character_teleport partner teleport003
move_character partner partner_gtm002 -phase_on_target kuca_rozglada_sie_baza

unset L10_hum_on

dialogue L10_baza hero partner marine003
wait_end_dialogue

wait 1
checkpoint dwa
wait 1
