
world worlds\L07.w

// hide 

battlefield_enable w
sound_ambient sounds\ambienty\ambient_podworko.wav -comment ambient

fade_out 0.1 -comment fade_out
wait 0.5
checkpoint 1
wait 2


super_line L6S01
activate gun01_g 
activate fedor01
gun_forbid_dismounting 

wait 2 

fade_in 1 -comment fade_in
bezier_move hilu01 hilu01
set L07_hilu_on

wait 2 -objective L07O01

//
// jedziemy!
//

set wymus_muzyke

// dialog startowy

dialogue L07_01 hero fedor01

activate res00
wait 0.1
activate res01
wait 0.1
activate res02
wait 0.1
activate res03
wait 0.1
activate res04
wait 0.1
activate res05
wait 0.1
//activate res06
//wait 0.1
//activate res07
//wait 0.1
//activate res08
//wait 0.1



use use10

activate res10
wait 0.1
activate res11
wait 0.1
activate res12
wait 0.1
activate res13
wait 0.1
activate res14
wait 0.1
activate res15
wait 0.1
//activate res16
//wait 0.1
activate res17
wait 0.1
activate res18
wait 0.1


use use20

delete_character res00
delete_character res01
delete_character res02
delete_character res03
delete_character res04
delete_character res05
//delete_character res06
//delete_character res07
//delete_character res08

activate res20
wait 0.1
activate res21
wait 0.1
activate res22
wait 0.1
activate res23
wait 0.1
activate res24
wait 0.1
activate res25


use use30

delete_character res10
delete_character res11
delete_character res12
delete_character res13
delete_character res14
delete_character res15
//delete_character res16
delete_character res17
delete_character res18

// dialog - wracamy na asfalt, moze byc goraco.

dialogue L07_02 hero fedor01

activate res30
wait 0.1
activate res31
wait 0.1
activate res32
wait 0.1
activate res33
wait 0.1
activate res34
wait 0.1
activate res35
wait 0.1
activate res36
wait 0.1
activate res37
wait 0.1
activate res38
wait 0.1
activate res39
wait 0.1
//activate res3a
//wait 0.1
//activate res3b
//wait 0.1
//activate res3c
//wait 0.1
//activate res3d
//wait 0.1
//activate res3e
//wait 0.1


use use40
delete_character res20
delete_character res21
delete_character res22
delete_character res23
delete_character res24
delete_character res25

activate res40
wait 0.1
activate res41
wait 0.1
activate res42
wait 0.1
activate res43
wait 0.1
activate res44
wait 0.1
activate res45


use use50

delete_character res30
delete_character res31
delete_character res32
delete_character res33
delete_character res34
delete_character res35
delete_character res36
delete_character res37
delete_character res38
delete_character res39

activate res50
wait 0.1
activate res51
wait 0.1
activate res52
wait 0.1
//activate res53
//wait 0.1
//activate res54
//wait 0.1
//activate res55
//wait 0.1
activate res56
wait 0.1
activate res57
wait 0.1
activate res58
wait 0.1
activate res59
wait 0.1
activate res5a
wait 0.1
activate res5b



use use60
delete_character res40
delete_character res41
delete_character res42
delete_character res43
delete_character res44
delete_character res45

activate res60
wait 0.1
activate res61
wait 0.1
activate res62
wait 0.1
activate res63
wait 0.1
activate res64
wait 0.1
activate res65
wait 0.1
activate res66
wait 0.1
activate res67
wait 0.1
activate res68
wait 0.1
//activate res69
//wait 0.1
//activate res6a
//wait 0.1
//activate res6b
//wait 0.1
//activate res6c
//wait 0.1
//activate res6d
//wait 0.1
//activate res6e
//wait 0.1


use use70

delete_character res50
delete_character res51
delete_character res52
delete_character res56
delete_character res57
delete_character res58
delete_character res59
delete_character res5a
delete_character res5b

activate res70
wait 0.1
activate res71
wait 0.1
activate res72
wait 0.1
activate res73
wait 0.1
activate res74
wait 0.1
activate res75
wait 0.1
activate res76
wait 0.1
activate res77
wait 0.1
activate res78
wait 0.1
activate res79
wait 0.1
activate res7a
wait 0.1
activate res7b
wait 0.1
activate res7c
wait 0.1
activate res7d
wait 0.1
activate res7e
wait 0.1
activate res7f
wait 0.1
activate res7g
wait 0.1
activate res7h
wait 0.1
activate res7i
wait 0.1
activate res7j
wait 0.1
activate res7k
wait 0.1


use use80

delete_character res60
delete_character res61
delete_character res62
delete_character res63
delete_character res64
delete_character res65
delete_character res66
delete_character res67
delete_character res68

delete_character res70
delete_character res71
delete_character res72
delete_character res73
delete_character res74
delete_character res75
delete_character res76
delete_character res77
delete_character res78
delete_character res79
delete_character res7a
delete_character res7b
delete_character res7c
delete_character res7d
delete_character res7e
delete_character res7f
delete_character res7g
delete_character res7h
delete_character res7i
delete_character res7j
delete_character res7k



activate res80
wait 0.1
activate res81
wait 0.1
activate res82
wait 0.1
activate res83
wait 0.1
activate res84
wait 0.1
activate res85
wait 0.1
activate res86
wait 0.1
activate res87
wait 0.1
activate res88

unset wymus_muzyke


// wyjezdzamy z elektrowni - dialog!
use use81

dialogue L07_03 hero fedor01

// scigamy sie z pociagiem - dialog
use use82

dialogue L07_04 hero fedor01

delete_character res80
delete_character res81
delete_character res82
delete_character res83
delete_character res84
delete_character res85
delete_character res86
delete_character res87
delete_character res88

use use90

// za przejazdem - dialog

dialogue l07_05 hero fedor01

activate res90
wait 0.1
activate res91
wait 0.1
activate res92
wait 0.1
activate res93
wait 0.1
activate res94
wait 0.1
activate res95
wait 0.1
activate res96
wait 0.1
activate res97
//wait 0.1
//activate res98
//wait 0.1
//activate res99
//wait 0.1
//activate res9a
//wait 0.1
//activate res9b
//wait 0.1
//activate res9c
//wait 0.1
//activate res9d
//wait 0.1
//activate res9e


use usea0
// dojezdzam do obozu - dialog!

dialogue l07_06 hero fedor01

activate resa0
wait 0.1
activate resa1
wait 0.1
activate resa2
wait 0.1
activate resa3
wait 0.1
activate resa4
wait 0.1
activate resa5
wait 0.1
activate resa6
wait 0.1
activate resa7
wait 0.1
activate resa8
wait 0.1
activate resa9
wait 0.1
activate resaa
wait 0.1
activate resab
wait 0.1
activate resac
wait 0.1
activate resad
wait 0.1
activate resae
wait 0.1
activate resaf
wait 0.1
activate resag
wait 0.1
activate resah


//
// koniec jazdy
//

// dialog o wyskoczeniu!
use use_hilu01_exit

set_warzone warzone001 -distance 110
set_warzone warzone002 -distance 110

set_anim gate_right01 otwiera
set_anim gate_left01 otwiera

dialogue L07_07 hero fedor01

delete_character res90
delete_character res91
delete_character res92
delete_character res93
delete_character res94
delete_character res95
delete_character res96
delete_character res97

gun_allow_dismounting
gun_dismount tele01

wait 2
checkpoint 1
wait 2


wait 4 -waypoint mi01

delete_character fedor01

goto mi01 -distance 40 
kill_em_all 200

wait 1
bezier_move mi01 mi01
set_anim gate_right01 zamyka
set_anim gate_left01 zamyka

wait 9

enemies_dead 100

wait 1
checkpoint 2
wait 2

activate fedor02

wait 0.1
move_character fedor02 gtm01 -phase_on_target stoi1_gada

goto gtm01 -distance 8 -waypoint gtm01

// dialog na koniec

dialogue L07_08 hero fedor02
wait_end_dialogue -waypoint *
wait 2

start_world worlds\l08.w
