

black_out
panoramic_on
combat_mode_off
movement_radius_on 0

super_line L2S01

set_warzone warzone001 -distance 30
set_warzone warzone002 -distance 30
set_warzone warzone003 -distance 30


activate partner

panoramic_off
combat_mode_on

wait 2

fade_in 1


wait 1
checkpoint jeden
wait 2 -waypoint w1

sound_ambient sounds\ambienty\ambient_podworko.wav

dialogue L02_start hero partner

move_character partner gtm_p001 -bezier partnerway001_bzr -phase_on_target stoi_rozglada_sie

wait 1
movement_radius_off



bezier_move enemy_truck001 enemy_truck001_bzr


goto w1 -distance 15
wait 0.5 -waypoint w2 -objective L02O01

set_warzone warzone004 -distance 40
set_warzone warzone005 -distance 60

character_phase partner z_estimate_do_bzr
move_character partner gtm_p002 -bezier partnerway002_bzr -phase_on_target estimate

activate res003

goto w1a -distance 10
activate res001
activate res002
activate res003
activate res004
activate res005 -goto gtm005



// gracz pod pierwsza wieza chlodnicza

goto w1b -distance 60
battlefield_enable nw

character_phase partner z_estimate_do_bzr
move_character partner gtm_p003 -bezier partnerway003_bzr -phase_on_target estimate

activate res006
activate res007
activate res008 -goto gtm008
activate res009
activate res010
activate res013


goto w1c -distance 30

set_warzone warzone006 -distance 30

character_phase partner z_estimate_do_bzr
move_character partner gtm_p004 -bezier partnerway004_bzr -phase_on_target estimate


goto w2 -distance 20
wait 0.5 -waypoint w3

checkpoint dwa
wait 2



set_warzone warzone007 -distance 60

character_phase partner z_estimate_do_bzr
move_character partner gtm_p005 -bezier partnerway005_bzr -phase_on_target estimate

activate res014 -goto gtm014
activate res015
activate res016 -goto gtm016
activate res017


bezier_move enemy_hilu006 enemy_hilu006_bzr
activate res011
activate res012


// gracz pod druga wieza chlodnicza

goto w2a -distance 50

set_warzone warzone008 -distance 60

character_phase partner z_estimate_do_bzr
move_character partner gtm_p006 -bezier partnerway006_bzr -phase_on_target estimate

activate res018
activate res019
activate res020


goto w2b -distance 40
character_phase partner z_estimate_do_bzr
move_character partner gtm_p007 -bezier partnerway007_bzr -phase_on_target stoi_rozglada_sie



// przeciwnicy w ruinach

goto w3a -distance 55

wait 1
checkpoint trzy
wait 3

kill_em_all 400

wait 1

activate res021 -goto gtm021
activate res022
activate res023
activate res024 -goto gtm024
activate res025 -goto gtm025
activate res026 -goto gtm026



