GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3158]
    Renderer: NVIDIA GeForce GTX 560 
    Vendor:   NVIDIA
    VRAM:     978 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Initialize engine version: 3.5.7f6
Begin MonoManager ReloadAssembly
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\JsonFx.Json.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\JsonFx.Json.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\CruncherScripts.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\CruncherScripts.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\GraphLogger.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\GraphLogger.dll into Unity Child Domain
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\uSequencerRuntime.dll (this message is harmless)
Loading F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\uSequencerRuntime.dll into Unity Child Domain
- Completed reload, in  0.102 seconds
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\System.dll (this message is harmless)
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\System.Drawing.dll (this message is harmless)
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Accessibility.dll (this message is harmless)
Platform assembly: F:\113\Ship.Simulator.Maritime.Search.and.Rescue-CODEX\[全部完成 共26个文件]\Ship Simulator Maritime Search and Rescue\SARShipSimulator_Data\Managed\Mono.Posix.dll (this message is harmless)
Executed Loading 0
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

--------------------StartLOADING-----------------200_LoadSceneMenu
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

The file 'F:/113/Ship.Simulator.Maritime.Search.and.Rescue-CODEX/[全部完成 共26个文件]/Ship Simulator Maritime Search and Rescue/SARShipSimulator_Data/sharedassets1.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Serialize/CacheWrap.cpp Line: 263)

Mismatched serialization in the builtin class 'TextAsset'. (Read 36284 bytes but expected 36280 bytes)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Serialize/SerializedFile.cpp Line: 1138)

Water.Awake: Currently used Memory: 2191360
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

System Memory: 8191
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Graphics Memory: 978
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Graphics Fillrate: 25900
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Time: 7/10/2014 2:53:14 PM
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Szene: Menu
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"KoebkeFollower/3DRoot/5_KoebkeMissionInfo/Menu/LeftColum/4MissionButton/2_Mission2" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/3_MarwedeMissionInfo/Menu/LeftColum/4MissionButton/3_Mission3" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/3_MarwedeMissionInfo/Menu/LeftColum/4MissionButton/4_FreeMission" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/3_MarwedeMissionInfo/Menu/LeftColum/4MissionButton/5_Back" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/3_MarwedeMissionInfo/Menu/LeftColum/4MissionButton/1_Mission1" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Recreating temporary Texture NoiseSlopeTexture
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"KoebkeFollower/3DRoot/5_KoebkeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"KoebkeFollower/3DRoot/5_KoebkeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"KoebkeFollower/3DRoot/5_KoebkeMissionInfo/Menu/LeftColum/4MissionButton/1_Mission1" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"KoebkeFollower/3DRoot/5_KoebkeMissionInfo/Menu/LeftColum/4MissionButton/5_Back" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/3_MarwedeMissionInfo/Menu/LeftColum/4MissionButton/2_Mission2" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/8_Options/Menu/MenuPivot/Center/BottomButtons/Back" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"4_KoebkeMission/5_KoebkeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"4_KoebkeMission/5_KoebkeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"KoebkeFollower/3DRoot/5_KoebkeMissionInfo/Menu/LeftColum/4MissionButton/3_Mission3" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"KoebkeFollower/3DRoot/5_KoebkeMissionInfo/Menu/LeftColum/4MissionButton/4_FreeMission" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/3_MarwedeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"MarwedeFollower/3DRoot/3_MarwedeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"3_MarwedeMission/3_MarwedeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"3_MarwedeMission/3_MarwedeMissionInfo/Menu/Center/3SpielStarten" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"4_KoebkeMission/5_KoebkeMissionInfo/Menu/LeftColum/4MissionButton/5_Back" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"3_MarwedeMission/3_MarwedeMissionInfo/Menu/LeftColum/4MissionButton/5_Back" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 13542. Operation took 86.403862 ms.
Result: 38
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Steam AppId: 274010
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Steam Avail Languages: 
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Steam Current Language: 
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Steam Beta Name:  True
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Steam Owner Id: 76561197960270647
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

"8_OptionenCamera/3DRoot/8_Options/Menu/MenuPivot/Center/BottomButtons/Back" has nothing for UIButtonColor to color
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

WaterInfluencePostRenderer: Recreating PingPong RenderTexture with 1024 x 1024, depth 0 bit, format ARGBHalf
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DynamicWavesRenderer: Recreating PingPong RenderTexture with 1024 x 1024, depth 0 bit, format ARGBHalf
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

FoamRenderer: Recreating PingPong RenderTexture with 512 x 512, depth 0 bit, format ARGBHalf
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GridTextureRenderer: Recreating PingPong RenderTexture with 255 x 255, depth 0 bit, format ARGBHalf
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Releasing PingPong RenderTexture WaterInfluencePostRenderer
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Releasing PingPong RenderTexture FoamRenderer
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Releasing PingPong RenderTexture DynamicWavesRenderer
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Releasing PingPong RenderTexture GridTextureRenderer
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

+++ Manual Clean of all static containers +++
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

