WeaponData
{
	"viewmodel"						"models/weapons/v_rpg.mdl"
	"playermodel"					"models/weapons/w_rpg7.mdl"
	"PickupModel"					"models/weapons/w_rpg7.mdl"
	"ActTableType"					"launcher"
	"weight"						"8"
	"ViewModelFovSprint"			"56"
	"ViewModelFovIronSight"			"56"	
	"ViewModelFovDefault"			"70"
	
	SoundData
	{
		"shot_single"		 		"Weapon_RPG7.Single"
		"shot_single_local"	 		"Weapon_RPG7.SingleLocal"
		"empty"				 		"Weapon_RPG7.Empty"
		"load"				 		"Weapon_RPG7.Load"
		"unload"			 		"Weapon_RPG7.Unload"
		"hit"				 		"Weapon_RPG7.Hit"
	}
		
	Upgrades 
	{
		"UPGRADE_RPG_ROCKET"
		{
			"canbuy"				"0"
			"cost"					"0"
			"attachment_model"		"models/weapons/upgrades/a_projectile_rpg_01.mdl"
		}
	}

	"AddonAttachment"				"primary"	
	"ammotex"						"rpg7"	
	"MuzzleFlashEffect_1stPerson"	"ins_weapon_rpg_1p"
	"MuzzleFlashEffect_3rdPerson"	""
	"AllowFireInAir"				"0"
	"abilities"						"1" // bits: 1 - ironsight, 2 - collapsible stock, 4 - silencer, 8 - lasersight
}