//Ministry


//ir_ministry_exterior_securityspawn
"ir.ministry_exterior_securityspawn"
{

	// *** dsp settings *** //
	
	// set dsp to automatic calculation and full mix
	// DSP 134 is new preset, Urban preset
	// DSP 138 new open streets preset
	"dsp"	"41"
	"dsp_spatial" "41"
	"dsp_volume" "0.0"

	"soundmixer"	"Default_Mix"
	
	"fadetime" "1.6"
	

	// *** looping sounds *** //
	
	//	city background	ambience loop
	"playlooping"
	{
		"volume"	"0.25"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_ambience_01.wav"		
	}
		
	
	//siren driveby bg
	"playrandom"
	{
		"time"		"70,140"
		"volume"	"0.2,0.3"
		"pitch"		"90,110"
		"soundlevel"  	"SNDLVL_NORM"
		"rndwave"	
		{	
		"wave"	"soundscape\emitters\Oneshot\distant_siren_02.wav"
		}
	} 

	//Ambulance
	"playrandom"
	{
		"time"		"20,40"
		"volume"	"0.07, 0.09"
		"pitch"		"100"
		"position"	"random"
		"soundlevel"  	"SNDLVL_NORM"
		
		"rndwave"	
		{
		"wave"	"soundscape\emitters\Oneshot\ambulance_01.wav"	
		}
	} 
	
	// blowing papers
	"playlooping"
	{
		"volume"	"0.35"
		"pitch"		"105"
		"soundlevel"  	"SNDLVL_60dB"
		"wave"	"soundscape\ambience\rustling_paper_ambience.wav"

	}

	//Helicopter
	"playrandom"
	{
		"time"		"30,45"
		"volume"	"1.0"
		"pitch"		"100"
		"position"	"Random"
		"soundlevel"  	"SNDLVL_NORM"
		
		"rndwave"	
		{
		"wave"	"soundscape\emitters\Oneshot\helicopter_01.wav"	
		"wave"	"soundscape\emitters\Oneshot\helicopter_02.wav"

		}
	} 

	//	Alley2 loop
	"playlooping"
	{
		"volume"	"0.4"
		"pitch"		"100"
		"wave"	"soundscape\ambience\alley_night_ambience.wav"	
	}
	
	// *** positional sounds *** //

}


//ir_ministry_exterior_insurgentspawn
"ir.ministry_exterior_insurgentspawn"
{

	// *** dsp settings *** //
	
	"dsp"	"41"
	"dsp_spatial" "41"
	"dsp_volume" "0.0"

	"fadetime" "1.6"

	"soundmixer"	"Default_Mix"
	

	// *** looping sounds *** //
	
	//	city background	ambience loop
	"playlooping"
	{
		"volume"	"0.6"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_ambience_01.wav"
	}
	
	//siren driveby bg
	"playrandom"
	{
		"time"		"30,140"
		"volume"	"0.2,0.3"
		"pitch"		"90,110"
		"soundlevel"  	"SNDLVL_NORM"
		"rndwave"	
		{	
		"wave"	"soundscape\emitters\Oneshot\distant_siren_02.wav"
		}
	} 

	//Ambulance
	"playrandom"
	{
		"time"		"20,40"
		"volume"	"0.07, 0.09"
		"pitch"		"100"
		"position"	"random"
		"soundlevel"  	"SNDLVL_NORM"
		
		"rndwave"	
		{
		"wave"	"soundscape\emitters\Oneshot\ambulance_01.wav"		
		}
	} 
	
	// blowing papers
	"playlooping"
	{
		"volume"	"0.35"
		"pitch"		"105"
		"soundlevel"  	"SNDLVL_60dB"
		"wave"	"soundscape\ambience\rustling_paper_ambience.wav"
	}
	
	//Helicopter
	"playrandom"
	{
		"time"		"30,45"
		"volume"	"1.0"
		"pitch"		"100"
		"position"	"Random"
		"soundlevel"  	"SNDLVL_NORM"
		
		"rndwave"	
		{
		"wave"	"soundscape\emitters\Oneshot\helicopter_01.wav"	
		"wave"	"soundscape\emitters\Oneshot\helicopter_02.wav"
		}
	} 

	//	Alley2 loop
	"playlooping"
	{
		"volume"	"0.3"
		"pitch"		"100"
		"wave"	"soundscape\ambience\alley_night_ambience.wav"
	}
	
	// *** positional sounds *** //

}


//ir_ministry_exterior_interior bit
"ir.ministry_exterior_interior"
{

	// *** dsp settings *** //
	
	"dsp"	"41"
	"dsp_spatial" "143"
	"dsp_volume" "4.0"
	
	"fadetime" "1.6"

	"soundmixer"	"min_int_1"
	

	// *** looping sounds *** //
	
	//	city background	ambience loop
	"playlooping"
	{
		"volume"	"0.45"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_ambience_01.wav"
	}
	
	//	Alley2 loop
	"playlooping"
	{
		"volume"	"0.15"
		"pitch"		"100"
		"wave"	"soundscape\ambience\alley_night_ambience.wav"
	}
	
	// *** positional sounds *** //

}


//ir_ministry_interior 1
"ir.ministry_interior_1"
{

	// *** dsp settings *** //
	
	"dsp"	"41"
	"dsp_spatial" "143"
	"dsp_volume" "4.0"
	
	"fadetime" "1.6"

	"soundmixer"	"min_int_1"
	

	// *** looping sounds *** //
	
	//city background ambience loop indoor
	"playlooping"
	{
		"volume"	"0.4"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_indoors_ambience_01.wav"
	}
	
	// *** positional sounds *** //

	// airconditioner_1
	"playlooping"
	{
		"volume"	"0.0"
		"pitch"		"115"
		"wave"	"soundscape\emitters\loop\airconditioner_out.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"0"
	}

	// fluorescent_light_loop
	"playlooping"
	{
		"volume"	"0.08"
		"pitch"		"100"
		"wave"	"soundscape\emitters\loop\fluorescent_light_loop.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"1"
	}

	// transformer
	"playlooping"
	{
		"volume"	"0.1"
		"pitch"		"102"
		"wave"	"soundscape\emitters\loop\transformer_loop_02.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"2"
	}
}



//ir_ministry_interior_1A
"ir.ministry_interior_1A"
{

	// *** dsp settings *** //
	
	"dsp"	"41"
	"dsp_spatial" "143"
	"dsp_volume" "4.0"
	
	"fadetime" "1.6"

	"soundmixer"	"min_int_1"
	

	// *** looping sounds *** //
	
	//city background ambience loop indoor
	"playlooping"
	{
		"volume"	"0.7"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_indoors_ambience_01.wav"
	}

	//low rumble
	"playlooping"
	{
		"volume"	"1.0"
		"pitch"		"100"
		"wave"	"soundscape\ambience\rumble_low_ambience.wav"
	}

	// *** positional sounds *** //

	// airconditioner_1
	"playlooping"
	{
		"volume"	"0.5"
		"pitch"		"115"
		"wave"	"soundscape\emitters\loop\airconditioner_out.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"0"
	}	
}


//ir_ministry_interior_2
"ir.ministry_interior_2"
{

	// *** dsp settings *** //
	
	"dsp"	"41"
	"dsp_spatial" "143"
	"dsp_volume" "4.0"

	"fadetime" "1.6"

	"soundmixer"	"min_int_1"
	

	// *** looping sounds *** //
	
	//city background ambience loop indoor
	"playlooping"
	{
		"volume"	"0.4"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_indoors_ambience_01.wav"
	}

	
	// *** positional sounds *** //

}



//ir_ministry_interior_stairwell
"ir.ministry_interior_stairwell"
{

	// *** dsp settings *** //
	
	// set dsp to automatic calculation and full mix
	"dsp"	"41"
	"dsp_spatial" "145"
	"dsp_volume" "4.0"
	
	"fadetime" "1.6"

	"soundmixer"	"min_int_stairwell"
	

	// *** looping sounds *** //
	
	//rumble medium
	"playlooping"
	{
		"volume"	"0.72"
		"pitch"		"100"
		"wave"	"soundscape\ambience\rumble_mid_ambience.wav"
	}

	// *** positional sounds *** //


	// pipes_hissing	
	"playlooping"
	{
		"volume"	"0.4"
		"pitch"		"105"
		"wave"	"soundscape\emitters\loop\steam_pipe_loop.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"0"
	}

	// airconditioner_1
	"playlooping"
	{
		"volume"	"0.5"
		"pitch"		"115"
		"wave"	"soundscape\emitters\loop\airconditioner_out.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"1"
	}

	// fluorescent_light_loop
	"playlooping"
	{
		"volume"	"0.08"
		"pitch"		"100"
		"wave"	"soundscape\emitters\loop\fluorescent_light_loop.wav"
		"soundlevel"  	"SNDLVL_63dB"
		"position"	"2"
	}
}


//ir_ministry_interior_lobby
"ir.ministry_interior_lobby"
{

	// *** dsp settings *** //
	
	// set dsp to automatic calculation and full mix
	"dsp"	"41"
	"dsp_spatial" "146"
	"dsp_volume" "4.0"
	
	"fadetime" "1.6"

	"soundmixer"	"min_int_lobby"
	

	// *** looping sounds *** //
	
	//city background ambience loop indoor
	"playlooping"
	{
		"volume"	"0.75"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_indoors_ambience_01.wav"
	}

	//alarm ambience loop
	"playlooping"
	{
		"volume"	"0.25"
		"pitch"		"100"
		"wave"	"soundscape\ambience\alarm_ambience.wav"
	}

	// *** positional sounds *** //

}


//ir_ministry_interior_parking_garage
"ir.ministry_interior_parking_garage"
{

	// *** dsp settings *** //
	
	// set dsp to automatic calculation and full mix
	"dsp"	"41"
	"dsp_spatial" "144"
	"dsp_volume" "4.0"

	"fadetime" "1.6"
	
	"soundmixer"	"min_int_garage"
	

	// *** looping sounds *** //
	
	//rumble low
	"playlooping"
	{
		"volume"	"1"
		"pitch"		"100"
		"wave"	"soundscape\ambience\rumble_low_ambience.wav"	
	}

	//city background ambience loop indoor
	"playlooping"
	{
		"volume"	".8"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_indoors_ambience_01.wav"
	}

	//Distant Metal
	"playlooping"
	{
		"volume"	"0.06"
		"pitch"		"100"
		"wave"	"soundscape\ambience\distant_metal_ambience.wav"
	}
	
	// *** positional sounds *** //


	//generator 01
	"playlooping"
	{
		"volume"	"1.0"
		"pitch"		"100"
		"soundlevel"	"SNDLVL_70dB"
		"position"	"0"
		"wave"	"soundscape\emitters\loop\generator_loop_01.wav"
	}

	// airconditioner_1
	"playlooping"
	{
		"volume"	"0.5"
		"pitch"		"115"
		"wave"	"soundscape\emitters\loop\airconditioner_out.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"1"
	}
	
	// fluorescent_light_loop
	"playlooping"
	{
		"volume"	"0.1"
		"pitch"		"100"
		"wave"	"soundscape\emitters\loop\fluorescent_light_loop.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"2"
	}
}


//ir_ministry interior elevator shaft
"ir.ministry_interior_elevator_shaft"
{

	// *** dsp settings *** //
	
	// set dsp to automatic calculation and full mix
	"dsp"	"41"
	"dsp_spatial" "146"
	"dsp_volume" "4.0"
	
	"fadetime" "1.6"

	"soundmixer"	"min_int_lobby"
	

	// *** looping sounds *** //
	
	//rumble low
	"playlooping"
	{
		"volume"	"1"
		"pitch"		"100"
		"wave"	"soundscape\ambience\rumble_low_ambience.wav"
	}

	//city background ambience loop indoor
	"playlooping"
	{
		"volume"	"1.0"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_indoors_ambience_01.wav"
	}

	//Distant Metal
	"playlooping"
	{
		"volume"	"0.2"
		"pitch"		"100"
		"wave"	"soundscape\ambience\distant_metal_ambience.wav"
	}
	
	
	// *** positional sounds *** //
}


//ir_ministry_interior_tunnel
"ir.ministry_interior_tunnel"
{

	// *** dsp settings *** //
	
	"dsp"	"41"
	"dsp_spatial" "144"
	"dsp_volume" "4.0"
	
	"fadetime" "2.6"

	"soundmixer"	"min_int_garage"
	

	// *** looping sounds *** //
	
	//city background ambience loop indoor
	"playlooping"
	{
		"volume"	".5"
		"pitch"		"100"
		"wave"	"soundscape\ambience\city_indoors_ambience_01.wav"	
	}

	//rumble low
	"playlooping"
	{
		"volume"	"1"
		"pitch"		"100"
		"wave"	"soundscape\ambience\rumble_low_ambience.wav"
	}
	
	// *** positional sounds *** //

	// pipes broken	
	"playlooping"
	{
		"volume"	"0.65"
		"pitch"		"105"
		"wave"	"soundscape\emitters\loop\pipes_loose_loop_01.wav"
		"soundlevel"  	"SNDLVL_62dB"
		"position"	"0"
	}

	// vent
	"playlooping"
	{
		"volume"	"1.0"
		"pitch"		"80"
		"wave"	"soundscape\emitters\loop\airconditioner_out.wav"
		"soundlevel"  	"SNDLVL_79dB"
		"position"	"1"
	}
	
	// fluorescent_light_loop
	"playlooping"
	{
		"volume"	"0.06"
		"pitch"		"100"
		"wave"	"soundscape\emitters\loop\fluorescent_light_loop.wav"
		"soundlevel"  	"SNDLVL_70dB"
		"position"	"2"
	}
}