// --------------------------
// Bullets
// --------------------------


"Bullets.DefaultNearmiss"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.5"
	"pitch"			"95,110"
	"soundlevel"    "SNDLVL_97dB"

	"rndwave"
	{
		"wave"	">weapons/bullets/fx/subsonic_01.wav"
		"wave"	">weapons/bullets/fx/subsonic_02.wav"
		"wave"	">weapons/bullets/fx/subsonic_03.wav"
		"wave"	">weapons/bullets/fx/subsonic_04.wav"
		"wave"	">weapons/bullets/fx/subsonic_05.wav"
		"wave"	">weapons/bullets/fx/subsonic_06.wav"
		"wave"	">weapons/bullets/fx/subsonic_07.wav"
		"wave"	">weapons/bullets/fx/subsonic_08.wav"
		"wave"	">weapons/bullets/fx/subsonic_09.wav"
		"wave"	">weapons/bullets/fx/subsonic_10.wav"
		"wave"	">weapons/bullets/fx/subsonic_11.wav"
		"wave"	">weapons/bullets/fx/subsonic_12.wav"
		"wave"	">weapons/bullets/fx/subsonic_13.wav"
		"wave"	">weapons/bullets/fx/subsonic_14.wav"
		"wave"	">weapons/bullets/fx/subsonic_15.wav"
		"wave"	">weapons/bullets/fx/subsonic_16.wav"
		"wave"	">weapons/bullets/fx/subsonic_17.wav"
		"wave"	">weapons/bullets/fx/subsonic_18.wav"
		"wave"	">weapons/bullets/fx/subsonic_19.wav"
		"wave"	">weapons/bullets/fx/subsonic_20.wav"
		"wave"	">weapons/bullets/fx/subsonic_21.wav"
		"wave"	">weapons/bullets/fx/subsonic_22.wav"
		"wave"	">weapons/bullets/fx/subsonic_23.wav"
		"wave"	">weapons/bullets/fx/subsonic_24.wav"
		"wave"	">weapons/bullets/fx/subsonic_25.wav"
		"wave"	">weapons/bullets/fx/subsonic_26.wav"
		"wave"	">weapons/bullets/fx/subsonic_27.wav"
	}
	
		"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
			"limit_entry"
			{
				"input_max_entries" "5.000000" //A sound will not stop itself from playing.
			}
		}
}
} 

"Bullets.SonicNearmiss"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "0.9,1.0"
	"pitch"			"95,100"
	"soundlevel"  	"SNDLVL_97dB"

	"rndwave"
	{
	    "wave"	"weapons/bullets/fx/supersonic_snap_01.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_02.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_03.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_04.wav"
	    "wave"	"weapons/bullets/fx/supersonic_snap_05.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_06.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_07.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_08.wav"
	    "wave"	"weapons/bullets/fx/supersonic_snap_09.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_10.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_11.wav"
		"wave"	"weapons/bullets/fx/supersonic_snap_12.wav"	
		"wave"	"weapons/universal/null.wav"
		"wave"	"weapons/universal/null.wav"
		"wave"	"weapons/universal/null.wav"
		"wave"	"weapons/universal/null.wav"
		"wave"	"weapons/universal/null.wav"		
		"wave"	"weapons/universal/null.wav"	
		

	}
		"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
			"limit_entry"
			{
				"input_max_entries" "5.000000" //A sound will not stop itself from playing.
			}
		}
}
} 


// --------------------------
// Universal
// --------------------------


"Universal.LeftCrawl"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.4"
	"pitch"		"PITCH_NORM"
    "soundlevel"  		"SNDLVL_90dB"
	"rndwave"
	{
	"wave"		"weapons/universal/Uni_Crawl_L_01.wav"
	"wave"		"weapons/universal/Uni_Crawl_L_02.wav"
	"wave"		"weapons/universal/Uni_Crawl_L_03.wav"
	"wave"		"weapons/universal/Uni_Crawl_L_04.wav"
	"wave"		"weapons/universal/Uni_Crawl_L_05.wav"
	"wave"		"weapons/universal/Uni_Crawl_L_06.wav"

	}
}

"Universal.RightCrawl"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.4"
	"pitch"		"PITCH_NORM"
    "soundlevel"  		"SNDLVL_90dB"
	"rndwave"
	{
	"wave"		"weapons/universal/Uni_Crawl_R_01.wav"
	"wave"		"weapons/universal/Uni_Crawl_R_02.wav"
	"wave"		"weapons/universal/Uni_Crawl_R_03.wav"
	"wave"		"weapons/universal/Uni_Crawl_R_04.wav"
	"wave"		"weapons/universal/Uni_Crawl_R_05.wav"
	"wave"		"weapons/universal/Uni_Crawl_R_06.wav"

	}
}

"Universal.IronIn"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.55"
	"pitch"		"98,102"

	"wave"		"weapons/universal/uni_weapon_iron_in.wav"
}

"Universal.IronOut"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.55"
	"pitch"		"98,102"
	"wave"		"weapons/universal/uni_weapon_iron_out.wav"
}

"Universal.IronIdle"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.0"
	"pitch"		"98,102"

	"wave"		"weapons/universal/uni_weapon_iron_idle.wav"
}

"Universal.Draw"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.35"
	"pitch"		"96"
	"rndwave"
	{
        "wave"		"weapons/universal/uni_weapon_draw_01.wav"
		"wave"		"weapons/universal/uni_weapon_draw_02.wav"
		"wave"		"weapons/universal/uni_weapon_draw_03.wav"
    }
}

"Universal.Holster"
{
	"channel"	"CHAN_ITEM"
	"volume"	"0.3"
	"pitch"		"95"
	"wave"		"weapons/universal/uni_weapon_holster.wav"
}

"Universal.Grab"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
	"pitch"		"85,105"
	"wave"		"weapons/universal/uni-grab.wav"
}


// --------------------------
// M16A4
// --------------------------


"Weapon_M16A4.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"	        ")weapons/m16A4/M16A4_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M16A4.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                  "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M16A4.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/m16A4/M16A4_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M16A4.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
    "wave"	        "weapons/m16A4/M16A4_fp.wav"	
}

"Weapon_M16A4.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/m16A4/M16A4_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M16A4.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M16A4.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}



"Weapon_M16A4.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/m16A4/M16A4_suppressed_fp.wav"	
}

// M16 HANDLING

"Weapon_M16A4.Magrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_magrelease.wav" 
}

"Weapon_M16A4.Magin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_magin.wav" 
}

"Weapon_M16A4.Magout"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_magout.wav" 
}

"Weapon_M16A4.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_boltback.wav" 
}

"Weapon_M16A4.Boltrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_boltrelease.wav" 
}

"Weapon_M16A4.Hit"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_hit.wav" 
}

"Weapon_M16A4.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_empty.wav"  
}

"Weapon_M16A4.ROF"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m16A4/handling/M16_fireselect.wav"  
}


// --------------------------
// M1014 Shotgun
// --------------------------


"Weapon_m1014.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/m1014/m1014_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_m1014.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_m1014.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/m1014/m1014_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M1014.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
    "wave"	"weapons/m1014/M1014_FP.wav"
}

// M1014 HANDLING

"Weapon_M1014.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"			"0.2"
    "pitch"				"PITCH_NORM"
	"wave"				"weapons/m1014/handling/m1014_empty.wav" 
}

"Weapon_M1014.BoltBack"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/m1014/handling/m1014_pumpback.wav" 
}

"Weapon_M1014.BoltRelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/m1014/handling/m1014_pumpforward.wav"
}

"Weapon_M1014.ShellInsert"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"rndwave"
	{
	"wave"				"weapons/m1014/handling/m1014_shell_insert_1.wav" 
	"wave"				"weapons/m1014/handling/m1014_shell_insert_2.wav" 
	"wave"				"weapons/m1014/handling/m1014_shell_insert_3.wav" 
	}
}


// --------------------------
// TOZ Shotgun
// --------------------------


"Weapon_toz.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/toz_shotgun/toz_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_toz.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_toz.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/toz_shotgun/toz_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_TOZ.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	"weapons/toz_shotgun/toz_fp.wav"
}

// TOZ HANDLING

"Weapon_TOZ.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"			"0.2"
    "pitch"				"PITCH_NORM"
	"wave"				"weapons/toz_shotgun/handling/toz_empty.wav" 
}

"Weapon_TOZ.BoltBack"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/toz_shotgun/handling/toz_pumpback.wav" 
}

"Weapon_TOZ.BoltRelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/toz_shotgun/handling/toz_pumpforward.wav"
}

"Weapon_TOZ.ShellInsert"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"rndwave"
	{
	"wave"				"weapons/toz_shotgun/handling/toz_shell_insert_1.wav" 
	"wave"				"weapons/toz_shotgun/handling/toz_shell_insert_2.wav" 
	"wave"				"weapons/toz_shotgun/handling/toz_shell_insert_3.wav" 
	}
}


// --------------------------
// M1A1
// --------------------------


"Weapon_m1a1.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/m1a1/m1a1_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_m1a1.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_m1a1.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/m1a1/m1a1_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M1A1.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	"weapons/m1a1/m1a1_fp.wav"
}

"Weapon_M1a1.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/M1a1/M1a1_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_m1a1.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M1a1.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M1A1.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/m1a1/m1a1_suppressed_fp.wav"	
}

// M1A1 HANDLING

"Weapon_M1A1.Magrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1a1/handling/m1a1_magrelease.wav" 
}

"Weapon_M1A1.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1a1/handling/m1a1_magin.wav" 
}

"Weapon_M1A1.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1a1/handling/m1a1_magout.wav" 
}

"Weapon_M1A1.Boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1a1/handling/m1a1_boltback.wav" 
}

"Weapon_M1A1.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1a1/handling/m1a1_boltrelease.wav"  
}

"Weapon_M1A1.Empty"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1a1/handling/m1a1_empty.wav"  
}


// --------------------------
// MINI14
// --------------------------


"Weapon_mini14.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/mini14/mini14_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mini14.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mini14.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/mini14/mini14_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_Mini14.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
    "wave"	"weapons/mini14/mini14_fp.wav"
}

"Weapon_mini14.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/mini14/mini14_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mini14.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mini14.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_Mini14.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/mini14/mini14_suppressed_fp.wav"	
}

// MINI14 HANDLING

"Weapon_Mini14.Magrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/mini14/handling/mini14_magrelease.wav" 
}

"Weapon_Mini14.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/mini14/handling/mini14_magin.wav" 
}

"Weapon_Mini14.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/mini14/handling/mini14_magout.wav" 
}

"Weapon_Mini14.Boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/mini14/handling/mini14_boltback.wav" 
}

"Weapon_Mini14.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/mini14/handling/mini14_boltrelease.wav"  
}

"Weapon_Mini14.Empty"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/mini14/handling/mini14_empty.wav"  
}

// --------------------------
// AKS-74U
// --------------------------

"Weapon_AKS74U.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"	        ")weapons/aks74u/AKS_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AKS74U.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}
}

"Weapon_AKS74U.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/aks74u/AKS_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
		}
	} 
}

"Weapon_AKS74U.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
    "wave"	        "weapons/aks74u/AKS_fp.wav"	
}

"Weapon_AKS74U.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/aks74u/AKS_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AKS74U.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_AKS74U.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_AKS74U.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	        ")weapons/aks74u/AKS_suppressed_fp.wav"	
}


// --------------------------
// AK47
// --------------------------

"Weapon_AK47.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"	        ")weapons/ak47/AK47_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AK47.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_AK47.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/ak47/AK47_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
		}
	} 
}

"Weapon_AK47.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
    "wave"	        "weapons/ak47/AK47_fp.wav"	
}

"Weapon_AK47.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/AK47/AK47_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AK47.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_AK47.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_AK47.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/ak47/AK47_suppressed_fp.wav"	
}

// AK HANDLING

"Weapon_AK47.MagRelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			    "weapons/ak47/handling/AK47_magrelease.wav" 
}

"Weapon_AK47.Magin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_magin.wav" 
}

"Weapon_AK47.Magout"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_magout.wav" 
}

"Weapon_AK47.MagoutRattle"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_magout_rattle.wav" 
}

"Weapon_AK47.Rattle"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_rattle.wav" 
}

"Weapon_AK47.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_boltback.wav" 
}

"Weapon_AK47.Boltrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_boltrelease.wav"  
}

"Weapon_AK47.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_empty.wav"  
}

"Weapon_AK47.ROF"
{
	"channel"		"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ak47/handling/AK47_fireselect_1.wav"  
}


// --------------------------
// mp40
// --------------------------


"Weapon_mp40.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/mp40/mp40_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mp40.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mp40.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/mp40/mp40_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}		

"Weapon_mp40.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	        "weapons/mp40/mp40_fp.wav"
}

"Weapon_mp40.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/mp40/mp40_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mp40.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mp40.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_mp40.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/mp40/mp40_suppressed_fp.wav"	
}

// MP40 HANDLING

"Weapon_mp40.Magrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_magrelease.wav"
}

"Weapon_mp40.Magin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_magin.wav"
}

"Weapon_mp40.Maghit"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_maghit.wav"
}

"Weapon_mp40.Magout"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_magout.wav"
}

"Weapon_mp40.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_empty.wav" 
}

"Weapon_mp40.Boltlock"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_boltlock.wav" 
}

"Weapon_mp40.Boltunlock"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_boltunlock.wav" 
}

"Weapon_mp40.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_boltback.wav" 
}

"Weapon_mp40.ROF"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp40/handling/mp40_fireselect.wav"
}


// --------------------------
// MP5K
// --------------------------


"Weapon_mp5k.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/mp5k/mp5k_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mp5k.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mp5k.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/mp5k/mp5k_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_MP5K.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/mp5k/mp5k_FP.wav"	
}

"Weapon_mp5k.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/mp5k/mp5k_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mp5k.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mp5k.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_MP5K.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/mp5k/mp5k_suppressed_fp.wav"	
}

// MP5k HANDLING

"Weapon_mp5k.MagRelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			    "weapons/mp5k/handling/mp5k_magrelease.wav" 
}

"Weapon_mp5k.Magin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5k/handling/mp5k_magin.wav" 
}

"Weapon_mp5k.Magout"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5k/handling/mp5k_magout.wav" 
}

"Weapon_mp5k.Boltlock"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5k/handling/mp5k_boltlock.wav" 
}

"Weapon_mp5k.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5k/handling/mp5k_boltback.wav" 
}

"Weapon_mp5k.Boltrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5k/handling/mp5k_boltrelease.wav"  
}

"Weapon_mp5k.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5k/handling/mp5k_empty.wav"  
}

"Weapon_mp5k.ROF"
{
	"channel"		"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/mp5k/handling/mp5k_fireselect.wav"  
}


// --------------------------
// M9
// --------------------------


"Weapon_M9.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"	        ")weapons/M9/M9_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M9.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M9.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/M9/M9_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M9.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"		    "weapons/m9/M9_FP.wav"	
}


"Weapon_M9.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/M9/M9_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M9.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M9.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M9.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/M9/M9_suppressed_fp.wav"	
}

// M9 HANDLING

"Weapon_M9.Magrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m9/handling/M9_safety.wav" 
}

"Weapon_M9.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m9/handling/M9_magin.wav" 
}

"Weapon_M9.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m9/handling/M9_magout.wav" 

}

"Weapon_M9.MagHit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m9/handling/M9_maghit.wav" 
}

"Weapon_M9.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m9/handling/M9_boltback.wav" 
}

"Weapon_M9.Boltrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m9/handling/M9_boltrelease.wav" 
}

"Weapon_M9.safety"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m9/handling/M9_safety.wav" 
}

"Weapon_M9.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/m9/handling/M9_empty.wav"  
}


// --------------------------
// Makarov
// --------------------------


"Weapon_makarov.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/makarov/makarov_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_makarov.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_makarov.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/makarov/makarov_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_Makarov.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"		    "weapons/makarov/makarov_fp.wav"		
}

"Weapon_makarov.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/makarov/makarov_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_makarov.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_makarov.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_makarov.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/makarov/makarov_suppressed_fp.wav"	
}




// MAKAROV HANDLING

"Weapon_makarov.Magrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/makarov/handling/Makarov_safety.wav" 
}

"Weapon_makarov.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/makarov/handling/Makarov_magin.wav" 
}

"Weapon_makarov.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/makarov/handling/Makarov_magout.wav" 

}

"Weapon_makarov.MagHit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/makarov/handling/Makarov_maghit.wav" 
}

"Weapon_makarov.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/makarov/handling/Makarov_boltback.wav" 
}

"Weapon_makarov.Boltrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/makarov/handling/Makarov_boltrelease.wav" 
}

"Weapon_makarov.safety"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/makarov/handling/Makarov_safety.wav" 
}

"Weapon_makarov.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/makarov/handling/Makarov_empty.wav"  
}


// --------------------------
// M40A1
// --------------------------


"Weapon_m40a1.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/m40a1/m40a1_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_m40a1.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_m40a1.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/m40a1/m40a1_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M40A1.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	"weapons/m40a1/m40a1_fp.wav"
}

"Weapon_m40a1.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/m40a1/m40a1_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_m40a1.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_m40a1.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M40A1.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/m40a1/m40a1_suppressed_fp.wav"	
}

// M40A1 HANDLING

"Weapon_m40a1.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/m40a1/handling/m40a1_empty.wav" 
}

"Weapon_m40a1.BoltRelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/m40a1/handling/m40a1_boltrelease.wav" 
}

"Weapon_m40a1.BoltLatch"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/m40a1/handling/m40a1_boltlatch.wav" 
}

"Weapon_m40a1.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/m40a1/handling/m40a1_boltback.wav" 
}

"Weapon_m40a1.Boltforward"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/m40a1/handling/m40a1_boltforward.wav" 
}

"Weapon_m40a1.Roundin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"rndwave"
	{
	"wave"	   "weapons/m40a1/handling/m40a1_bulletin_1.wav" 
	"wave"	   "weapons/m40a1/handling/m40a1_bulletin_2.wav" 
	"wave"	   "weapons/m40a1/handling/m40a1_bulletin_3.wav" 
	"wave"	   "weapons/m40a1/handling/m40a1_bulletin_4.wav" 
	}
}


// --------------------------
// MOSIN
// --------------------------


"Weapon_mosin.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/mosin/mosin_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mosin.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mosin.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/mosin/mosin_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_Mosin.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
    "soundlevel"	"SNDLVL_GUNFIRE"
    "wave"	"weapons/mosin/mosin_fp.wav"
}

"Weapon_mosin.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/mosin/mosin_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_mosin.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_mosin.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_Mosin.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/mosin/mosin_suppressed_fp.wav"	
}

// MOSIN HANDLING

"Weapon_Mosin.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/mosin/handling/mosin_empty.wav" 
}

"Weapon_Mosin.BoltRelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/mosin/handling/mosin_boltrelease.wav" 
}

"Weapon_Mosin.BoltLatch"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/mosin/handling/mosin_boltlatch.wav" 
}

"Weapon_Mosin.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/mosin/handling/mosin_boltback.wav" 
}

"Weapon_Mosin.Boltforward"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"				"weapons/mosin/handling/mosin_boltforward.wav" 
}

"Weapon_Mosin.Roundin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"rndwave"
	{
	"wave"	   "weapons/mosin/handling/mosin_bulletin_1.wav" 
	"wave"	   "weapons/mosin/handling/mosin_bulletin_2.wav" 
	"wave"	   "weapons/mosin/handling/mosin_bulletin_3.wav" 
	"wave"	   "weapons/mosin/handling/mosin_bulletin_4.wav" 
	}
}


// --------------------------
// RPG7
// --------------------------

"Weapon_RPG7.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_140dB"
	"rndwave"
	{
	"wave"	        ")weapons/rpg7/rpg7_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_RPG7.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_RPG7.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/rpg7/rpg7_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_RPG7.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_140dB"
    "wave"	        "weapons/rpg7/rpg7_fp.wav"	
}

"Weapon_RPG7.Hit"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"soundlevel"  	"SNDLVL_140dB"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
	"wave"	        ")weapons/C4/c4_detonate_01.wav"	
	"wave"	        ")weapons/C4/c4_detonate_02.wav"	
	"wave"	        ")weapons/C4/c4_detonate_03.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_RPG7.ExplodeDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}

		}
	}

}

"Weapon_RPG7.ExplodeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"  	"SNDLVL_130dB"
	"pitch"			"90,100"
	"rndwave"
	{
	"wave"			")weapons/C4/c4_detonate_dist_01.wav"	
	"wave"			")weapons/C4/c4_detonate_dist_02.wav"	
	"wave"			")weapons/C4/c4_detonate_dist_03.wav"	
    } 	
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
}
} 
}

"Weapon_RPG7.Loop"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"
	
	"wave"			"weapons/rpg7/rpg_rocket_loop.wav"
}

// RPG HANDLING

"Weapon_RPG7.Empty"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_empty.wav"  
}

"Weapon_RPG7.Load1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.7"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/rpg7/handling/rpg7_load1.wav" 
}

"Weapon_RPG7.Load2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.7"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/rpg7/handling/rpg7_load2.wav" 
}




// --------------------------
// M67 Frag Grenade
// --------------------------


"BaseGrenade.Explode"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"soundlevel"  	"SNDLVL_140dB"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
	"wave"	        ")weapons/m67/m67_detonate_01.wav"	
	"wave"	        ")weapons/m67/m67_detonate_02.wav"	
	"wave"	        ")weapons/m67/m67_detonate_03.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "BaseGrenade.ExplodeDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}

		}
	}

}

"BaseGrenade.ExplodeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"  	"SNDLVL_130dB"
	"pitch"			"90,100"
	"rndwave"
	{
	"wave"			")weapons/m67/m67_detonate_dist_01.wav"
	"wave"			")weapons/m67/m67_detonate_dist_02.wav"
	"wave"			")weapons/m67/m67_detonate_dist_03.wav"
    } 	
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
}
} 
}

"Weapon_M67.Pin"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
    "pitch"		"PITCH_NORM"
	"wave"		"weapons/m67/handling/m67_pullpin.wav" 
}

"Weapon_M67.DrawBack"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
    "pitch"		"PITCH_NORM"
	"wave"		"weapons/m67/handling/m67_drawback.wav" 
}

"Weapon_M67.Throw"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
	"pitch"		"PITCH_NORM"
	"wave"		"weapons/m67/handling/m67_throw.wav" 
}

"Weapon_M67.Roll"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
	"pitch"		"PITCH_NORM"
	"wave"		"weapons/m67/roll.wav" 
}

"Weapon_M67.Bounce"
{
	"channel"		    "CHAN_ITEM"
	"volume"		    "0.5"
	"soundlevel"	    "SNDLVL_75dB"
	"pitch"			    "PITCH_NORM"
	"rndwave"
	{
	"wave"		"weapons/m67/m67_bounce_01.wav"
	"wave"		"weapons/m67/m67_bounce_02.wav"
	"wave"		"weapons/m67/m67_bounce_03.wav"
    "wave"		"weapons/m67/m67_bounce_04.wav"
	} 
}


// --------------------------
// M84 Stun Grenade
// --------------------------

"BaseStunGrenade.Explode"
{
	"channel"	    "CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_94dB"
	"wave"		    ")weapons/m84/m84_detonate.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "BaseStunGrenade.ExplodeDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}


		}
	}

}

"BaseStunGrenade.ExplodeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"		    ")weapons/m84/m84_detonate_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "ins_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}

		}
	}
}

"Weapon_M84.Pin"
{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"pitch"				"PITCH_NORM"
	"wave"				"weapons/m67/handling/m67_pullpin.wav" 
}

"Weapon_M84.Bounce"
{
	"channel"		    "CHAN_ITEM"
	"volume"		    "0.5"
	"soundlevel"	    "SNDLVL_75dB"
	"pitch"			    "100"
	"rndwave"
	{
	"wave"		"weapons/m84/m84_bounce_01.wav"
	"wave"		"weapons/m84/m84_bounce_02.wav"
	"wave"		"weapons/m84/m84_bounce_03.wav"
	}
}


// --------------------------
// M18 Smoke Grenade
// --------------------------


"BaseSmokeEffect.Sound"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_70dB"
	"wave"		")weapons/m18/smokeburn.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "BaseSmokeEffect.SoundDistant"
			}
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}


		}
	}

}

"BaseSmokeEffect.SoundDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_70dB"
	"wave"			")weapons/m18/smokeburn_dist.wav"
	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "ins_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}

		}
	}
}

"Weapon_Smoke.Burn"
{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"pitch"				"PITCH_NORM"
	"wave"				"weapons/m18/smokeburn.wav" 
}

"Weapon_Smoke.Pin"
{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"pitch"				"PITCH_NORM"
	"wave"				"weapons/m67/handling/m67_pullpin.wav" 
}

"Weapon_Smoke.Throw"
{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"pitch"				"PITCH_NORM"
	"wave"		        "weapons/m67/handling/m67_throw.wav" 
}

"Weapon_Smoke.Roll"
{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"pitch"				"PITCH_NORM"
	"wave"				"weapons/m67/roll.wav" 
}

"Weapon_M18.Bounce"
{
	"channel"		    "CHAN_ITEM"
	"volume"		    "0.5"
	"soundlevel"	    "SNDLVL_75dB"
	"pitch"			    "PITCH_NORM"
	"rndwave"
	{
	"wave"				"weapons/m18/m18_bounce_01.wav" 
	"wave"				"weapons/m18/m18_bounce_02.wav" 
	"wave"				"weapons/m18/m18_bounce_03.wav" 
	}
}

// --------------------------
// C4 EXPLOSIVE
// --------------------------

"C4.Explode"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"soundlevel"  	"SNDLVL_140dB"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
	"wave"	        ")weapons/C4/c4_detonate_01.wav"	
	"wave"	        ")weapons/C4/c4_detonate_02.wav"	
	"wave"	        ")weapons/C4/c4_detonate_03.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "C4.ExplodeDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}

		}
	}

}

"C4.ExplodeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"  	"SNDLVL_130dB"
	"pitch"			"90,100"
	"rndwave"
	{
	"wave"			")weapons/C4/c4_detonate_dist_01.wav"	
	"wave"			")weapons/C4/c4_detonate_dist_02.wav"	
	"wave"			")weapons/C4/c4_detonate_dist_03.wav"	
    } 	
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
}
} 
}

"Weapon_C4.SecurityDetonator"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
    "pitch"		"PITCH_NORM"
	"wave"		"weapons/C4/handling/c4_trigger_security.wav" 
}

"Weapon_C4.InsurgentDetonator"
{
	"channel"	"CHAN_ITEM"
	"volume"	"1.0"
    "pitch"		"PITCH_NORM"
	"wave"		"weapons/C4/handling/c4_trigger_ins.wav" 
}

"Weapon_C4.Bounce"
{
	"channel"		    "CHAN_ITEM"
	"volume"		    "0.5"
	"soundlevel"	    "SNDLVL_75dB"
	"pitch"			    "PITCH_NORM"
	"rndwave"
	{
	"wave"				"weapons/C4/c4_bounce_01.wav" 
	"wave"				"weapons/C4/c4_bounce_02.wav" 
	"wave"				"weapons/C4/c4_bounce_03.wav" 
	}
}

"Weapon_C4.Throw"
{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"pitch"				"PITCH_NORM"
	"wave"		        "weapons/C4/handling/c4_throw.wav" 
}


// --------------------------
// KABAR KNIFE
// --------------------------

"Weapon_Knife.Single"
{
	"channel"		"CHAN_ITEM"
	"volume"	    "0.5"
	"pitch"			"95,105"
    "soundlevel"  		"SNDLVL_65dB"
	"wave"          "weapons/knife/knife_slash_01.wav"
} 

"Weapon_Knife.Melee_Hit"
{
	"channel"		"CHAN_ITEM"
	"volume"	    "0.5"
	"pitch"			"95,105"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"          "weapons/knife/knife_slash_01.wav"
} 

"Weapon_Knife.Melee_HitWorld"
{
	"channel"		"CHAN_ITEM"
	"volume"	    "0.5"
	"pitch"			"95,105"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"          "weapons/knife/knife_slash_01.wav"
} 


//FIX MISSING
"WeaponFrag.Roll"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 	"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"
	"volume"		"0.0"
}



// --------------------------
// UMP45
// --------------------------


"Weapon_ump45.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/ump45/ump45_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_ump45.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_ump45.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/ump45/ump45_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_ump45.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/ump45/ump45_fp.wav"	
}

"Weapon_ump45.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/ump45/ump45_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_ump45.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_ump45.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_ump45.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/ump45/ump45_suppressed_fp.wav"	
}

// UMP45 HANDLING

"Weapon_ump45.MagRelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			    "weapons/ump45/handling/ump45_magrelease.wav" 
}

"Weapon_ump45.Magin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/handling/ump45_magin.wav" 
}

"Weapon_ump45.Magout"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.4"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/handling/ump45_magout.wav" 
}

"Weapon_ump45.Boltlock"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/handling/ump45_boltlock.wav" 
}

"Weapon_ump45.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/handling/ump45_boltback.wav" 
}

"Weapon_ump45.Boltrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/handling/ump45_boltrelease.wav"  
}

"Weapon_ump45.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/handling/ump45_empty.wav"  
}

"Weapon_ump45.ROF"
{
	"channel"		"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/ump45/handling/ump45_fireselect.wav"  
}



// --------------------------
// M1 CARBINE
// --------------------------


"Weapon_m1Carbine.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/m1carbine/m1carbine_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_m1Carbine.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_m1Carbine.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/m1carbine/m1carbine_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_m1Carbine.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	"weapons/m1carbine/m1carbine_fp.wav"
}

"Weapon_m1Carbine.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/m1carbine/m1carbine_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_m1Carbine.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_m1Carbine.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_m1Carbine.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/m1carbine/m1carbine_suppressed_fp.wav"	
}

// M1 CARBINE

"Weapon_m1Carbine.Magrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1carbine/handling/m1carbine_magrelease.wav" 
}

"Weapon_m1Carbine.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1carbine/handling/m1carbine_magin.wav" 
}

"Weapon_m1Carbine.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1carbine/handling/m1carbine_magout.wav" 
}

"Weapon_m1Carbine.Boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1carbine/handling/m1carbine_boltback.wav" 
}

"Weapon_m1Carbine.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1carbine/handling/m1carbine_boltrelease.wav"  
}

"Weapon_m1Carbine.Empty"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/m1carbine/handling/m1carbine_empty.wav"  
}



// --------------------------
// SKS
// --------------------------


"Weapon_SKS.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/SKS/SKS_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_SKS.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_SKS.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/SKS/SKS_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_SKS.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	"weapons/SKS/SKS_fp.wav"
}

"Weapon_SKS.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/SKS/SKS_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_SKS.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_SKS.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_SKS.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/SKS/SKS_suppressed_fp.wav"	
}

// SKS HANDLING

"Weapon_SKS.Magrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/SKS/handling/SKS_magrelease.wav" 
}

"Weapon_SKS.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/SKS/handling/SKS_magin.wav" 
}

"Weapon_SKS.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/SKS/handling/SKS_magout.wav" 
}

"Weapon_SKS.Boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/SKS/handling/SKS_boltback.wav" 
}

"Weapon_SKS.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/SKS/handling/SKS_boltrelease.wav"  
}

"Weapon_SKS.Empty"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/SKS/handling/SKS_empty.wav"  
}


// --------------------------
// M249
// --------------------------


"Weapon_M249.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/M249/M249_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M249.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M249.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/M249/M249_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M249.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	"weapons/M249/M249_fp.wav"
}



// M249 HANDLING


"Weapon_M249.BipodDeploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_BipodDeploy.wav" 
}

"Weapon_M249.BipodRetract"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_BipodRetract.wav" 
}

"Weapon_M249.BipodGroundHit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.7"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_DeployGroundHit.wav" 
}

"Weapon_M249.BeltAlign"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_BeltAlign.wav" 
}

"Weapon_M249.BeltPullOut"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_BeltPullOut.wav" 
}

"Weapon_M249.BeltRemove"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_BeltRemove.wav" 
}

"Weapon_M249.BeltJingle"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_BulletJingle.wav" 
}

"Weapon_M249.CoverOpen"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_CoverOpen.wav" 
}

"Weapon_M249.CoverClose"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.4"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_CoverClose.wav" 
}

"Weapon_M249.MagHit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_MagHit.wav" 
}

"Weapon_M249.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_magin.wav" 
}

"Weapon_M249.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_magout.wav" 
}

"Weapon_M249.MagoutFull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_magout_full.wav" 
}

"Weapon_M249.ThrowAway"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_ThrowAwayRemaining.wav" 
}

"Weapon_M249.Boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_boltback.wav" 
}

"Weapon_M249.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_boltrelease.wav"  
}

"Weapon_M249.Empty"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/M249/handling/M249_empty.wav"  
}


// --------------------------
// RPK
// --------------------------


"Weapon_RPK.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"		    ")weapons/RPK/RPK_TP.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_RPK.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_RPK.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
    "pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/RPK/RPK_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "ins_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_RPK.SingleLocal"
{
	"channel"	    "CHAN_WEAPON"
	"volume"	    "1.0"
    "pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"	"weapons/RPK/RPK_fp.wav"
}



// RPK HANDLING

"Weapon_RPK.BipodDeploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_BipodDeploy.wav" 
}

"Weapon_RPK.BipodRetract"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_BipodRetract.wav" 
}

"Weapon_RPK.BipodGroundHit"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.7"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_DeployGroundHit.wav" 
}

"Weapon_RPK.Magrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_magrelease.wav" 
}

"Weapon_RPK.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.3"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_magin.wav" 
}

"Weapon_RPK.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_magout.wav" 
}

"Weapon_RPK.Boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_boltback.wav" 
}

"Weapon_RPK.Boltrelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_boltrelease.wav"  
}

"Weapon_RPK.MagoutRattle"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.1"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/RPK/handling/RPK_magout_rattle.wav" 
}

"Weapon_RPK.Rattle"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/RPK/handling/RPK_rattle.wav" 
}

"Weapon_RPK.Empty"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.2"
    "pitch"			"PITCH_NORM"
	"wave"			"weapons/RPK/handling/RPK_empty.wav"  
}


// --------------------------
// M4A1
// --------------------------


"Weapon_M4a1.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_94dB "
	"rndwave"
	{
	"wave"	        ")weapons/M4a1/M4a1_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M4a1.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M4a1.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/M4a1/M4a1_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_M4a1.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
    "wave"	        "weapons/M4a1/M4a1_fp.wav"	
}

"Weapon_M4a1.SingleSilenced"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"100,105"
	"soundlevel"  	"SNDLVL_90dB"
	"rndwave"
	{
	"wave"	        ")weapons/M4a1/M4a1_suppressed_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_M4a1.SingleSilencedDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
		"volume_xfade_start_dist"
		{
			"input2" "100"
		}	
		"volume_xfade_end_dist"
		{
			"input2" "1200"
		}	

			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_M4a1.SingleSilencedDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_94dB"
	"wave"			"weapons/universal/null.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}



"Weapon_M4a1.SingleSilencedLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"pitch"			"100,105"
    "soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			"weapons/M4a1/M4a1_suppressed_fp.wav"	
}

// M4A1 HANDLING

"Weapon_M4a1.Magrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_magrelease.wav" 
}

"Weapon_M4a1.Magin"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_magin.wav" 
}

"Weapon_M4a1.Magout"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_magout.wav" 
}

"Weapon_M4a1.Boltback"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_boltback.wav" 
}

"Weapon_M4a1.Boltrelease"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.3"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_boltrelease.wav" 
}

"Weapon_M4a1.Hit"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_hit.wav" 
}

"Weapon_M4a1.Empty"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_empty.wav"  
}

"Weapon_M4a1.ROF"
{
	"channel"			"CHAN_ITEM"
	"volume"		    "0.2"
	"pitch"			    "PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/M4a1/handling/M4a1_fireselect.wav"  
}


// WEAPON CACHE EXPLODE


"WeaponCache.Explode"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"soundlevel"  	"SNDLVL_140dB"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
	"wave"	        ")weapons/WeaponCache/Cache_Explode.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_distance_weapon_start"
			
			"play_distant_version_1"
			{
				"entry_name" "WeaponCache.ExplodeDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "Explosions"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}

		}
	}

}

"WeaponCache.ExplodeDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"soundlevel"  	"SNDLVL_130dB"
	"pitch"			"90,100"
	"rndwave"
	{
	"wave"	        ")weapons/WeaponCache/Cache_Explode_Distant.wav"

    } 	
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_speed_of_sound"
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ExplosionsDistant"
			}
}
} 
}

// AT4 LAUNCHER

"Weapon_AT4.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_140dB"
	"rndwave"
	{
	"wave"	        ")weapons/AT4/AT4_tp.wav"	
	}
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			
			"import_stack" "INS_distance_weapon_start"
			"import_stack" "INS_limit_start3"
			
			"play_distant_version_1"
			{
				"entry_name" "Weapon_AT4.SingleDistant"
			}
		}
		
		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "ThirdWeapons"
			}
			"volume_distance_xfade"
			{
				"input_map_min" "0.0"
				"input_map_max" "1.0"
			}
			                        "volume_accumulate"
                        {
                               "input3" "0.7"
                        }

		}
	}

}

"Weapon_AT4.SingleDistant"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_110dB"
	"wave"			")weapons/AT4/AT4_dist.wav"
	
	"soundentry_version" "2"
	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack" "INS_limit_start"
		}

		"update_stack"
		{
			"import_stack" "INS_update_weapon"
			"mixer"
			{
				"mixgroup" "DistWeapons"
			}
}
} 
}

"Weapon_AT4.SingleLocal"
{
	"channel"		"CHAN_WEAPON"
	"volume"	    "1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_140dB"
    "wave"	        "weapons/AT4/AT4_fp.wav"	
}

