//
//
//
//
// README FIRST!!!
//
// Due to a limitation in the sound emitter system that we shipped on PS3,
// the original sound scripts must NOT be changed after ship on PC/Mac
// until we can patch PS3 and fix the issue for real.
//
// You will get a fatal error on startup if you do so.
//
// If you need to add more sounds, you MUST add them to a NEW sound script file
// and reference that file at the BOTTOM of this list after the designated
// marker ("new_sound_scripts_must_go_below_here").
//
//
//
//
game_sounds_manifest
{
	"precache_file"		"scripts/game_sounds.txt"
	"precache_file"		"scripts/game_sounds_ui.txt"
	"precache_file"		"scripts/game_sounds_player.txt"

	// HL2 World, Ambient Generic, Items, Physics, Vehicles
	"precache_file"		"scripts/game_sounds_physics.txt"
	"precache_file"		"scripts/game_sounds_world.txt"

	// VFX / Particles / Beams
	"precache_file"		"scripts/game_sounds_vfx.txt"

	// INS Specific Sounds
	"precache_file"		"scripts/ins_sounds_weapons.txt"
	"precache_file"		"scripts/ins_sounds_cues.txt"
	"precache_file"		"scripts/ins_sounds_voice.txt"
	"precache_file"		"scripts/ins_sounds_training.txt"
	"precache_file"		"scripts/ins_sounds_hq.txt"
}
