"catalogdata"
{
// LAST ID USED 35
// ------------------------------------------
// WEAPONS
// ------------------------------------------
	"M40A1"
	{	
		"id"				"33"
		"cost"				"2" 
		"texture"			"vgui/inventory/weapon_m40a1"

		"weaponType"
		{
			"weaponID"		"WEAPON_M40A1"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"0"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}

	"WEAPON_M16"
	{	
		"id"				"0"
		"cost"				"0" 
		"defaultSecurity"	"1"
		"texture"			"vgui/inventory/weapon_m16"

		"weaponType"
		{
			"weaponID"		"WEAPON_M16"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"0"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_M590"
	{	
		"id"				"1"
		"groupID"			"1"	 // WEAPONSLOT_PRIMARY
		"groupMaxCount"		"1"
		"cost"				"0" 
		"texture"			"vgui/inventory/weapon_m590"

		"weaponType"
		{
			"weaponID"		"WEAPON_M590"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"0"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_M14"
	{	
		"id"				"2"
		"cost"				"0" 
		"texture"			"vgui/inventory/weapon_m14"

		"weaponType"
		{
			"weaponID"		"WEAPON_M14"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"0"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_MP5"
	{	
		"id"				"3"
		"cost"				"0" 
		"texture"			"vgui/inventory/weapon_mp5"

		"weaponType"
		{
			"weaponID"		"WEAPON_MP5"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"0"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"MOSIN"
	{	
		"id"				"34"
		"cost"				"2" 
		"texture"			"vgui/inventory/weapon_mosin"

		"weaponType"
		{
			"weaponID"		"WEAPON_MOSIN"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"0"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_AKM" 
	{	
		"id"				"4"
		"cost"				"0" 
		"defaultInsurgent"	"1"
		"texture"			"vgui/inventory/weapon_ak47"

		"weaponType"
		{
			"weaponID"		"WEAPON_AKM"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"0"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_TOZ" 
	{	
		"id"				"5"
		"cost"				"0" 
		"texture"			"vgui/inventory/weapon_toz"

		"weaponType"
		{
			"weaponID"		"WEAPON_TOZ"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"0"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_SKS" 
	{	
		"id"				"6"
		"cost"				"0" 
		"texture"			"vgui/inventory/weapon_sks"

		"weaponType"
		{
			"weaponID"		"WEAPON_SKS"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"0"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_MP40" 
	{	
		"id"				"7"
		"cost"				"0" 
		"texture"			"vgui/inventory/weapon_mp40"

		"weaponType"
		{
			"weaponID"		"WEAPON_MP40"
			"weaponSlot"	"WEAPONSLOT_PRIMARY"
		}

		"used_by_team"
		{
			"security"		"0"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_M9" 
	{	
		"id"				"8"
		"cost"				"0" 
		"texture"			"vgui/inventory/pistol_m9"
		"defaultSecurity"	"1"

		"weaponType"
		{
			"weaponID"		"WEAPON_M9"
			"weaponSlot"	"WEAPONSLOT_SECONDARY"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_MAKAROV" 
	{	
		"id"				"9"
		"cost"				"0" 
		"texture"			"vgui/inventory/pistol_makarov"
		"defaultInsurgent"	"1"

		"weaponType"
		{
			"weaponID"		"WEAPON_MAKAROV"
			"weaponSlot"	"WEAPONSLOT_SECONDARY"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_KABAR"
	{	
		"id"				"10"
		"cost"				"0" 
		"texture"			"vgui/inventory/melee_kabar"
		"defaultSecurity"	"1"
		"defaultInsurgent"	"1"

		"weaponType"
		{
			"weaponID"		"WEAPON_KABAR"
			"weaponSlot"	"WEAPONSLOT_MELEE"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_C4"
	{	
		"id"				"35"
		"cost"				"1" 
		"texture"			"vgui/inventory/explosive_c4"

		"weaponType"
		{
			"weaponID"		"WEAPON_C4"
			"weaponSlot"	"WEAPONSLOT_EQUIPMENT"
			"exhaustible"	"1"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_M67" // boom
	{	
		"id"				"11"
		"cost"				"1" 
		"texture"			"vgui/inventory/explosive_he"

		"weaponType"
		{
			"weaponID"		"WEAPON_M67"
			"weaponSlot"	"WEAPONSLOT_EQUIPMENT"
			"exhaustible"	"0"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_M18" // smoke 
	{	
		"id"				"12"
		"cost"				"1" 
		"texture"			"vgui/inventory/explosive_smoke"

		"weaponType"
		{
			"weaponID"		"WEAPON_M18"
			"weaponSlot"	"WEAPONSLOT_EQUIPMENT"
			"exhaustible"	"0"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_M84" // flash
	{	
		"id"				"13"
		"cost"				"1" 
		"texture"			"vgui/inventory/explosive_flash"

		"weaponType"
		{
			"weaponID"		"WEAPON_M84"
			"weaponSlot"	"WEAPONSLOT_EQUIPMENT"
			"exhaustible"	"0"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_RPG7"
	{	
		"id"				"14"
		"cost"				"1" 
		"texture"			"vgui/inventory/explosive_rpg"

		"weaponType"
		{
			"weaponID"		"WEAPON_RPG7"
			"weaponSlot"	"WEAPONSLOT_EQUIPMENT"
			"exhaustible"	"1"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
// ------------------------------------------
// WEAPON UPGRADES
// ------------------------------------------
	"WEAPON_UGPRADE_AMMO_FMJ"
	{	
		"id"				"15"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/ammo_fmj"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UGPRADE_AMMO_HP"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UGPRADE_AMMO_HP"
	{	
		"id"				"16"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/ammo_hp"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UGPRADE_AMMO_HP"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_AMMO_AP"
	{	
		"id"				"17"
		"cost"				"2" 
		"texture"			"vgui/inventory/upgrades/ammo_ap"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_AMMO_AP"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UGPRADE_AMMO_BUCK"
	{	
		"id"				"18"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/ammo_buck"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UGPRADE_AMMO_BUCK"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UGPRADE_AMMO_SLUG"
	{	
		"id"				"19"
		"cost"				"2" 
		"texture"			"vgui/inventory/upgrades/ammo_slug"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UGPRADE_AMMO_SLUG"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_FLIPUPS"
	{	
		"id"				"20"
		"cost"				"1" 
	//	"texture"			"vgui/inventory/upgrades/optics_flips"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_FLIPUPS"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_RDSTECH"
	{	
		"id"				"21"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/optic_rds"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_RDSTECH"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_HOLOTECH"
	{	
		"id"				"22"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/optic_holo"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_HOLOTECH"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_4X_SCOPE"
	{	
		"id"				"23"
		"cost"				"2" 
		"texture"			"vgui/inventory/upgrades/optic_4x"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_4X_SCOPE"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_6X_SCOPE"
	{	
		"id"				"24"
		"cost"				"2" 
		"texture"			"vgui/inventory/upgrades/optic_6x"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_6X_SCOPE"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_SUPPRESSOR"
	{	
		"id"				"25"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/attachment_suppressor"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_SUPPRESSOR"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_LASERSIGHT"
	{	
		"id"				"26"
		"cost"				"2" 
		"texture"			"vgui/inventory/upgrades/attachment_laser"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_LASERSIGHT"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_FOREGRIP"
	{	
		"id"				"27"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/attachment_foregrip"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_FOREGRIP"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_HEAVYBARREL"
	{	
		"id"				"28"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/barrel_heavy"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_HEAVYBARREL"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_CARBINEBARREL"
	{	
		"id"				"29"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/barrel_carbine"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_CARBINEBARREL"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_BIPOD"
	{	
		"id"				"30"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/attachment_bipod"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_BIPOD"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_SINGLE_MAG"
	{	
		"id"				"31"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/magazine_single"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_SINGLE_MAG"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_EXTENDED_MAG"
	{	
		"id"				"32"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/magazine_extended"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_EXTENDED_MAG"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
	"WEAPON_UPGRADE_DRUM_MAG"
	{	
		"id"				"32"
		"cost"				"1" 
		"texture"			"vgui/inventory/upgrades/magazine_drum"

		"weaponUpgradeType"
		{
			"upgradeID"		"WEAPON_UPGRADE_DRUM_MAG"
		}

		"used_by_team"
		{
			"security"		"1"
			"insurgent"		"1"
		}

		"used_by_class"
		{
			"light"			"1"
			"medium"		"1"
			"heavy"			"1"
		}
	}
}