whitelist
{
	//
	// 2 modifiers are allowed on file specifications:
	//
	//	allow_from_disk		- do not check the file signature
	//	check_crc			- server does file signature checks on the client's file to make sure it matches
	//
	//	The default modifier on all files is allow_from_disk.


	//
	// Three types of file specifications:
	//
	//	1. directory\*.*			- refers to all files under the directory
	//	2. directory\...			- refers to all files under the directory and all directories under that (recursively)
	//	3. directory\filename		- refers to a single file
	

	//	
	// By default, when in pure server mode, most content file types should be checked
	//
	materials\...	check_crc
	models\...		check_crc
	sound\...		check_crc
	scripts\...		check_crc
	particles\...		check_crc
	
	
	// ignore the debug materials
	materials\debug\*.*	allow_from_disk
	
	//
	// Allow custom player models. Don't do CRC checks on them because the clients may all
	// have different custom models and the server won't have them all.
	//	
	models\player\...		allow_from_disk
	materials\models\player\...	allow_from_disk

	//
	// Allow custom spray decals.
	//
	materials\temp\...		allow_from_disk
	materials\vgui\logos\...	allow_from_disk
	materials\vgui\logos\ui\...	allow_from_disk
	
	//
	// Allow replay browser thumbnails.
	//
	materials\vgui\replay\thumbnails\...   allow_from_disk
	
}

