Initialize engine version: 4.6.0b21 (bee422ec5c5c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\zjxb\CrabCakesRescue_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\zjxb\CrabCakesRescue_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\zjxb\CrabCakesRescue_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\soft\zjxb\CrabCakesRescue_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Loading D:\soft\zjxb\CrabCakesRescue_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.Data.dll (this message is harmless)
Loading D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.Data.dll into Unity Child Domain
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.Data.Linq.dll (this message is harmless)
Loading D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.Data.Linq.dll into Unity Child Domain
- Completed reload, in  0.085 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: D:\soft\zjxb\CrabCakesRescue_Data\Managed\System.Xml.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 368.
Total: 2.032126 ms (FindLiveObjects: 0.177023 ms CreateObjectMapping: 0.098303 ms MarkObjects: 0.435839 ms  DeleteObjects: 0.196223 ms)

UnloadTime: 0.343679 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 484.
Total: 1.091711 ms (FindLiveObjects: 0.047999 ms CreateObjectMapping: 0.018047 ms MarkObjects: 0.212351 ms  DeleteObjects: 0.015359 ms)

Received stats and achievements from Steam

 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 488.
Total: 1.484926 ms (FindLiveObjects: 0.118655 ms CreateObjectMapping: 0.048383 ms MarkObjects: 0.487295 ms  DeleteObjects: 0.013439 ms)

UnloadTime: 0.458111 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 2275.
Total: 1.696126 ms (FindLiveObjects: 0.220415 ms CreateObjectMapping: 0.042239 ms MarkObjects: 0.700799 ms  DeleteObjects: 0.039935 ms)

