####################################
#         ANIMATIONS INFO          #
####################################
#
#The number of Animations
animations.count=117

#***********************************
#STATE/OTHER ANIMATIONS
#***********************************

#PLAYER_RUNNING
animations.000.animationName=Running
animations.000.frameDuration=70
animations.000.oscillate=0
animations.000.isLooping=1
animations.000.frameToLoopFrom=0

#PLAYER_JUMPON
animations.001.animationName=Jump On 
animations.001.frameDuration=90
animations.001.oscillate=0
animations.001.isLooping=0
animations.001.frameToLoopFrom=0

#PLAYER_ROLLING
animations.002.animationName=Rolling 
animations.002.frameDuration=50
animations.002.oscillate=0
animations.002.isLooping=1
animations.002.frameToLoopFrom=0

#PLAYER_PUSHING
animations.003.animationName=Pushing
animations.003.frameDuration=53
animations.003.oscillate=1
animations.003.isLooping=0
animations.003.frameToLoopFrom=2

#PLAYER_CHARGING
animations.004.animationName=Charging
animations.004.frameDuration=65
animations.004.oscillate=0
animations.004.isLooping=1
animations.004.frameToLoopFrom=7

#PLAYER_CHARGING_FS
animations.005.animationName=Charging Frontside
animations.005.frameDuration=50
animations.005.oscillate=0
animations.005.isLooping=1
animations.005.frameToLoopFrom=7

#PLAYER_CHARGING_BS
animations.006.animationName=Charging Backside
animations.006.frameDuration=80
animations.006.oscillate=0
animations.006.isLooping=1
animations.006.frameToLoopFrom=4

#PLAYER_FALL
animations.007.animationName=Falling
animations.007.frameDuration=100
animations.007.oscillate=0
animations.007.isLooping=1
animations.007.frameToLoopFrom=0

#***********************************
#TRICKS
#***********************************

#OLLIE
animations.008.animationName=Ollie
animations.008.frameDuration=48
animations.008.oscillate=0
animations.008.isLooping=0
animations.008.frameToLoopFrom=0

#FRONTSIDE SHOVE-IT
animations.009.animationName=Frontside Shove-It
animations.009.frameDuration=92
animations.009.oscillate=0
animations.009.isLooping=0
animations.009.frameToLoopFrom=0

#BACKSIDE SHOVE-IT
animations.010.animationName=Backside Shove-It
animations.010.frameDuration=92
animations.010.oscillate=0
animations.010.isLooping=0
animations.010.frameToLoopFrom=0

#KICKFLIP
animations.011.animationName=Kickflip
animations.011.frameDuration=92
animations.011.oscillate=0
animations.011.isLooping=0
animations.011.frameToLoopFrom=0

#HEELFLIP
animations.012.animationName=Heelflip
animations.012.frameDuration=92
animations.012.oscillate=0
animations.012.isLooping=0
animations.012.frameToLoopFrom=0

#FRONTSIDE 180
animations.013.animationName=Frontside 180
animations.013.frameDuration=51
animations.013.oscillate=0
animations.013.isLooping=0
animations.013.frameToLoopFrom=0

#BACKSIDE 180
animations.014.animationName=Backside 180
animations.014.frameDuration=51
animations.014.oscillate=0
animations.014.isLooping=0
animations.014.frameToLoopFrom=0

#SHOVE-IT FLIP
animations.015.animationName=Shove-It Flip
animations.015.frameDuration=83
animations.015.oscillate=0
animations.015.isLooping=0
animations.015.frameToLoopFrom=0

#FRONTSIDE FLIP
animations.016.animationName=Frontside Flip
animations.016.frameDuration=67
animations.016.oscillate=0
animations.016.isLooping=0
animations.016.frameToLoopFrom=0

#BACKSIDE FLIP
animations.017.animationName=Backside Flip
animations.017.frameDuration=71
animations.017.oscillate=0
animations.017.isLooping=0
animations.017.frameToLoopFrom=0

#HARDFLIP
animations.018.animationName=Hardflip
animations.018.frameDuration=94
#OO1 value: 105
animations.018.oscillate=0
animations.018.isLooping=0
animations.018.frameToLoopFrom=0

#VARIAL HEELFLIP
animations.019.animationName=Varial Heelflip
animations.019.frameDuration=72
animations.019.oscillate=0
animations.019.isLooping=0
animations.019.frameToLoopFrom=0

#FRONTSIDE HEELFLIP
animations.020.animationName=Frontside Heelflip
animations.020.frameDuration=71
animations.020.oscillate=0
animations.020.isLooping=0
animations.020.frameToLoopFrom=0

#BACKSIDE HEELFLIP
animations.021.animationName=Backside Heelflip
animations.021.frameDuration=77
animations.021.oscillate=0
animations.021.isLooping=0
animations.021.frameToLoopFrom=0

#INWARD HEELFLIP
animations.022.animationName=Inward Heelflip
animations.022.frameDuration=94
animations.022.oscillate=0
animations.022.isLooping=0
animations.022.frameToLoopFrom=0

#FRONTSIDE 360 SHOVE-IT
animations.023.animationName=Frontside 360 Shove-It
animations.023.frameDuration=77
animations.023.oscillate=0
animations.023.isLooping=0
animations.023.frameToLoopFrom=0

#BACKSIDE 360 SHOVE-IT
animations.024.animationName=Backside 360 Shove-It
animations.024.frameDuration=77
animations.024.oscillate=0
animations.024.isLooping=0
animations.024.frameToLoopFrom=0

#360 FLIP
animations.025.animationName=360 Flip
animations.025.frameDuration=71
animations.025.oscillate=0
animations.025.isLooping=0
animations.025.frameToLoopFrom=0

#IMPOSSIBLE
animations.026.animationName=Impossible
animations.026.frameDuration=96
animations.026.oscillate=0
animations.026.isLooping=0
animations.026.frameToLoopFrom=0

#LASERFLIP
animations.027.animationName=Laserflip
animations.027.frameDuration=61
animations.027.oscillate=0
animations.027.isLooping=0
animations.027.frameToLoopFrom=0

#FRONTSIDE BIGSPIN
animations.028.animationName=Frontside Bigspin
animations.028.frameDuration=73
animations.028.oscillate=0
animations.028.isLooping=0
animations.028.frameToLoopFrom=0

#BACKSIDE BIGSPIN
animations.029.animationName=Backside Bigspin
animations.029.frameDuration=73
animations.029.oscillate=0
animations.029.isLooping=0
animations.029.frameToLoopFrom=0

#BIGSPIN FLIP
animations.030.animationName=Bigspin Flip
animations.030.frameDuration=79
animations.030.oscillate=0
animations.030.isLooping=0
animations.030.frameToLoopFrom=0

#BIGSPIN HEEL
animations.031.animationName=Bigspin Heel
animations.031.frameDuration=70
animations.031.oscillate=0
animations.031.isLooping=0
animations.031.frameToLoopFrom=0

#360 HARDFLIP
animations.032.animationName=360 Hardflip
animations.032.frameDuration=91
animations.032.oscillate=0
animations.032.isLooping=0
animations.032.frameToLoopFrom=0

#360 INWARD HEELFLIP
animations.033.animationName=360 Inward Heelflip
animations.033.frameDuration=91
animations.033.oscillate=0
animations.033.isLooping=0
animations.033.frameToLoopFrom=0

#***********************************
#NEW TRICKS
#***********************************

#DOLPHIN FLIP
animations.034.animationName=Dolphin Flip
animations.034.frameDuration=85
animations.034.oscillate=0
animations.034.isLooping=0
animations.034.frameToLoopFrom=0

#SHOVEIT LATE FLIP
animations.035.animationName=Shove-It Late Flip
animations.035.frameDuration=79
animations.035.oscillate=0
animations.035.isLooping=0
animations.035.frameToLoopFrom=0

#ANTICASPER FLIP
animations.036.animationName=Anti-Casper Flip
animations.036.frameDuration=71
animations.036.oscillate=0
animations.036.isLooping=0
animations.036.frameToLoopFrom=0

#KICKFLIP UNDERFLIP
animations.037.animationName=Kickflip Underflip
animations.037.frameDuration=58
animations.037.oscillate=0
animations.037.isLooping=0
animations.037.frameToLoopFrom=0

#DOUBLE KICKFLIP
animations.038.animationName=Double Kickflip
animations.038.frameDuration=69
#No slam on flat=55
animations.038.oscillate=0
animations.038.isLooping=0
animations.038.frameToLoopFrom=0

#TRIPLE KICKFLIP
animations.039.animationName=Triple Kickflip
animations.039.frameDuration=55
animations.039.oscillate=0
animations.039.isLooping=0
animations.039.frameToLoopFrom=0

#DOUBLE HEELFLIP
animations.040.animationName=Double Heelflip
animations.040.frameDuration=69
#No slam on flat=55
animations.040.oscillate=0
animations.040.isLooping=0
animations.040.frameToLoopFrom=0

#TRIPLE HEELFLIP
animations.041.animationName=Triple Heelflip
animations.041.frameDuration=55
animations.041.oscillate=0
animations.041.isLooping=0
animations.041.frameToLoopFrom=0

#720 FLIP
animations.042.animationName=720 Flip
animations.042.frameDuration=56
animations.042.oscillate=0
animations.042.isLooping=0
animations.042.frameToLoopFrom=0

#DOUBLE LASERFLIP
animations.043.animationName=Double Laserflip
animations.043.frameDuration=56
animations.043.oscillate=0
animations.043.isLooping=0
animations.043.frameToLoopFrom=0

#HARDFLIP LATE BACKSIDE SHOVEIT
animations.044.animationName=Hardflip Late Backside Shove-It
animations.044.frameDuration=72
animations.044.oscillate=0
animations.044.isLooping=0
animations.044.frameToLoopFrom=0

#INWARD HEELFLIP LATE FRONTSIDE SHOVEIT
animations.045.animationName=Inward Heelflip Late Frontside Shove-It
animations.045.frameDuration=59
#Old. Slam on flat=63
animations.045.oscillate=0
animations.045.isLooping=0
animations.045.frameToLoopFrom=0

#FRONTSIDE 540 SHOVEIT
animations.046.animationName=Frontside 540 Shove-It
animations.046.frameDuration=67
animations.046.oscillate=0
animations.046.isLooping=0
animations.046.frameToLoopFrom=0

#BACKSIDE 540 SHOVEIT
animations.047.animationName=Backside 540 Shove-It
animations.047.frameDuration=67
animations.047.oscillate=0
animations.047.isLooping=0
animations.047.frameToLoopFrom=0

#extra fs 180
animations.048.animationName=+ FS 180 
animations.048.frameDuration=60
animations.048.oscillate=0
animations.048.isLooping=1
animations.048.frameToLoopFrom=0

#extra bs 180
animations.049.animationName=+ BS 180
animations.049.frameDuration=60
animations.049.oscillate=0
animations.049.isLooping=1
animations.049.frameToLoopFrom=0

#***********************************
#GRINDS
#***********************************

#NOSESLIDE
animations.050.animationName=Noseslide
animations.050.frameDuration=45
animations.050.oscillate=1
animations.050.isLooping=1
animations.050.frameToLoopFrom=2

#FIVE-O
animations.051.animationName=Five-O
animations.051.frameDuration=45
animations.051.oscillate=1
animations.051.isLooping=1
animations.051.frameToLoopFrom=2

#NOSEGRIND
animations.052.animationName=Nosegrind
animations.052.frameDuration=45
animations.052.oscillate=1
animations.052.isLooping=1
animations.052.frameToLoopFrom=2

#BLUNTSLIDE
animations.053.animationName=Bluntslide
animations.053.frameDuration=45
animations.053.oscillate=1
animations.053.isLooping=1
animations.053.frameToLoopFrom=3

#TAILSLIDE
animations.054.animationName=Tailslide
animations.054.frameDuration=45
animations.054.oscillate=1
animations.054.isLooping=1
animations.054.frameToLoopFrom=2

#SMITH GRIND
animations.055.animationName=Smith Grind
animations.055.frameDuration=45
animations.055.oscillate=1
animations.055.isLooping=1
animations.055.frameToLoopFrom=2

#LIPSLIDE
animations.056.animationName=Lipslide
animations.056.frameDuration=45
animations.056.oscillate=1
animations.056.isLooping=1
animations.056.frameToLoopFrom=2

#BOARDSLIDE
animations.057.animationName=Boardslide
animations.057.frameDuration=45
animations.057.oscillate=1
animations.057.isLooping=1
animations.057.frameToLoopFrom=2

#NOSEBLUNTSLIDE
animations.058.animationName=Nosebluntslide
animations.058.frameDuration=45
animations.058.oscillate=1
animations.058.isLooping=1
animations.058.frameToLoopFrom=2

#SALAD GRIND
animations.059.animationName=Salad Grind
animations.059.frameDuration=45
animations.059.oscillate=1
animations.059.isLooping=1
animations.059.frameToLoopFrom=2

#CROOKED GRIND
animations.060.animationName=Crooked Grind
animations.060.frameDuration=45
animations.060.oscillate=1
animations.060.isLooping=1
animations.060.frameToLoopFrom=2

#***********************************
#NEW GRINDS
#***********************************

#BACKSIDE TAILSLIDE
animations.061.animationName=Backside Tailslide
animations.061.frameDuration=60
animations.061.oscillate=1
animations.061.isLooping=1
animations.061.frameToLoopFrom=2

#CRAILSLIDE
animations.062.animationName=Crailslide
animations.062.frameDuration=60
animations.062.oscillate=1
animations.062.isLooping=1
animations.062.frameToLoopFrom=2

#DARKSLIDE
animations.063.animationName=Darkslide
animations.063.frameDuration=75
animations.063.oscillate=1
animations.063.isLooping=1
animations.063.frameToLoopFrom=3

#FEEBLE GRIND
animations.064.animationName=Feeble Grind
animations.064.frameDuration=60
animations.064.oscillate=1
animations.064.isLooping=1
animations.064.frameToLoopFrom=2

#OVERCROOK GRIND
animations.065.animationName=Overcrook Grind
animations.065.frameDuration=60
animations.065.oscillate=1
animations.065.isLooping=1
animations.065.frameToLoopFrom=2

#***********************************
#LANDINGS
#***********************************

#PLAYER_PERFECT
animations.066.animationName=PERFECT
animations.066.frameDuration=53
animations.066.oscillate=0
animations.066.isLooping=0
animations.066.frameToLoopFrom=0

#PLAYER_SICK
animations.067.animationName=SICK
animations.067.frameDuration=53
animations.067.oscillate=0
animations.067.isLooping=0
animations.067.frameToLoopFrom=0

#PLAYER_LAND_OK
animations.068.animationName=OK
animations.068.frameDuration=53
animations.068.oscillate=0
animations.068.isLooping=0
animations.068.frameToLoopFrom=0

#PLAYER_SKETCHY
animations.069.animationName=SKETCHY
animations.069.frameDuration=80
animations.069.oscillate=0
animations.069.isLooping=0
animations.069.frameToLoopFrom=0

#PLAYER_LAND_SLOPPY
animations.070.animationName=SLOPPY
animations.070.frameDuration=62
animations.070.oscillate=0
animations.070.isLooping=0
animations.070.frameToLoopFrom=0

#***********************************
#REVERTS
#***********************************

#REVERT_FS
animations.071.animationName=Frontside Revert
animations.071.frameDuration=60
animations.071.oscillate=0
animations.071.isLooping=0
animations.071.frameToLoopFrom=0

#REVERT_BS
animations.072.animationName=Backside Revert
animations.072.frameDuration=60
animations.072.oscillate=0
animations.072.isLooping=0
animations.072.frameToLoopFrom=0

#PLAYER_REVERT_FS_SLOPPY
animations.073.animationName=Sloppy Frontside Revert
animations.073.frameDuration=100
animations.073.oscillate=0
animations.073.isLooping=0
animations.073.frameToLoopFrom=0

#PLAYER_REVERT_BS_SLOPPY
animations.074.animationName=Sloppy Backside Revert
animations.074.frameDuration=100
animations.074.oscillate=0
animations.074.isLooping=0
animations.074.frameToLoopFrom=0

#***********************************
#MANUALS
#***********************************

#MANUAL
animations.075.animationName=Manual
animations.075.frameDuration=80
animations.075.oscillate=0
animations.075.isLooping=1
animations.075.frameToLoopFrom=3

#NOSE MANUAL
animations.076.animationName=Nose Manual
animations.076.frameDuration=80
animations.076.oscillate=0
animations.076.isLooping=1
animations.076.frameToLoopFrom=4

#PLAYER_MANUAL_SLOPPY
animations.077.animationName=Sloppy Manual
animations.077.frameDuration=58
animations.077.oscillate=0
animations.077.isLooping=1
animations.077.frameToLoopFrom=0

#PLAYER_MANUAL_NOSE_SLOPPY
animations.078.animationName=Sloppy Nose Manual
animations.078.frameDuration=72
animations.078.oscillate=0
animations.078.isLooping=1
animations.078.frameToLoopFrom=0

#PLAYER_WOBBLY_MANUAL
animations.079.animationName=Wobbly Manual
animations.079.frameDuration=120
animations.079.oscillate=0
animations.079.isLooping=1
animations.079.frameToLoopFrom=3

#PLAYER_WOBBLY_NOSE_MANUAL
animations.080.animationName=Wobbly Nose Manual
animations.080.frameDuration=120
animations.080.oscillate=0
animations.080.isLooping=1
animations.080.frameToLoopFrom=3

#PLAYER_WOBBLY_PRE_SLAM_MANUAL
animations.081.animationName=Wobbly Pre-Slam Manual
animations.081.frameDuration=120
animations.081.oscillate=0
animations.081.isLooping=1
animations.081.frameToLoopFrom=3

#PLAYER_WOBBLY_PRE_SLAM_NOSE_MANUAL
animations.082.animationName=Wobbly Pre-Slam Nose Manual
animations.082.frameDuration=120
animations.082.oscillate=0
animations.082.isLooping=1
animations.082.frameToLoopFrom=3

#***********************************
#SLAMS
#***********************************

#PLAYER_SLAM_FALL_1
animations.083.animationName=Slam Fall 1
#animations.083.frameDuration=80
animations.083.frameDuration=50
animations.083.oscillate=0
animations.083.isLooping=1
animations.083.frameToLoopFrom=0

#PLAYER_SLAM_FALL_2
animations.084.animationName=Slam Fall 2
#animations.084.frameDuration=80
animations.084.frameDuration=50
animations.084.oscillate=0
animations.084.isLooping=1
animations.084.frameToLoopFrom=0

#PLAYER_SLAM_FALL_3
animations.085.animationName=Slam Fall 3
#animations.085.frameDuration=80
animations.085.frameDuration=50
animations.085.oscillate=0
animations.085.isLooping=1
animations.085.frameToLoopFrom=0

#PLAYER_SLAM_LAND_1
animations.086.animationName=Slam Land 1
#animations.086.frameDuration=150
animations.086.frameDuration=100
animations.086.oscillate=0
animations.086.isLooping=0
animations.086.frameToLoopFrom=0

#PLAYER_SLAM_LAND_2
animations.087.animationName=Slam Land 2
#animations.087.frameDuration=150
animations.087.frameDuration=100
animations.087.oscillate=0
animations.087.isLooping=0
animations.087.frameToLoopFrom=0

#PLAYER_SLAM_LAND_3
animations.088.animationName=Slam Land 3
#animations.088.frameDuration=150
animations.088.frameDuration=100
animations.088.oscillate=0
animations.088.isLooping=0
animations.088.frameToLoopFrom=0

#PLAYER_SLAM_BACKWARDS
animations.089.animationName=Slam Backwards
animations.089.frameDuration=58
animations.089.oscillate=0
animations.089.isLooping=0
animations.089.frameToLoopFrom=0

#PLAYER_SLAM_FORWARD
animations.090.animationName=Slam Forward
animations.090.frameDuration=64
animations.090.oscillate=0
animations.090.isLooping=0
animations.090.frameToLoopFrom=0

#***********************************
#FINISHES
#***********************************

#PLAYER_END_GOOD
animations.091.animationName=End Good
animations.091.frameDuration=80
animations.091.oscillate=0
animations.091.isLooping=0
animations.091.frameToLoopFrom=0

#PLAYER_END_POWERSLIDE
animations.092.animationName=End Powerslide
animations.092.frameDuration=200
animations.092.oscillate=0
animations.092.isLooping=0
animations.092.frameToLoopFrom=0

#PLAYER_END_BAD
animations.093.animationName=End Bad
animations.093.frameDuration=150
animations.093.oscillate=0
animations.093.isLooping=0
animations.093.frameToLoopFrom=0

#PLAYER_BOARD_BREAK_FINISH
animations.094.animationName=Board Break Finish
animations.094.frameDuration=100
animations.094.oscillate=0
animations.094.isLooping=0
animations.094.frameToLoopFrom=0

#***********************************
#ADDED AFTER 6-10-14
#***********************************

#PLAYER_FALL_ADJUST
animations.095.animationName=Fall Adjust
animations.095.frameDuration=30
animations.095.oscillate=0
animations.095.isLooping=0
animations.095.frameToLoopFrom=0

#PLAYER_REGULAR_TO_NOLLIE_SWITCH
animations.096.animationName=Regular to Nollie Switch
animations.096.frameDuration=30
animations.096.oscillate=0
animations.096.isLooping=0
animations.096.frameToLoopFrom=0

#PLAYER_MANUAL_LAND
animations.097.animationName=Manual Land
animations.097.frameDuration=100
animations.097.oscillate=0
animations.097.isLooping=0
animations.097.frameToLoopFrom=0

#PLAYER_NOSE_MANUAL_LAND
animations.098.animationName=Nose Manual Land
animations.098.frameDuration=100
animations.098.oscillate=0
animations.098.isLooping=0
animations.098.frameToLoopFrom=0

#PLAYER_SLAM_WALL
animations.099.animationName=Slam Wall
animations.099.frameDuration=150
animations.099.oscillate=0
animations.099.isLooping=0
animations.099.frameToLoopFrom=0

#PLAYER_SLAM_CEILING
animations.100.animationName=Slam Ceiling
animations.100.frameDuration=150
animations.100.oscillate=0
animations.100.isLooping=0
animations.100.frameToLoopFrom=0

#PLAYER_SLAM_WATER
animations.101.animationName=Slam Water
animations.101.frameDuration=150
animations.101.oscillate=0
animations.101.isLooping=0
animations.101.frameToLoopFrom=0

#PLAYER_SLAM_GOO
animations.102.animationName=Slam Goo
animations.102.frameDuration=150
animations.102.oscillate=0
animations.102.isLooping=0
animations.102.frameToLoopFrom=0

#PLAYER_SLAM_LAVA
animations.103.animationName=Slam Lava
animations.103.frameDuration=150
animations.103.oscillate=0
animations.103.isLooping=0
animations.103.frameToLoopFrom=0

#PLAYER_SLAM_ZAP
animations.104.animationName=Slam Zap
animations.104.frameDuration=150
animations.104.oscillate=0
animations.104.isLooping=0
animations.104.frameToLoopFrom=0

#PLAYER_SLAM_LAND_BLOODY
animations.105.animationName=Slam Land Bloody
animations.105.frameDuration=150
animations.105.oscillate=0
animations.105.isLooping=0
animations.105.frameToLoopFrom=0

#PLAYER_SLAM_SPIKE_WALL
animations.106.animationName=Slam Spike Wall
animations.106.frameDuration=150
animations.106.oscillate=0
animations.106.isLooping=0
animations.106.frameToLoopFrom=0

#PLAYER_SLAM_FIRE_SPIN
animations.107.animationName=Slam Fire Spin
animations.107.frameDuration=150
animations.107.oscillate=0
animations.107.isLooping=0
animations.107.frameToLoopFrom=0

#PLAYER_SLAM_FIRE_LAND
animations.108.animationName=Slam Fire Land
animations.108.frameDuration=150
animations.108.oscillate=0
animations.108.isLooping=0
animations.108.frameToLoopFrom=0

#PLAYER_SLAM_ZOMBIE_FOOD_RIGHT
animations.109.animationName=Slam Zombie Food Right
animations.109.frameDuration=150
animations.109.oscillate=0
animations.109.isLooping=0
animations.109.frameToLoopFrom=0

#PLAYER_SLAM_ZOMBIE_FOOD_LEFT
animations.110.animationName=Slam Zombie Food Left
animations.110.frameDuration=150
animations.110.oscillate=0
animations.110.isLooping=0
animations.110.frameToLoopFrom=0

#PLAYER_OLLIWOOD_BANNER
animations.111.animationName=Olliwood Banner
animations.111.frameDuration=150
animations.111.oscillate=0
animations.111.isLooping=0
animations.111.frameToLoopFrom=0

#FINISH_SWITCH_ROLLING
animations.112.animationName=Switch Rolling to Regular Rolling
animations.112.frameDuration=60
animations.112.oscillate=0
animations.112.isLooping=0
animations.112.frameToLoopFrom=0

#FINISH_SWITCH_MANUAL
animations.113.animationName=Switch Manual to Regular Rolling
animations.113.frameDuration=60
animations.113.oscillate=0
animations.113.isLooping=0
animations.113.frameToLoopFrom=0

#FINISH_SWITCH_NOSEMANUAL
animations.114.animationName=Switch Nosemanual to Regular Rolling
animations.114.frameDuration=60
animations.114.oscillate=0
animations.114.isLooping=0
animations.114.frameToLoopFrom=0

#FINISH_REGULAR_MANUAL
animations.115.animationName=Regular Manual to Regular Rolling
animations.115.frameDuration=60
animations.115.oscillate=0
animations.115.isLooping=0
animations.115.frameToLoopFrom=0

#FINISH_REGULAR_NOSEMANUAL
animations.116.animationName=Regular Nosemanual to Regular Rolling
animations.116.frameDuration=60
animations.116.oscillate=0
animations.116.isLooping=0
animations.116.frameToLoopFrom=0