//DEFEAT DEMUNZ
begin()
//initial stuff
playMusic(cs60)

// startup graphics
addImage(key1, textPanel, 0.9, 0, 624, true)

//slide 01
// load images
addImage(key2, 60/A, 0.5, 0, 0, false)
//text
mappedText("CS60_00", game, 96, 660, 4, 1, 120)
block();

//slide 02
// load images
addImage(key2, 60/B, 0.5, 0, 0, false)
//text
mappedText("CS60_01", game, 96, 660, 4, 1, 120)
block();

//slide 03
// load images
addImage(key2, 60/C, 0.5, 0, 0, false)
//text
mappedText("CS60_02", game, 96, 660, 4, 1, 120)
block();

//slide 03
// load images
addImage(key2, 60/C, 0.5, 0, 0, false)
//text
mappedText("CS60_03", game, 96, 660, 4, 1, 120)
block();

addAnimation(key2, 60/D_, 9, 20, 0.5, 0,0, false,true)
mappedText("CS60_04", game, 96, 660, 4, 1, 180)
block();


end()
