//MEET MOTH
begin()
//initial stuff
playMusic(cs11)

// startup graphics
addImage(key1, textPanel, 0.9, 0, 624, true)

//slide 01
// load images
//images
addImage(key2, 11/01, 0.5, 0, 0, false)
//text
mappedText("CS11_00", game, 96, 660, 4, 1, 120)
block();

//slide 02
//dump
remove(key2)
// load images
//images
addImage(key2, 11/02, 0.5, 0, 0, false)
//text
mappedText("CS11_01", game, 96, 660, 4, 1, 120)
block();

//slide 03
//dump
remove(key3)
// load images
//images
addImage(key2, 11/03, 0.5, 0, 0, false)
//text
mappedText("CS11_02", game, 96, 660, 4, 1, 120)
block();

//slide 04
// load images
//images
//nochange
//text
mappedText("CS11_03", game, 96, 660, 4, 1, 120, MUTE_RED)
block();

//slide 05
// load images
//images
addImage(key2, 11/04, 0.5, 0, 0, false)
//text
mappedText("CS11_04", game, 96, 660, 4, 1, 120)

block();

//slide 06
// load images
//images
addAnimation(key2, 11/A_, 3, 20, 0.5, 0,0, false,true)
//text
mappedText("CS11_05", game, 96, 660, 4, 1, 120)
block();

mappedText("CS11_06", game, 96, 660, 4, 1, 120, MUTE_RED)
block();

//slide 07
// load images
//images
addImage(key2, 11/08, 0.5, 0, 0, false)
//text
mappedText("CS11_07", game, 96, 660, 4,1, 120, MUTE_RED)


block();

//slide 08
// load images
//images
addImage(key2, 11/09, 0.5, 0, 0, false)
//text
mappedText("CS11_08", game, 96, 660, 4, 1, 120, MUTE_RED)


block();

//slide 09
// load images
//images
addImage(key2, 11/10, 0.5, 0, 0, false)
//text
mappedText("CS11_09", game, 96, 660, 4, 1, 120)

block();

//slide 10
// load images
//images
//no images
//text
mappedText("CS11_10", game, 96, 660, 4, 1, 120)

block();

//slide 11
// load images
//images
addImage(key2, 11/11, 0.5, 0, 0, false)
//text
mappedText("CS11_11", game, 96, 660, 4, 1, 120, MUTE_RED)

block();

//slide 12
// load images
//images
addImage(key2, 11/12, 0.5, 0, 0, false)
//text
mappedText("CS11_12", game, 96, 660, 4, 1, 120, MUTE_RED)

block();

//slide 13
// load images
//images
addImage(key2, 11/13, 0.5, 0, 0, false)
//text
mappedText("CS11_13", game, 96, 660, 4, 1, 120)

block();

//slide 14
// load images
//images
addImage(key2, 11/14, 0.5, 0, 0, false)
//text
mappedText("CS11_14", game, 96, 660, 4, 1, 120, MUTE_RED)

block();

//slide 15
// load images
//images
addImage(key2, 11/15, 0.5, 0, 0, false)
//text
mappedText("CS11_15", game, 96, 660, 4, 1, 120, MUTE_RED)

block();

//slide 16
// load images
//images
addImage(key2, 11/16, 0.5, 0, 0, false)
//text
mappedText("CS11_16", game, 96, 660, 4, 1, 120)

block();

end()
