Initialize engine version: 4.6.6f2 (ab0b38d96363)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.046 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\System.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: Shader Unsupported: 'Unlit Transparent' - Pass '' shader state not supported
UnloadTime: 2.840669 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3333.
Total: 1.207922 ms (FindLiveObjects: 0.133418 ms CreateObjectMapping: 0.026434 ms MarkObjects: 0.530254 ms  DeleteObjects: 0.010262 ms)

UnloadTime: 3.940674 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 130205.
Total: 92.469795 ms (FindLiveObjects: 5.999802 ms CreateObjectMapping: 4.374830 ms MarkObjects: 29.506701 ms  DeleteObjects: 1.790735 ms)

Platform assembly: D:\3DMGAME游戏\wfu9\WildFrontera_Data\Managed\Boo.Lang.dll (this message is harmless)
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
(Filename:  Line: 2463)

Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
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Can't send RPC function since no connection was started.
 
(Filename:  Line: 2463)

UnloadTime: 564.526001 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 27095 unused Assets to reduce memory usage. Loaded Objects now: 4468.
Total: 84.787804 ms (FindLiveObjects: 1.449568 ms CreateObjectMapping: 2.766029 ms MarkObjects: 1.627771 ms  DeleteObjects: 78.340157 ms)

