<Config>
  <SaveDir Value="CloverTale_TheMagicValley" /> 
  <DefaultLanguage Name="ru" /> 
  <CheatOn /> 
  <RenderSetings>
    <!-- <File Name = ""/> --> 
  </RenderSetings>
  <Path>
    <Textures>

      <Path Value="Data\Textures" />
      <Path Value="DataLoc\Localisation\Textures" />       
      <Path Value = "Data\Cursors"/>
      <Path Value = "DataLoc\Font"/>
    </Textures>
    <Models>
      <Path Value="Data\Models" /> 
    </Models>
    <Sounds>
      <Path Value="DataLoc\Sounds" /> 
    </Sounds>
    <Videos>
      <Path Value="DataLoc\Roliki" />   
    </Videos>
    <Animations>
      <Path Value="Data\Animation" />
    </Animations>
  </Path>
  <Fonts>
    <DefaultInit Resource="1" RenderName="RS_FONTRENDER_1" RenderNameEffect="RS_FONTRENDER_1" /> 
    <Font FontName="Font_title">
      <SubFont FileFont="Font_title_rus_L.tga"  FileEffect="Font_title_rus_E.tga" FileMetrik="Dataloc\Font\Font_title_rus.xml" />
      <SubFont FileFont="Font_title_eng_L.tga"  FileEffect="Font_title_eng_E.tga" FileMetrik="Dataloc\Font\Font_title_eng.xml" /> 
    </Font>
    <Font FontName = "Font_interface1">
      <SubFont FileFont = "Font_interface1_rus_L.tga" FileMetrik = "Dataloc\Font\Font_interface1_rus.xml"/>
      <SubFont FileFont = "Font_interface1_eng_L.tga" FileMetrik = "Dataloc\Font\Font_interface1_eng.xml"/>
    </Font>
    <Font FontName = "Font_interface2">
      <SubFont FileFont = "Font_interface2_rus_L.tga" FileEffect="Font_interface2_rus_E.tga" FileMetrik = "Dataloc\Font\Font_interface2_rus.xml"/>
      <SubFont FileFont = "Font_interface2_eng_L.tga" FileEffect="Font_interface2_eng_E.tga" FileMetrik = "Dataloc\Font\Font_interface2_eng.xml"/>
    </Font>
    <Font FontName = "Font_interface3">
      <SubFont FileFont = "Font_interface3_rus_L.tga"  FileMetrik = "Dataloc\Font\Font_interface3_rus.xml"/>
      <SubFont FileFont = "Font_interface3_eng_L.tga"  FileMetrik = "Dataloc\Font\Font_interface3_eng.xml"/>
    </Font>
    <Font FontName="Font_button">
      <SubFont FileFont="Font_button_rus_L.tga" FileEffect="Font_button_rus_E.tga" FileMetrik="Dataloc\Font\Font_button_rus.xml" />
      <SubFont FileFont="Font_button_eng_L.tga" FileEffect="Font_button_eng_E.tga" FileMetrik="Dataloc\Font\Font_button_eng.xml" />
    </Font>
    <Font FontName="Font_button_mini">
      <SubFont FileFont="Font_button_mini_rus_L.tga" FileEffect="Font_button_mini_rus_E.tga" FileMetrik="Dataloc\Font\Font_button_mini_rus.xml" />
      <SubFont FileFont="Font_button_mini_eng_L.tga" FileEffect="Font_button_mini_eng_E.tga" FileMetrik="Dataloc\Font\Font_button_mini_eng.xml" />
    </Font>
    <Font FontName = "Font_number">
      <SubFont FileFont = "Font_number_L.tga" FileEffect = "Font_number_E.tga" FileMetrik = "Dataloc\Font\Font_number.xml"/>
    </Font>
    <Font FontName = "Font_number_mini">
      <SubFont FileFont = "Font_number_mini_L.tga" FileMetrik = "Dataloc\Font\Font_number_mini.xml"/>
    </Font>
    <Font FontName = "Font_level_big">
      <SubFont FileFont = "Font_level_big_L.tga" FileMetrik = "Dataloc\Font\Font_level_big.xml"/>
    </Font>
    <Font FontName = "Font_level_small">
      <SubFont FileFont = "Font_level_small_L.tga" FileMetrik = "Dataloc\Font\Font_level_small.xml"/>
    </Font>
    <Font FontName = "Font_gold">
      <SubFont FileFont = "Font_gold_L.tga" FileEffect = "Font_gold_E.tga" FileMetrik = "Dataloc\Font\Font_gold.xml"/>
    </Font>
    <Font FontName = "Font_crystal">
      <SubFont FileFont = "Font_crystal_L.tga" FileEffect = "Font_crystal_E.tga" FileMetrik = "Dataloc\Font\Font_crystal.xml"/>
    </Font>
    <Font FontName = "Font_energy">
      <SubFont FileFont = "Font_energy_L.tga" FileEffect = "Font_energy_E.tga" FileMetrik = "Dataloc\Font\Font_energy.xml"/>
    </Font>
    <Font FontName = "Font_experience">
      <SubFont FileFont = "Font_experience_L.tga" FileEffect = "Font_experience_E.tga" FileMetrik = "Dataloc\Font\Font_experience.xml"/>
    </Font>
    <Font FontName = "Font_timer">
      <SubFont FileFont = "Font_timer_L.tga" FileMetrik = "Dataloc\Font\Font_timer.xml"/>
    </Font>
    <Font FontName = "Font_progres">
      <SubFont FileFont = "Font_progres_L.tga" FileMetrik = "Dataloc\Font\Font_progres.xml"/>
    </Font>
    <Font FontName = "Font_diary_big">
      <SubFont FileFont = "Font_diary_big_rus_L.tga" FileMetrik = "DataLoc\Font\Font_diary_big_rus.xml" />
      <SubFont FileFont = "Font_diary_big_eng_L.tga" FileMetrik = "DataLoc\Font\Font_diary_big_eng.xml" />
    </Font>
    <Font FontName = "Font_diary_small">
      <SubFont FileFont = "Font_diary_small_rus_L.tga" FileMetrik = "DataLoc\Font\Font_diary_small_rus.xml" />
      <SubFont FileFont = "Font_diary_small_eng_L.tga" FileMetrik = "DataLoc\Font\Font_diary_small_eng.xml" />
    </Font>
    <Font FontName = "Font_diary_page">
      <SubFont FileFont = "Font_diary_page_L.tga" FileMetrik = "DataLoc\Font\Font_diary_page.xml" />
    </Font>
    <Font FontName = "Font_ikonki">
      <SubFont FileFont = "Font_ikonki_L.tga" FileMetrik = "Dataloc\Font\Font_ikonki.xml"/>
    </Font>
    <Font FontName = "Font_ochki">
      <SubFont FileFont = "Font_ochki_L.tga" FileMetrik = "Dataloc\Font\Font_ochki.xml"/>
    </Font>
    <Font FontName = "Font_shkala">
      <SubFont FileFont = "Font_shkala_L.tga" FileMetrik = "Dataloc\Font\Font_shkala.xml"/>
    </Font>
    <Font FontName="Font_rolik">
      <SubFont FileFont="Font_rolik_rus_L.tga"  FileEffect="Font_rolik_rus_E.tga" FileMetrik="Dataloc\Font\Font_rolik_rus.xml" />
	    <SubFont FileFont="Font_rolik_eng_L.tga"  FileEffect="Font_rolik_eng_E.tga" FileMetrik="Dataloc\Font\Font_rolik_eng.xml" />
    </Font>
  </Fonts>
<TexturesLanguage>
      <texture path = "data/textures/Map_panel_n4.tga" path_language = "textures/Map_panel_n4.tga"/>
      <texture path = "data/textures/Map_panel_n5.tga" path_language = "textures/Map_panel_n5.tga"/>
      <texture path = "data/textures/Map_panel_n6.tga" path_language = "textures/Map_panel_n6.tga"/>
      <texture path = "data/textures/Map_panel_n7.tga" path_language = "textures/Map_panel_n7.tga"/>
      <texture path = "data/textures/Map_panel_n8.tga" path_language = "textures/Map_panel_n8.tga"/>
      <texture path = "data/textures/Map_panel_n9.tga" path_language = "textures/Map_panel_n9.tga"/>
      <texture path = "data/textures/Map_panel_n10.jpg" path_language = "textures/Map_panel_n10.jpg"/>
      <texture path = "data/textures/Map_panel_n11.jpg" path_language = "textures/Map_panel_n11.jpg"/>
      <texture path = "data/textures/Panel_quest_n3.tga" path_language = "textures/Panel_quest_n3.tga"/>
      <texture path = "data/textures/Pause_tabl_n2.tga" path_language = "textures/Pause_tabl_n2.tga"/>
      <texture path = "data/textures/W_Quest_names_n1.tga" path_language = "textures/W_Quest_names_n1.tga"/>
      <texture path = "data/textures/Location_finis_n2.tga" path_language = "textures/Location_finis_n2.tga"/>
      <texture path = "data/textures/Map_back_name_02.tga" path_language = "textures/Map_back_name_02.tga"/>
      <texture path = "data/textures/Start_Screen_n2.tga" path_language = "textures/Start_Screen_n2.tga"/>
      <texture path = "data/textures/Game_panel_n1.tga" path_language = "textures/Game_panel_n1.tga"/>

      <texture path = "data/textures/Map_back_name_n1.tga" path_language = "textures/Map_back_name_n1.tga"/>
      <texture path = "data/textures/Map_back_name_n2.tga" path_language = "textures/Map_back_name_n2.tga"/>
      <texture path = "data/textures/Map_back_name_n3.tga" path_language = "textures/Map_back_name_n3.tga"/>
      <texture path = "data/textures/Map_back_name_n4.tga" path_language = "textures/Map_back_name_n4.tga"/>
      <texture path = "data/textures/Map_back_name_n5.tga" path_language = "textures/Map_back_name_n5.tga"/>
      <texture path = "data/textures/Map_back_name_n6.tga" path_language = "textures/Map_back_name_n6.tga"/>
      <texture path = "data/textures/Map_back_name_n7.tga" path_language = "textures/Map_back_name_n7.tga"/>
      <texture path = "data/textures/Map_back_name_n8.tga" path_language = "textures/Map_back_name_n8.tga"/>
      <texture path = "data/textures/Map_back_name_n9.tga" path_language = "textures/Map_back_name_n9.tga"/>
      <texture path = "data/textures/Map_back_name_n10.tga" path_language = "textures/Map_back_name_n10.tga"/>
      <texture path = "data/textures/Map_back_name_n11.tga" path_language = "textures/Map_back_name_n11.tga"/>
      <texture path = "data/textures/Map_back_name_n12.tga" path_language = "textures/Map_back_name_n12.tga"/>
      <texture path = "data/textures/Map_back_name_n13.tga" path_language = "textures/Map_back_name_n13.tga"/>

      <texture path = "data/textures/Map_back_name_n1_dis.tga" path_language = "textures/Map_back_name_n1_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n2_dis.tga" path_language = "textures/Map_back_name_n2_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n3_dis.tga" path_language = "textures/Map_back_name_n3_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n4_dis.tga" path_language = "textures/Map_back_name_n4_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n5_dis.tga" path_language = "textures/Map_back_name_n5_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n6_dis.tga" path_language = "textures/Map_back_name_n6_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n7_dis.tga" path_language = "textures/Map_back_name_n7_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n8_dis.tga" path_language = "textures/Map_back_name_n8_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n9_dis.tga" path_language = "textures/Map_back_name_n9_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n10_dis.tga" path_language = "textures/Map_back_name_n10_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n11_dis.tga" path_language = "textures/Map_back_name_n11_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n12_dis.tga" path_language = "textures/Map_back_name_n12_dis.tga"/>
      <texture path = "data/textures/Map_back_name_n13_dis.tga" path_language = "textures/Map_back_name_n13_dis.tga"/>

      <texture path = "data/textures/W_Quest_names_n1.tga" path_language = "textures/W_Quest_names_n1.tga"/>
      <texture path = "data/textures/W_Quest_names_n2.tga" path_language = "textures/W_Quest_names_n2.tga"/>
      <texture path = "data/textures/W_Quest_names_n3.tga" path_language = "textures/W_Quest_names_n3.tga"/>
      <texture path = "data/textures/W_Quest_names_n4.tga" path_language = "textures/W_Quest_names_n4.tga"/>
      <texture path = "data/textures/W_Quest_names_n5.tga" path_language = "textures/W_Quest_names_n5.tga"/>
      <texture path = "data/textures/W_Quest_names_n6.tga" path_language = "textures/W_Quest_names_n6.tga"/>
      <texture path = "data/textures/W_Quest_names_n7.tga" path_language = "textures/W_Quest_names_n7.tga"/>
      <texture path = "data/textures/W_Quest_names_n8.tga" path_language = "textures/W_Quest_names_n8.tga"/>
      <texture path = "data/textures/W_Quest_names_n9.tga" path_language = "textures/W_Quest_names_n9.tga"/>
      <texture path = "data/textures/W_Quest_names_n10.tga" path_language = "textures/W_Quest_names_n10.tga"/>
      <texture path = "data/textures/W_Quest_names_n11.tga" path_language = "textures/W_Quest_names_n11.tga"/>
      <texture path = "data/textures/W_Quest_names_n12.tga" path_language = "textures/W_Quest_names_n12.tga"/>
      <texture path = "data/textures/W_Quest_names_n13.tga" path_language = "textures/W_Quest_names_n13.tga"/>
  
  </TexturesLanguage>
  <Data>
    <File Name="Data.pak" /> 
  </Data>
  <Text>
    <DefaultInit Effect="2" fEraseRect="0" /> 
    <File Name="DataLoc\\Localisation\\Texts\\strings.xml" /> 
    <AddRoot Name="PremiumPC" />
    <!--<AddRoot Name="IPad" />-->
  </Text>
  <Logo TimePlus="0.5" TimeVisible="2.0" TimeMinus="0.5" Skip="1" /> 
  <GuideOn /> 
</Config>