Initialize engine version: 4.6.4f1 (99f88340878d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\AmplifyMotion.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\AmplifyMotion.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\PlayMaker.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\PlayMaker.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\GoogleAdsWP8.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\GoogleAdsWP8.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\WP8Native.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\WP8Native.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\WP8PopUps.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\WP8PopUps.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in  0.058 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Shred Downhill Mountain Biking\Shred!DownhillMTB_Data\Managed\System.dll (this message is harmless)
MasterAudio could not find 'MasterAudioGroup' script for group 'ShredMain'. Skipping this group.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

MasterAudio could not find 'MasterAudioGroup' script for group 'AudioTE'. Skipping this group.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

LoadLevel: MainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 1.739425 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1793.
Total: 2.585658 ms (FindLiveObjects: 0.100764 ms CreateObjectMapping: 0.040119 ms MarkObjects: 1.478807 ms  DeleteObjects: 0.084903 ms)

LoadLevel: MenuEpisode
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.884174 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 2051.
Total: 3.985782 ms (FindLiveObjects: 0.095788 ms CreateObjectMapping: 0.040119 ms MarkObjects: 2.097387 ms  DeleteObjects: 0.758841 ms)

LoadLevel: MenuE1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 4.326949 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 3166.
Total: 14.309753 ms (FindLiveObjects: 0.181935 ms CreateObjectMapping: 0.047583 ms MarkObjects: 13.155008 ms  DeleteObjects: 0.185045 ms)

LoadLevel: E1L1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Shader 'Toon/Basic Outline': fallback shader 'Toon/Basic' not found
WARNING: Shader Unsupported: 'Toon/Basic Outline' - Setting to default shader.
UnloadTime: 1.307757 ms
Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 5329.
Total: 8.485959 ms (FindLiveObjects: 0.214590 ms CreateObjectMapping: 0.059712 ms MarkObjects: 7.280832 ms  DeleteObjects: 0.307890 ms)

UnloadTime: 3.408876 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 5308.
Total: 10.304069 ms (FindLiveObjects: 0.202150 ms CreateObjectMapping: 0.065621 ms MarkObjects: 9.397812 ms  DeleteObjects: 0.127199 ms)

