<container w='1024' h='300' stateStop="1" visible="1" > 
	<state name="hide" w='2024' h='600' color="ffffff00" visible="0" />
	<state name="pause" y="300" w='2024' h='600' color="ffffff00" />	
	<state name="win" y="300" w='2024' h='600' color="ffffff00" />	
	<state name="lose" y="300" w='2024' h='600' color="ffffff00" />		
	<state name="shop_ingame" y="300" w='2024' h='600' color="ffffff00" />		
  
<state name="tutorial_1" y="300" w='2024' h='600' color="ffffff00" />	
<state name="tutorial_2" y="300" w='2024' h='600' color="ffffff00" />	
<state name="tutorial_2_off" y="0" w='1024' h='300' color="ffffffff" />	
  


	
	
	<!--text x="326" y="155" align="right" color="fffedd" name="score" text="0000" font="data/fonts/dsgoose_20_simple.xml" dataSource='GameBoardController gameScore'/>
  
	<text x="220" y="157" align="right" color="fffedd" name="time" text="00:00" font="data/fonts/dsgoose_20_simple.xml" dataSource='GameBoardController tokensCount'/-->
  
 
  <container name="lvlscore" stateDataSource="GameBoardController timerEnabled" stateStop="1">
			<state name="1" y='0' />
			<state name="0" y='49' />

	  <image x='400' y='110'  filename='data/gui/lvl.png'/>
      <text x='450' y='122' align="left" color="ffffff" font="data/fonts/dsgoose_26_simple.xml" text="Lvl"/>    
      <text x='520' y='122' align="right" color="ffffff" font="data/fonts/dsgoose_26_simple.xml" dataSource='GameBoardController levelName'/>    
    
    
    <image x='545' y='110'  filename='data/gui/score.png'/>

  
      <text x='690' y='122' align="right" color="ffffff" font="data/fonts/dsgoose_26_simple.xml" dataSource='GameBoardController gameScore'/>    
       
	
	</container>
  

	<container name="timerProgress" visible="1">
  	<state name="hide"  color="ffffff00" visible="0" />
	  <image x='700' y='125'  filename='data/gui/decor_timer.png'/>
		<image x='365' y='150' w='406' h='49' filename='data/gui/timer_empty.png'/>
		
		<progress x='365' y='150' w='406' h='49' filename='data/gui/timer_full.png' vertical='0' dataSource='GameBoardController timeProgress' dataSourceDelay='1.0'>
			<particle_system name='edge' filename='data/gfx/particles/rcp_3.png' start_size='0.4' end_size='0.2' start_color='ffffffff' end_color='ffffff7f' w='32' h='32'>
				<particle_emitter energy_min='0.5' energy_max='1' speed='50' direction='261' spread='360' speed_min='1' speed_max='10' gravity_min='2.1667' gravity_max='126.667' position_left='0' position_right='0' position_top='-20' position_bottom='20'/>
			</particle_system>
		</progress>
	
	  
		<image x='365' y='150' w='406' h='49' filename='data/gui/timer_top.png'/>
   
		<variant_container x='315' y='5' dataSource='GameBoardController timeStars'>
			<container name='1' x='6.4' y='15' w='153.6' h='32.0' visible='0'>
				<image x='0' y='150' w='28' h='28' filename='data/gui/star_02.png'/>
				<image x='10' y='135' w='28' h='28' filename='data/gui/star_01.png'/>
				<image x='0' y='120' w='28' h='28' filename='data/gui/star_01.png'/>
			</container>
			<container name='2' x='6.4' y='15' w='153.6' h='32.0' visible='0'>
				<image x='0' y='150' w='28' h='28' filename='data/gui/star_02.png'/>
				<image x='10' y='135' w='28' h='28' filename='data/gui/star_02.png'/>
				<image x='0' y='120' w='28' h='28' filename='data/gui/star_01.png'/>
			</container>
			<container name='3' x='6.4' y='15' w='153.6' h='32.0'>
				<image x='0' y='150' w='28' h='28' filename='data/gui/star_02.png'/>
				<image x='10' y='135' w='28' h='28' filename='data/gui/star_02.png'/>
				<image x='0' y='120'  w='28' h='28' filename='data/gui/star_02.png'/>
			</container>
		</variant_container>
	
	</container>
  

	<!--button x="48" y="124" w="102" h="58" text="" on_click="pause">
		<image name="default" x="0" y="0" filename="data/gui/buttons/ing_d.png" visible="1" />
		<image name="active" x="0" y="0" filename="data/gui/buttons/ing_a.png" visible="0" />
		<image name="pressed" x="1" y="1" filename="data/gui/buttons/ing_a.png" visible="0" />
	</button-->
</container>