Initialize engine version: 5.1.1p2 (82544090e14f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\IFacebook.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\IFacebook.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\P31RestKit.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\P31RestKit.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\yIRC.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\yIRC.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Parse.Unity.dll (this message is harmless)
Loading D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\Parse.Unity.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\plzttwzb\Castaway Paradise_Data\Managed\System.Xml.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1715)

The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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The referenced script on this Behaviour is missing!
 
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Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueContent'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFront'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'SelectionDropDownList`1'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'CatalogueStoreFrontSet'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'LocalizationFolder'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'LocalizationFolder'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'LocalizationFolder'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'LocalizationFolder'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

Serialization depth limit exceeded at 'LocalizationFolder'. There may be an object composition cycle in one or more of your serialized classes.
 
(Filename:  Line: 67)

[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unsupported platform: WindowsPlayer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SteamCallbackManager initialized...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

This tutorial has no last step: Data/TutorialManagerData/PigFemale/Tutorial//TutorialInfoObjective.asset
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 15735 unused Assets to reduce memory usage. Loaded Objects now: 74911.
Total: 93.705605 ms (FindLiveObjects: 4.832058 ms CreateObjectMapping: 4.076320 ms MarkObjects: 80.637245 ms  DeleteObjects: 4.158736 ms)

