Initialize engine version: 5.1.1f1 (2046fc06d4d8)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 10.18.13.5891]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\pixg\PixelGalaxy_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\pixg\PixelGalaxy_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\pixg\PixelGalaxy_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\962打包\game\pixg\PixelGalaxy_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.053 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\System.dll (this message is harmless)
SteamManager Up?:True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

ORTHO'D!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

C:/Users/Administrator/AppData/LocalLow/SerenityForge/PixelGalaxy/capturedData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Windows 7 Service Pack 1 (6.1.7601) 64bit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Platform assembly: D:\962打包\game\pixg\PixelGalaxy_Data\Managed\Boo.Lang.dll (this message is harmless)
Received stats and achievements from Steam


 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Quitting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

