Mono path[0] = 'D:/3DMGAME游戏/Totem Destroyer Deluxe/totem_destroyer_deluxe_Data/Managed'
Mono path[1] = 'D:/3DMGAME游戏/Totem Destroyer Deluxe/totem_destroyer_deluxe_Data/Mono'
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     512 MB
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<I> Initializing (RawInput).

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Non platform assembly: data-02715168 (this message is harmless)
Non platform assembly: data-027775F8 (this message is harmless)
Non platform assembly: data-07471048 (this message is harmless)
Non platform assembly: data-07483F28 (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Totem Destroyer Deluxe\totem_destroyer_deluxe_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Totem Destroyer Deluxe\totem_destroyer_deluxe_Data\Managed\Boo.Lang.dll (this message is harmless)
  DRM started.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
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CoreDRM:Init()
SetupGameComponents:Awake()
 
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%0
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<LoadWithProgress>c__Iterator4:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
TotemPreloader:Load()
SetupGameComponents:Update()
 
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%0
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Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 532.
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Platform assembly: D:\3DMGAME游戏\Totem Destroyer Deluxe\totem_destroyer_deluxe_Data\Managed\System.dll (this message is harmless)
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BTACTION!
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
CoreSPackedButton:ButtonAction()
<DoButtonAction>c__Iterator0:MoveNext()
 
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%0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
TotemPreloader:Load()
MainMenuScript:LoadNext(String)
MainMenuScript:Play(Boolean)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
CoreSPackedButton:ButtonAction()
<DoButtonAction>c__Iterator0:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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<LoadWithProgress>c__Iterator4:MoveNext()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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Create Joint 11226 bl_square_7_2_bouncy
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11228 bl_square_7_1_velcro
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11230 bl_square_2_2_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11232 bl_square_2_2_explosive
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11234 bl_square_2_2_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11236 bl_square_1_1_alien
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11238 bl_square_1_1_explosive
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11240 bl_square_1_1_velcro
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11242 bl_square_1_1_bouncy
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11244 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 566.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Create Joint -10124 bl_square_1_1_black(Clone)
axes: {-0.580825,-0.814029,0.000000},{1.000000,0.000000,0.000000},{0.814029,-0.580825,0.000000},{0.000000,1.000000,0.000000}
COL
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
VelcroBlock:OnCollisionEnter(Collision)
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

COL: Untagged
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
VelcroBlock:OnCollisionEnter(Collision)
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

COL
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
VelcroBlock:OnCollisionEnter(Collision)
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

COL: Untagged
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
VelcroBlock:OnCollisionEnter(Collision)
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

Create Joint -10252 bl_square_2_2_regular(Clone)
axes: {-0.998181,-0.060296,0.000000},{1.000000,0.000000,0.000000},{0.060296,-0.998181,0.000000},{0.000000,1.000000,0.000000}
Create Joint -10264 bl_square_1_1_explosive(Clone)
axes: {-0.274161,0.961684,0.000000},{1.000000,0.000000,0.000000},{-0.961684,-0.274161,0.000000},{0.000000,1.000000,0.000000}
Create Joint -10276 bl_square_1_1_black(Clone)
axes: {-0.393603,-0.919280,0.000000},{1.000000,0.000000,0.000000},{0.919280,-0.393603,0.000000},{0.000000,1.000000,0.000000}
Create Joint -10288 bl_square_2_2_explosive(Clone)
axes: {0.100917,-0.994895,0.000000},{1.000000,0.000000,0.000000},{0.994895,0.100917,0.000000},{0.000000,1.000000,0.000000}
Create Joint -10300 bl_square_1_1_black(Clone)
axes: {0.829992,0.557776,0.000000},{1.000000,0.000000,0.000000},{-0.557776,0.829992,0.000000},{0.000000,1.000000,0.000000}
CLICKED 0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogWarning(Object)
LevelSelectScript:DrawLevelData(Single, Single, String, Int32, LSLTYPE, Texture, Texture)
LevelSelectScript:MainWindow(Int32)
UnityEngine._Window:Do()
UnityEngine.GUI:BeginWindows(Event, Int32, IDList, Int32)
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

%0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
TotemPreloader:Load()
LevelSelectScript:DrawLevelData(Single, Single, String, Int32, LSLTYPE, Texture, Texture)
LevelSelectScript:MainWindow(Int32)
UnityEngine._Window:Do()
UnityEngine.GUI:BeginWindows(Event, Int32, IDList, Int32)
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

%0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

%0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

Create Joint -10316 bl_square_1_1_explosive(Clone)
axes: {-0.825737,0.564055,0.000000},{1.000000,0.000000,0.000000},{-0.564055,-0.825737,0.000000},{0.000000,1.000000,0.000000}
%0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<LoadWithProgress>c__Iterator4:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

Create Joint 11750 bl_square_4_2_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11752 bl_square_3_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11754 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11756 bl_square_4_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11758 __idol0
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11760 bl_square_2_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 11762 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}

Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 501.
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
LEVEL NUMBER: 1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
BgMaterialReplacer:Awake()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

LEVEL NUMBER TTTTTTTTTTTT: 1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GroundReplacer:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.02
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0 -1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:InitMusic()
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.004539674
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.008214145
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.01231873
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.0164653
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.02057082
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.02472112
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.02879865
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.03294086
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.03709116
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.04121876
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.0453305
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.04956353
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.05371072
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.05782028
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.06203247
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.06618277
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.07021147
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.07432445
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.07852483
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.08268259
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.08690038
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.09103638
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.09515092
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.09929344
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1034552
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1075667
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1117073
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1158383
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1199292
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1241271
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1283611
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.13248
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1366194
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1408304
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1449769
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1491502
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1533298
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1575242
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1616142
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.165748
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1698657
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1740331
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1782462
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1823589
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1864545
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1906038
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1947731
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.1990484
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.203125
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2072364
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2113827
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2156207
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2198261
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2238389
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.227974
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2320857
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2362254
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.240423
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.244577
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2487547
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2528991
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2570276
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2612771
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2654349
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2696651
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.27377
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2778441
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2820348
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.286168
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2903199
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.294486
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.2987023
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3028066
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3070396
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3112897
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3153732
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3196196
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3237329
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3279261
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.3320904
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.336194
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Log(Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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1.196275
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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1.208744
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.262865
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.287703
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.291822
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.300108
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.304277
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.308431
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.312665
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.316738
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.320959
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.325118
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.329266
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.333423
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.337559
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.341664
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.34583
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.35
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.354162
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.358359
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.362401
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.366575
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.370726
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.374927
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.379049
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.383313
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.387372
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.391526
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.395736
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.399849
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.403961
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.408125
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.412318
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.416479
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.420575
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.424767
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.428922
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.433133
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.437327
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.441479
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.445717
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.449897
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.453989
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.458118
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.462281
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.466401
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.470536
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.474657
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.478919
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.483089
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.48713
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.491257
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.495422
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.499523
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.503697
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.507837
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.512023
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.51614
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.520287
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.524415
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.528714
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.532906
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.537009
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.541141
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.545286
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.54975
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.553815
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.557834
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.561973
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.566052
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.570163
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.574322
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.578523
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.582611
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.586713
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.590877
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.59503
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.599193
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.603318
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.607524
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.611627
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.615864
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.619985
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.624081
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.628234
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.632493
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.636544
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.640788
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.644999
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.649197
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.653375
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.657531
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.661687
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.665781
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.669984
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.674043
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.678203
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.682367
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.68652
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.690647
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.694841
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.699051
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.703162
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.707313
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.711547
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.715724
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.71978
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.723947
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.728114
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.73235
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.736507
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.740608
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.744752
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.748955
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.753075
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.75722
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.761523
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.765613
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.769842
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.773952
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.777998
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.782156
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.786283
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.790574
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.794592
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.798762
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.802919
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.807122
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.811332
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.815533
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.819651
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.823717
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.827871
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.832074
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.836154
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.840328
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.844606
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.848689
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.85283
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.85707
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.861213
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.865314
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.869682
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.873613
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.877788
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.881939
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.88599
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.890141
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.894406
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.898453
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.90266
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.90683
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.91095
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.915202
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.919264
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.923443
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.927584
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.931773
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.935907
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.940045
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.944221
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.948495
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.952514
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.95668
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.960884
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.965072
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.969216
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.973484
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.977659
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.981709
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.985952
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.990059
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.994209
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.998403
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.002455
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.006654
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.010807
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.015042
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.019131
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.023446
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.02748
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.031647
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.035759
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.040023
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.044109
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.048317
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.052438
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.056668
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.060824
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.06506
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.0692
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.073354
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.077493
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.081714
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.085781
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.090007
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.094126
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.098276
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.102519
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.106632
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.110851
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.114927
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.119173
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.123238
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.127379
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.131554
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.135628
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.139801
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.143888
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.148098
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.152152
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.156207
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.160476
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.164568
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.168631
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.17284
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.17698
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.181135
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.18529
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.189343
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.193527
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.197628
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.201892
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.205968
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.210098
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.214342
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.218419
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.22266
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.226762
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.230872
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.23508
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.239147
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.243331
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.247451
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.251539
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.255649
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.259848
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.263985
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.268061
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.272216
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.276342
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.280575
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.284668
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.288827
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.292946
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.29717
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.301272
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.305433
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.309662
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.313751
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.31796
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.322065
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.32617
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.330293
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.334525
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.338604
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.342849
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.346976
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.351133
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.355244
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.359478
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.363565
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.367704
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.37185
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.375992
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.380183
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.384259
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.388516
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.392714
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.396799
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.400976
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.405112
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.409291
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.413482
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.417578
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.421688
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.425842
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.430062
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.43414
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.438278
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.442461
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.446637
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.450774
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.454956
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.45919
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.463382
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.46745
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.471591
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.47573
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.479894
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.484049
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.488198
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.492374
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.496506
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.500695
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.504901
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.509046
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.513237
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.51736
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.521511
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.525699
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.529882
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.534047
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.538101
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.542241
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.546419
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.5506
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.554888
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.558986
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.56313
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.567311
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.571429
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.575637
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.579839
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.583934
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.58814
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.59219
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.596433
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.600508
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.604747
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.608872
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.612963
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.617096
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.621253
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.625428
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.629776
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.63378
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.637885
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.642028
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.64618
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.650317
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.654474
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.658687
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.662801
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.666995
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.671118
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.675323
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.679612
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.68359
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.687717
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.691903
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.696032
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.700182
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.704386
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.708466
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.712668
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.716824
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.721029
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.725138
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.729378
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.73349
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.737718
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.74179
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.745942
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.750046
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.754199
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.758332
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.762565
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.766745
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.770839
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.775037
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.779191
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.783359
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.787475
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.791703
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.795791
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.80003
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.804079
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.808283
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.812408
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.816634
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.82072
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.824914
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.829096
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.833298
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.837423
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.841594
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.845762
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.849987
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.854037
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.858119
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.862367
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.866443
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.870688
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.87482
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.879041
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.883152
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.887304
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.891442
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.895637
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.899753
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.903938
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.908074
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.912239
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.916392
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.920635
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.924674
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.92897
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.933064
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.937232
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.941403
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.945533
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.949656
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.953876
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.958017
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.962131
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.966326
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.970448
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.974589
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.978817
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.982964
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.987032
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.99118
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.995325
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.999641
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-100
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.99588
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.99159
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.98756
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.98333
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.97919
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.97506
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.97073
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.96664
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.96249
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.95827
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.95409
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.94991
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.94585
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.94174
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.93763
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.93344
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.92932
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.92515
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.92097
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.91688
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.9126
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.90837
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.90412
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.90005
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.89599
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.89175
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.88767
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.88351
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.87933
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.8752
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.87108
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.86681
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.86269
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.85855
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.85437
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.85027
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.84612
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.84195
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.83774
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

Create Joint 12260 bl_tri_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12262 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12264 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12266 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12268 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12270 bl_square_2_2_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12272 bl_square_3_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12274 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12276 __idol0
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12278 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 527.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
LEVEL NUMBER: 2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
BgMaterialReplacer:Awake()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

LEVEL NUMBER TTTTTTTTTTTT: 2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GroundReplacer:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.02
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

Create Joint 12780 bl_tri_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12782 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12784 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12786 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12788 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12790 bl_square_2_2_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12792 bl_square_3_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12794 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12796 __idol0
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 12798 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 521.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
LEVEL NUMBER: 2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
BgMaterialReplacer:Awake()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

LEVEL NUMBER TTTTTTTTTTTT: 2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GroundReplacer:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.02
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.003887195
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.00803843
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.01210787
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.01622023
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
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0.9978386
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.001999
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.006194
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.010239
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.014408
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.018644
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.022739
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.026929
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.039355
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.043519
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.064133
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.072472
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.08486
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.089006
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.093143
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.097311
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.10139
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.105527
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.109745
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.11383
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.117918
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.122058
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.126257
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.130303
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.13445
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.13856
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.142689
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.146881
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.15101
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.155186
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.159329
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.163471
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.167688
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.17179
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.176032
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.180134
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.184237
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.188286
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.192481
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.196584
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.20071
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.204904
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.20899
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.213216
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.21724
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.221375
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.225513
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.229702
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.233857
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.237939
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.242044
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.246254
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.25029
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.254523
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.258655
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.26279
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.266932
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.271106
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.27536
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.279422
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.283526
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.287676
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.291807
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.296025
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.300127
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.304198
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.308456
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.312609
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.316693
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.320925
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.325029
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.329238
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.333388
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.337543
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.34165
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.34623
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.349948
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.354039
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.358177
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.362229
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.366288
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.370553
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.374637
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.378674
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.382778
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.386923
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.39109
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.395204
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.399432
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.403396
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.407542
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.411774
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.415787
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.419932
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.424134
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.428224
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.432406
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.43647
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.440645
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.444794
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.44896
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.453164
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.457241
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.461473
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.465622
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.469799
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.473876
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.478034
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.482124
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.486353
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.490404
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.494547
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.498784
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.502926
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.507052
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.511149
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.51529
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.519529
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.523608
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.527751
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.531888
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.536051
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.540232
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.544279
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.548423
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.552566
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.556709
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.560882
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.565076
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.569196
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.573333
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.577483
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.581618
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.585877
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.589911
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.594082
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.598222
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.602328
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.606472
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.610719
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.614896
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.619001
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.623171
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.627324
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.63142
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.635525
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.639709
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.643961
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.648031
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.652162
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.656268
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.660504
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.664688
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.668771
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.67294
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.677097
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.681321
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.685437
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.689618
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.693846
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.697905
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.702037
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.706249
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.710281
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.714424
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.718571
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.722752
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.726949
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.731034
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.735225
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.73931
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.743493
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.747686
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.751771
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.756395
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.760033
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.764158
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.768262
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.772405
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.776549
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.780684
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.784828
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.789007
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.793168
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.797293
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.801389
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.805565
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.809797
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.813969
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.818112
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.822164
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.826276
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.830496
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.834591
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.838737
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.842968
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.847056
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.851236
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.85537
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.859513
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.863651
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.867889
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.872063
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.876146
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.88033
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.884392
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.888634
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.892754
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.896983
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.901088
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.905245
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.9094
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.913532
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.917633
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.921829
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.926092
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.930124
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.934232
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.938466
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.942617
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.946777
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.951033
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.955122
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.959265
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.963404
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.967554
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.971683
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.975903
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.979962
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.984125
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.988289
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.992456
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

1.996571
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.000792
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.004919
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.009201
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.013242
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.017421
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.021565
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.025959
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.02991
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.034115
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.03821
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.042263
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.046455
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.050507
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.054682
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.05883
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.062993
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.067113
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.071375
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.075467
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.079636
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.083748
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.087916
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.092035
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.096164
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.100276
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.10454
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.108538
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.112766
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.116845
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.121019
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.125257
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.129298
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.133391
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.13751
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.14169
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.145868
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.149735
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.153895
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.158041
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.162158
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.166211
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.170447
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.174525
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.178721
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.182826
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.187033
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.191128
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.19539
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.199451
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.203624
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.207733
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.211962
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.216093
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.220191
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.224509
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.22855
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.232687
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.236837
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.241063
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.245207
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.249256
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.253508
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.257567
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.261705
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.265964
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.26999
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.274168
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.278274
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.282416
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.286523
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.2907
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.294932
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.299075
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.303229
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.307338
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.311472
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.315686
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.319786
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.323999
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.328075
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.332221
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.336453
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.340535
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.344712
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.348864
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.353057
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.357197
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.361287
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.365492
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.369595
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.373807
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.377922
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.38202
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.386246
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.390337
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.394543
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.398595
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.402756
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.406909
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.411143
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.415258
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.419364
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.423502
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.427666
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.431753
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.436009
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.440001
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.444228
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.448315
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.452494
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.456645
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.460809
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.464998
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.469058
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.473224
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.477381
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.481575
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.485793
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.489905
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.494092
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.498118
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.502319
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.506366
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.510624
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.514777
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.518898
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.523038
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.527176
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.531431
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.535533
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.539759
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.543823
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.547956
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.552191
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.556233
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.56038
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.564515
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.568675
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.572874
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.577049
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.58121
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.58533
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.589473
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.593613
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.597813
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.601859
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.606123
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.610185
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.614304
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.618392
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.622602
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.626752
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.630972
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.635025
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.639212
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.643344
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.64745
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.651598
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.655798
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.659949
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.664094
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.668325
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.672408
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.676517
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.680801
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.68487
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.689057
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.693184
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.697381
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.701498
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.705781
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.709781
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.713886
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.718038
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.722208
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.726352
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.730485
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.734634
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.738909
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.742987
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.747128
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.751263
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.755406
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.759551
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.763654
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.767772
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.771972
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.776049
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.780182
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.784323
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.788519
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.79276
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.796839
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.801
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.805217
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.80927
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.813401
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.817515
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.821755
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.825876
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.830103
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.834167
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.838267
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.842526
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.846706
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.850765
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.855002
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.859178
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.863316
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.867523
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.871575
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.875743
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.879786
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.884045
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.888113
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.892244
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.896416
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.900495
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.904752
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.908848
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.912995
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.917131
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.921198
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.925486
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.929487
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.933592
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.937728
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.941829
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.94598
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.950004
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.954206
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.958362
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.962433
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.966502
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.97064
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.974857
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.979008
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.983196
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.987321
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.991452
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.995648
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

2.999795
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-100
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.99587
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.99171
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.98765
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.98343
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.97937
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.97519
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.97099
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.96679
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.96271
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.9586
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.95456
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.95035
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.94627
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.94205
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.93803
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.93385
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.9296
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.92542
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.9213
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.91722
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.91304
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.90887
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.90475
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.90062
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.89647
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.89224
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.88781
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.88396
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.87984
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.87574
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.87157
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.86742
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

-99.86328
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

Create Joint 13336 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13338 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13340 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13342 bl_square_3_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13344 bl_square_3_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13346 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13348 bl_tri_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13350 bl_tri_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13352 bl_square_1_1_black
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13354 bl_square_3_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13356 __idol0
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}
Create Joint 13358 __bl_square_1_1_regular
axes: {1.000000,0.000000,0.000000},{1.000000,0.000000,0.000000},{0.000000,1.000000,0.000000},{0.000000,1.000000,0.000000}

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 542.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
LEVEL NUMBER: 3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
BgMaterialReplacer:Awake()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

LEVEL NUMBER TTTTTTTTTTTT: 3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GroundReplacer:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

0.02
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TotemDeluxeGame:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)

