ScreenWidth 1024

define EL_STARTQUEST_STARTNEW				210
define EL_STARTQUEST_CONTINUE				211
define EL_STARTQUEST_CANCEL				212

Position 320 128 -10
Size 384 448
Color FFFFFFFF

Tiling
{
 Corners "WinCorners"
 Sides "WinSides"
 Background "WinBack"
 HTile 64 64
 VTile 64 64
}

Element Static
{
 Position 32 48 -1
 Size 320 40
 Text "Saved Game Found"
 TextColor (255,255,72,255)
 Alignment Center
 Font 2
}

Element Static
{
 Position 32 110 -1
 Size 156 32
 Text "Level:"
 Text "Difficulty:"
 TextColor (255,255,72,255)
 Alignment Right
}

Element Static
{
 Position 196 110 -1
 Size 156 32
 TextColor (255,255,120,255)
 Alignment Left
 Interrupt 1
}

# Continue Game
Element Static
{
 Position 36 197 -1
 Size 240 72
 Text " "
 Texture "ButtonsRedLongBase"
 State Normal 0 90 240 90 240 162 0 162
 ZOrder -1
}

Element Static
{
 Position 276 197 -1
 Size 72 72
 Text " "
 Texture "ButtonsRedLongBase"
 State Normal 112 162 184 162 184 234 112 234
 ZOrder -1
}

Element Button ID EL_STARTQUEST_CONTINUE
{
 Position 63 214 -2
 Size 256 38
 Text " "
 Texture "ButStartContinue"
 State Normal 0 114 256 114 256 152 0 152
 State Pressed 0 190 256 190 256 228 0 228
 State Over 0 152 256 152 256 190 0 190
 ZOrder -2
}

# Start New Game
Element Static
{
 Position 36 277 -1
 Size 240 72
 Text " "
 Texture "ButtonsRedLongBase"
 State Normal 0 90 240 90 240 162 0 162
 ZOrder -1
}

Element Static
{
 Position 276 277 -1
 Size 72 72
 Text " "
 Texture "ButtonsRedLongBase"
 State Normal 112 162 184 162 184 234 112 234
 ZOrder -1
}

Element Button ID EL_STARTQUEST_STARTNEW
{
 Position 63 294 -2
 Size 256 38
 Text " "
 Texture "ButStartContinue"
 State Normal 0 0 256 0 256 38 0 38
 State Pressed 0 76 256 76 256 114 0 114
 State Over 0 38 256 38 256 76 0 76
 ZOrder -2
}

# Cancel
Element Button ID EL_STARTQUEST_CANCEL
{
 Position 128 361 -1
 Size 128 40
 text " "
 Texture "MsgButtons"
 State Normal 128 0 256 0 256 40 128 40
 State Over 128 40 256 40 256 80 128 80
 State Pressed 128 80 256 80 256 120 128 120
 ZOrder -1
}


