<data>
	<rooms>
		<!-- ROOM TEMPLATES -->
		<roomTemplate r_name="'mainRoomTemplate'" forceWall="0" r_forceCorner="0">
			<featureTemplate r_name="'mainFeatureTemplate'" r_enabled="1" r_shape="'random1'"/>
			<exitTemplate r_name="'exitTemplate'" r_probability="1" r_size="2"/>
		</roomTemplate>
		<roomTemplate r_name="'entryTemplate'" r_template="'mainRoomTemplate'" r_forceCorner="1">
			<feature r_name="'entryUpstairTile'" r_template="'mainFeatureTemplate'" r_tile="upstairTile"/>
		</roomTemplate>
		
		<!-- Specific room -->
		<room r_name="'asciiDesignedRoom'" r_template="'mainRoomTemplate'"
					r_xSize="length(r_asciiDesign[0])"
					r_ySize="length(r_asciiDesign)"
					r_forceCorner="1"
					r_asciiDesignTranslation="asciiDesignTranslation"
					r_asciiDesign="{''}"/>

		<room r_name="'sewerEntryVault'" r_template="'asciiDesignedRoom'"
					r_asciiDesignTranslation="asciiDesignTranslation+simplifyArray({{'a','advancedUpstair1x2N_0'},{'b','advancedUpstair1x2N_1'}}, 1)"
					r_asciiDesign="{' ### ',
													'##a##',
													'##b##',
													'.....',
													'.~~~.',
													'.....',
													'.~~~.',
													'.....'}"/>
	</rooms>
</data>