[en]
language_name="english"
continue_button_name="continue"
new_game_button_name="new game"
new_game_plus_button_name="new game plus"
level_selection_button_name="level selection"
options_button_name="options"
video_options_button_name="video options"
audio_options_button_name="audio options"
language_options_button_name="language"
credits_button_name="credits"
back_button_name="back"
exit_button_name="exit"
buy_button_name="BUY NOW"
skills_button_name="skills"
chapters_button_name="chapters"
main_menu_button_name="main menu"
resume_button_name="resume"
load_checkpoint_button_name="load checkpoint"
restart_level_button_name="restart level"
next_button_name="next"
previous_button_name="previous"
play_again_button_name="play again"

fullscreen_checkbox_name="fullscreen"

master_volume_slider_name="master volume"
music_volume_slider_name="music volume"

restart_level_question="Are you sure you want to restart the level?"
new_game_question="Are you sure you want to start a new game?"
new_game_plus_question="Are you sure you want to start a new game plus?"

sword_throw_skill_name="Sword Throw"
sword_throw_skill_description="While in air throw your sword at an enemy."
sword_recall_skill_name="Sword Recall"
sword_recall_skill_description="Recall your sword."
unarmed_attack_skill_name="Unarmed Attack"
unarmed_attack_skill_description="Execute a stunned enemy."
decoy_skill_name="Decoy"
decoy_skill_description="Create a decoy to confuse enemies."
unlimited_decoys_skill_name="Unlimited Decoys"
unlimited_decoys_skill_description="Use decoy without the need to pickup the holoprojector."
teleport_skill_name="Teleport"
teleport_skill_description="Teleport to previously created decoy."
limit_break_skill_name="Limit Break"
limit_break_skill_description="Perform two actions in one turn."
stealth_kill_skill_name="Stealth Kill"
stealth_kill_skill_description="Hang an unsuspecting enemy from the ceiling."
shuriken_rain_skill_name="Shuriken Rain"
shuriken_rain_skill_description="While in air stun all nearby enemies."
shadow_strike_skill_name="Shadow Strike"
shadow_strike_skill_description="Teleport to an enemy stunning him."

old_man_cutscene_line_1="There are five of them."
old_man_cutscene_line_2="Old Man will be the first."
old_man_cutscene_line_3="He knows he deserves to die."
old_man_cutscene_line_4="To find him I need to hack their network."
wisegal_cutscene_line_1="She thinks she is untouchable."
wisegal_cutscene_line_2="Wasn't hard to find."
wisegal_cutscene_line_3="I really thought we were friends."
wisegal_cutscene_line_4="My father thought that too."
doctor_cutscene_line_1="Most of my gadgets were designed by him."
doctor_cutscene_line_2="I wonder if he kept some of them for himself."
doctor_cutscene_line_3="He was too smart to not know what was happening."
doctor_cutscene_line_4="In the end what he lacked was compassion."
officer_cutscene_line_1="I remember being afraid of him. Not anymore."
officer_cutscene_line_2="He is a great swordsman but we had the same master."
officer_cutscene_line_3="My father wanted to help people."
officer_cutscene_line_4="But for him no one was worth saving."
boss_cutscene_line_1="Only one left. Is this the end?"
boss_cutscene_line_2="Will I be free after that?"
boss_cutscene_line_3="Or will I be lost?"
boss_cutscene_line_4="It's too late. Nothing can stop me now."

main_objective_notification="Main objective:"
bonus_objective_notification="Bonus objective:"
objective_completed_notification="COMPLETED"
objective_failed_notification="FAILED"
mission_accomplished_notification_part_1="MISSION"
mission_accomplished_notification_part_2="ACCOMPLISHED"
bonus_objectives_completed_notification="SKILL POINT EARNED"
bonus_objectives_failed_notification="Complete all bonus objectives at once#to earn a skill point."

lockdown_indicator="Lockdown!"
time_remaining_to_lockdown_indicator="Lockdown in"
time_remaining_to_death_indicator="Death in"
skill_points_indicator="Skill points:"
new_game_plus_indicator="NEW GAME PLUS"
hint_indicator="Hint:"
unspent_skill_points_indicator="unspent skill points"
skill_point_earned_indicator="skill point earned"
loading_indicator="LOADING"

press_any_key_prompt="PRESS ANY KEY"
press_start_prompt="PRESS START"
complete_objective_prompt="Complete your objective!"

hint_1="Stun and kill enemies to increase combo."
hint_2="Picking up the sword increases combo."
hint_3="Higher combo unlocks new combat abilities."
hint_4="Jump arc is a lie."
hint_5="There is no option to turn off hints."
hint_6="These hints are really helpful."
hint_7="Limit Break grants a free turn."
hint_8="This is not a stealth game. Just kill everyone."
hint_9="Press Spacebar to skip turn."
hint_10="Press RMB to cancel aiming jump."
hint_11="Press START to skip turn."
hint_12="Press Right Stick to cancel aiming jump."
hint_13="You can't change jump trajectory while in air."
hint_14="This is not Gunpoint."
hint_15="Sword can be thrown only while in air."

chapter_one_title="Chapter One"
chapter_one_subtitle="Old Man"
chapter_two_title="Chapter Two"
chapter_two_subtitle="Wisegal"
chapter_three_title="Chapter Three"
chapter_three_subtitle="Doctor"
chapter_four_title="Chapter Four"
chapter_four_subtitle="Officer"
chapter_five_title="Chapter Five"
chapter_five_subtitle="Boss"

kill_all_enemies_objective="Kill all enemies."
spare_civilians_objective="Spare civilians."
avoid_alarm_objective="Avoid triggering the alarm."
hack_data_terminals_objective="Hack data terminals."
kill_the_old_man_objective="Kill the Old Man."
kill_the_wisegal_objective="Kill the Wisegal."
kill_the_doctor_objective="Kill the Doctor and delete his research."
kill_the_officer_objective="Kill the Officer."
kill_the_boss_objective="Kill the Boss."
sad_ending_objective="Accept your fate."
exit_level_objective="Get to the motorcycle."
chapter_one_objective="Hack intel on Old Man's location:"
chapter_two_objective="Hack intel on Wisegal's location:"
chapter_three_objective="Hack intel on corporation's main research center:"
chapter_four_objective="Hack intel on Officer's next target:"
chapter_five_objective="Hack intel on corporate HQ location:"

movement_default_tutorial="WSAD to move. Mouse to jump."
movement_gamepad_tutorial="Left Stick to move. Right stick to jump."
window_tutorial="Jump through the window."
camera_default_tutorial="Hold right mouse button to move the camera."
camera_gamepad_tutorial="Use d-pad buttons to move the camera."
enemy_tutorial="Stun enemies by jumping on them."
combat_tutorial="Combat is turn-based. Jump to dodge bullets."
rope_tutorial="Aim at a wall while in air to use the grappling hook."
swinging_tutorial="Swing on the rope to break the glass."
elevator_tutorial="Press UP inside the elevator."

basic_tutorial_level_name="Corporate Complex pt. 1"
advanced_tutorial_level_name="Corporate Complex pt. 2"
samurai_showdown_level_name="Samurai Showdown"
testing_facility_level_name="Testing Facility"
skyscraper_level_name="Skyscraper"
disco_level_name="Disco"
neurotoxins_lab_level_name="Neurotoxins Lab"
underground_base_level_name="Underground Base"
rooftop_escape_level_name="Rooftop Escape"
military_outpost_level_name="Military Outpost"
wartime_research_level_name="Wartime Research Inc."
raid_level_name="Raid"
comm_station_level_name="Comm Station"
missile_factory_level_name="Missile Factory"
finale_level_name="Finale"


