chips {
	
	i = 36
	chip1 {
		id = 1
		gfx = "gfx/game/chip0.png"
		rgb = 180, 0, 0
		rem = "eliksir 1"
		res = 0
		resQuantity = 1
	}
	chip2 {
		id = 2
		gfx = "gfx/game/chip1.png"
		rgb = 150, 150, 0
		rem = "grzyb 1"
		res = 1
		resQuantity = 1
	}
	chip3 {
		id = 3
		gfx = "gfx/game/chip2.png"
		rgb = 150, 10, 150
		rem = "owoc 1"
		res = 2
		resQuantity = 1
	}
	chip4 {
		id = 4
		gfx = "gfx/game/chip3.png"
		rgb = 0, 250, 250
		rem = "krysztal 1"
		res = 3
		resQuantity = 1
	}
	chip5 {
		id = 5
		gfx = "gfx/game/chip4.png"
		rgb = 0, 0, 250
		rem = "eliksir 2"
		res = -1
		resQuantity = 2
	}
	chip6 {
		id = 6
		gfx = "gfx/game/chip5.png"
		rgb = 250, 0, 0
		rem = "grzyb 2"
		res = -1

		resQuantity = 3
	}
	chip7 {
		id = 7
		gfx = "gfx/game/chip6.png"
		rgb = 0, 150, 150
		rem = "owoc 2"
		res = -1

		resQuantity = 4
	}
	chip8 {
		id = 8
		gfx = "gfx/game/chip7.png"
		rgb = 0, 250, 160
		rem = "krysztal 2"
		res = -1

		resQuantity = 5
	}
	chip9 {
		id = 9
		gfx = "gfx/game/chip8.png"
		rgb = 255, 0, 0
		res = -1
		resQuantity = 1
	}
	chip10 {
		id = 10
		gfx = "gfx/game/chip9.png"
		rgb = 250, 0, 250
		res = -1
		resQuantity = 2
	}
	chip11 {
		id = 11
		gfx = "gfx/game/chip10.png"
		rgb = 250, 250, 0
		res = -1
		resQuantity = 3
	}
	chip12 {
		id = 12
		gfx = "gfx/game/chip11.png"
		rgb = 255, 255, 255
		res = -1
		resQuantity = 4
	}
	chip13 {
		id = 13
		gfx = "gfx/game/chip12.png"
		rgb = 0, 255, 255
		res = -1
		resQuantity = 5
	}
	chip14 {
		id = 14
		gfx = "gfx/game/chip13.png"
		rgb = 255, 0, 0
		res = -1
		resQuantity = 6
	}
	chip15 {
		id = 15
		gfx = "gfx/game/chip14.png"
		rgb = 0, 200, 0
		res = -1
		resQuantity = 1
	}
	chip16 {
		id = 16
		gfx = "gfx/game/chip15.png"
		rgb = 200, 200, 0
		res = -1
		resQuantity = 3
	}
	chip17 {
		id = 17
		gfx = "gfx/game/chip16.png"
		rgb = 200, 200, 0
		res = -1
		resQuantity = 6
	}
	chip18 {
		id = 18
		gfx = "gfx/game/chip17.png"
		rgb = 250, 160, 0
		res = -1
	}
	chip19 {
		id = 19
		gfx = "gfx/game/chip18.png"
		rgb = 190, 100, 35
		res = -1
	}
	chip20 {
		id = 20
		gfx = "gfx/game/chip19.png"
		rgb = 255, 255, 255
		res = -1
	}	
	chip21 {
		id = 21
		gfx = "gfx/game/chip20.png"
		rgb = 255, 0, 255
		res = -1
	}	
	chip22 {
		id = 22
		gfx = "gfx/game/chip21.png"
		rgb = 255, 0, 0
		res = -1
	}	
	chip23 {
		id = 23
		gfx = "gfx/game/chip22.png"
		rgb = 0, 255, 0
		res = -1
	}	
	chip24 {
		id = 24
		gfx = "gfx/game/chip23.png"
		rgb = 0, 255, 255
		res = -1
	}	
	chip25 {
		id = 25
		gfx = "gfx/game/chip24.png"
		rgb = 150, 150, 0
		res = -1
	}	
	chip26 {
		id = 26
		gfx = "gfx/game/chip25.png"
		rgb = 0, 200, 0
		res = -1
	}	
	chip27 {
		id = 27
		gfx = "gfx/game/chip26.png"
		rgb = 0, 200, 200
		res = -1
	}	
	chip28 {
		id = 28
		gfx = "gfx/game/chip27.png"
		rgb = 250, 160, 0
		res = -1
	}	
	chip29 {
		id = 29
		gfx = "gfx/game/chip28.png"
		rgb = 0, 255, 0
		res = -1
	}	
	chip30 {
		id = 30
		gfx = "gfx/game/chip29.png"
		rgb = 200, 200, 200
		res = -1
	}	
	chip31 {
		id = 31
		gfx = "gfx/game/chip30.png"
		rgb = 0, 150, 0
		res = -1
	}	
	chip32 {
		id = 32
		gfx = "gfx/game/chip31.png"
		rgb = 0, 200, 200
		res = -1
	}	
	chip33 {
		id = 33
		gfx = "gfx/game/chip32.png"
		rgb = 200, 0, 200
		res = -1
	}	
	chip34 {
		id = 34
		gfx = "gfx/game/chip33.png"
		rgb = 240, 160, 90
		res = -1
	}	
	

	
	chip35 {
		id = 101
		gfx = "gfx/game/powerup-1-0.png"
		gfx1 = "gfx/game/powerup-1-1.png"
		gfx2 = "gfx/game/powerup-1-2.png"
		rgb = 255, 255, 0
		res = -1
	}
	chip36 {
		id = 102
		gfx = "gfx/game/powerup-2-0.png"
		gfx1 = "gfx/game/powerup-2-1.png"
		gfx2 = "gfx/game/powerup-2-2.png"
		rgb = 255, 255, 0
		res = -1
	}

}
