animFileName = particles/gfx/fishblueL.xml;
alphaMode = normal;
linkToEmitter = false;

particleLifeMs = 4000;
emitterLifeMs = 0;

maxParticles = 5;
emitSpeed = 0.1;

emitPosXY = 0.0, 0.0 rndRangeXY = 0.0, 100.0;

velocityXY = 30.0, -20.0 rndRangeXY = 5.0, 5.0;
velocityDeltaXY = 0.0, 0.0 rndRangeXY = 0.0, 0.0;

scale = 0.5 rndRange = 0.1;

angle = -30.0 rndRange = 10.0;
angleDelta = 0.0 rndRange = 0.0;
