animFileName = particles/gfx/birdL.xml;
alphaMode = normal;
linkToEmitter = false;

particleLifeMs = 7280;
emitterLifeMs = 0;

maxParticles = 3;
emitSpeed = 0.1;

emitPosXY = 0.0, 20.0 rndRangeXY = 0.0, 3.0;

velocityXY = -34.0, -1.0 rndRangeXY = 10.0, 02.0;
velocityDeltaXY = -20.0, -3.0 rndRangeXY = -10.0, -2.0;

scale = 0.4 rndRange = 0;

prerun = 20000;
