include gui/styles.txt
include gui/minigameGui/wordSearch16PickListGui.txt
include gui/hogGui/topMenuGui.txt

fsCGameGui
{
	name = GameGui
	modal = false

	fsCSpriteComponent
	{
		name = GameGuiBackground
		image = gui/minigameGui/background.png
		posX = 0 posY = 342

		wordSearchPickList
		{
			posX = -285 posY = -350
		}

		fsCSpriteComponent
		{
			name = GameGuiSkipPanel
			image = gui/minigameGui/skipPanel.png
			posX = 391 posY = 0
		}

		standardTextButton
		{
			name = GameGuiOptionsButton
			textKey = menubutton
			posX = -410 posY = 17
			action = "loadGui gui/pauseMenu/pauseMenu.txt"
		}

		skipButton
		{
			posX = 393 posY = -14
		}
		
		panelLabelFont
		{
			name = skipTitle
			textKey = skip
			colourRGBA = 40000055				
			fontSize = 20
			posX = 393 posY = -14
			width = 300 height = 50
		}	

		fsCTextSpriteComponent
		{
			name = GUIMinigameHelpText
			smallMessageFont
			posY = 8
			width = 550 height = 40	
		}

		panelEdgeFont
		{
			name = gameTitle
			textKey = wrd_shipLocations
			fontSize = 15	
			panelEdgeColour			
			posX = -328 posY = -693
			width = 300 height = 50
		}
		
		panelLabelFont
		{
			name = gameTitle
			textKey = wrd_shipLocations
			fontSize = 15			
			panelLabelColour
			posX = -327 posY = -694
			width = 300 height = 50
		}		


		fsCButtonComponent
		{
			name = playerControlledContinueBtn
			buttonImage = gui/minigameGui/continueButton.png
			buttonDownImage = gui/minigameGui/continueButtonOver.png
			
			fsCTextSpriteComponent			
				{
					name = hintTitle
					largeTitleFont
					textKey = continue
					fontSize = 15
					posX = 0 posY = 7
					width = 300 height = 50
				}
		}
	}

	topMenuGui

}
