include gui/styles.txt
include gui/hogGui/bonusListGui.txt
include gui/hogGui/recycleListGui.txt

style lostAndFoundButton
{
	fsCButtonComponent
	{
		name = lostAndFoundButton
		buttonImage = gui/hogGui/lostAndFound.png
		buttonDownImage = gui/hogGui/lostAndFoundOver.png
	}
}

style achievementsButton
{
	fsCButtonComponent
	{
		name = achievementsButton
		buttonImage = gui/hogGui/achievements.png
		buttonDownImage = gui/hogGui/achievementsOver.png
	}
}

style baseHogGui
{
	fsCSpriteComponent
	{
		bonusPickList
		{
			posX = -435 posY = 299
		}

		lostAndFoundButton
		{
			posX = -430 posY = 315
			action = "loadGuiTut gui/lostAndFound/lostAndFound.txt"
		}

		recyclePickList
		{
			posX = -345 posY = 330
		}
		
		smallTextButton
		{
			name = GameGuiOptionsButton
			textKey = menubutton
			posX = -360 posY = 365
			action = "loadGui gui/pauseMenu/pauseMenu.txt"
		}

		fsCSpriteComponent
		{
			name = GameGuiRightPanel
			image = gui/hogGui/hogRightPanel.png
			posX = 409 posY = 287

			hintButton
			{
				posX = 35 posY = -25		
			}

			ghostModeButton
			{
				posX = 12 posY = 57			
			}	

			
		hintLabelFont
		{
			name = hintTitle
			textKey = hint
			colourRGBA = 40000055				
			posX = 60 posY = 28
			width = 300 height = 50
		}	
		
		hintLabelFont
		{
			name = megaHintTitle
			textKey = megaHint
			colourRGBA = 40000055				
			posX = 44 posY = 84
			width = 300 height = 50
		}				
			
			achievementsButton
			{
				posX = -63 posY = -15
				action = "loadGuiTut gui/achievements/achievements.txt"
			}

		}
			
	}
}	