animFileName = particles/gfx/birdL.xml;
alphaMode = normal;
linkToEmitter = false;

particleLifeMs = 50000;
emitterLifeMs = 0;

maxParticles = 3;
emitSpeed = 5;

emitPosXY = 0.0, 00.0 rndRangeXY = 0.0, 20.0;

velocityXY = -80.0, -1.0 rndRangeXY = 10.0, 02.0;
velocityDeltaXY = 0.0, 0.0 rndRangeXY = 0.0, 0.0;

scale = 0.6 rndRange = 0.2;

prerun = 2000;
