2250 80  // Server coordinates on the targetmap
1        // server info window orientation on the map (0 = left, 1 = right)
0        // AI Controlled server? 1=YES, 0=NO
0        // Initially visible?
5        // Initial integrity level
16       // Firewall level
2        // CPU level
1        // Voiceprint password enabled?
0        // Retina scan password?
0        // Encryption key?
0        // Money
2 1 
Video feed
0 0 
-
1 0 
Backup view camera

// Each server can have 3 switches (see the above 6 lines).
switchType switchState
Description

switchState: 0 = OFF / 1 = ON
switchType:

SWITCH_NONE             0
SWITCH_NORMAL           1
SWITCH_CAMERA           2       // Turns on and off the surveilance camera
SWITCH_TRAP_1           3       // This is a "trap" switch. It increases the player's trace level by 10% if toggled

