Initialize engine version: 4.5.2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\emdtz\Devil's Dare_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\soft\emdtz\Devil's Dare_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading D:\soft\emdtz\Devil's Dare_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\LibUniSWF.dll (this message is harmless)
Loading D:\soft\emdtz\Devil's Dare_Data\Managed\LibUniSWF.dll into Unity Child Domain
- Completed reload, in  0.085 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\soft\emdtz\Devil's Dare_Data\Managed\System.dll (this message is harmless)
Starting to reset all leaderboard progress
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

sendto failed with code -1 for char 9 and length 1464.
Finished resetting all achievement progress
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

sendto failed with code -1 for char 9 and length 1464.
sendto failed with code -1 for char 9 and length 1464.
HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Failed to connect to master server at 54.251.113.107:23466
 
(Filename:  Line: 231)

Connection Fail: ConnectionFailed
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 12.726900 ms
SlotA Cash Load: 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 300 unused Assets to reduce memory usage. Loaded Objects now: 18616.
Total: 54.138577 ms (FindLiveObjects: 2.674557 ms CreateObjectMapping: 0.280703 ms MarkObjects: 44.415707 ms  DeleteObjects: 5.873274 ms)

sendto failed with code -1 for char 9 and length 1464.
sendto failed with code -1 for char 9 and length 1464.
sendto failed with code -1 for char 9 and length 1464.
Failed to connect to master server at 54.251.113.107:23466
 
(Filename:  Line: 231)

Connection Fail: ConnectionFailed
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NullReferenceException: Object reference not set to an instance of an object
  at DDTutorialTrigger.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 253.592606 ms
Starting to reset all leaderboard progress
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Finished resetting all achievement progress
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 20480.
Total: 57.103436 ms (FindLiveObjects: 4.514299 ms CreateObjectMapping: 0.544511 ms MarkObjects: 48.807510 ms  DeleteObjects: 2.476413 ms)

sendto failed with code -1 for char 9 and length 1464.
sendto failed with code -1 for char 9 and length 1464.
Failed to connect to master server at 54.251.113.107:23466
 
(Filename:  Line: 231)

Connection Fail: ConnectionFailed
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Exit Application
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

