[ASM_STRINGS]

;[LEGEND_BEGIN]
;	B_-prefix					- BBT.
;	HO_-prefix					- item names in Hidden-Object puzzles.
;	S_-prefix					- Cut-scene subtitles.
;	D_-prefix					- Dialogues.
;	T_-prefix					- programming rendered in game text on textures.
;	X_-prefix					- in game text on textures created in image editor. Artist should change appropriate texture to reflect changes in game.
;	NOTE-prefix without suffix	- text in note in Diary (optional).
;	NOTE-prefix + _BBT-suffix	- BBT-like text if clicked on note in Diary (mandatory).
;	NOTE-prefix + _FLY-suffix	- text in note when note is taken and it showed on scene, just before this note will fly to Diary (optional).
;	ITEM_-prefix				- item name.
;	_MG_						- text related to Mini-game.
;	_HO_						- text related to Hidden-Object puzzle.
;	_UHO_						- text related to Universal Hidden-Object puzzle (all Hidden-Object puzzles except simple list or silhouette).
;	_CE_						- text related to Collectors Edition content.
;	_VO-suffix					- this line of text was edited before and already Voiceovered.
;	$(TEXT_KEY)					- macros that will be expanded with appropriate TEXT_KEY value.
;	^							- this symbol is treated as a non-breakable space character. Use it instead of ordinary space in places where words shouldn't be in diffirent lines, e.g. - Honore de^Balzac.
;[LEGEND_END]

;[COMMON_BBTS_BEGIN]
B_ITEM_REFUSE_1=Hmm. That didn't work.
B_ITEM_REFUSE_2=What else can I try?
B_ITEM_REFUSE_3=I can figure this out.
B_ITEM_REFUSE_4=There must be another way to do this.
B_ITEM_REFUSE_5=I should try something else.
B_NOTHING_TO_DO_HERE=I guess there's nothing to do here.
B_ANY_ITEM_REFUSE=I don't think I should use that here.
B_NOT_ALL_PARTS_OF_ITEM_HAVE_BEEN_FOUND_1=I should find all the parts first.
B_NOT_ALL_PARTS_OF_ITEM_HAVE_BEEN_FOUND_2=I have to find all the missing parts before I use this.
B_NOT_ALL_PARTS_OF_ITEM_HAVE_BEEN_FOUND_3=I can't use this until I find all the parts.
B_IT_CAN_BE_USED_LATER_1=I have to do something else first.
B_IT_CAN_BE_USED_LATER_2=I'm on the right track, but I have to do something else first.
;[COMMON_BBTS_END]

;[COMMON_MESSAGES_BEGIN]
EMPTY=
WELL_DONE=WELL DONE!
ITEM_FOUND_GENERIC=You've found:\n
END_OF_SURVEY=Thank you for playing\n$(GAME_TITLE)\nPlease take a moment to fill out the survey!
END_OF_DEMO=Congratulations!\nYou've successfully\nfinished the game demo.
RESTART_GAME_SE=You've successfully\nfinished the game.
RESTART_GAME_CE_SUFFIX=(Bonus game-play progress will be lost.)
RESTART_CE_GAME=You've successfully\nfinished the bonus chapter.
RESTART_DEMO_GAME=You've successfully\nfinished the demo.
PLAY_AGAIN=Do you want to play the game again?
CONTINUE=Continue...
LOADING=Loading, please wait...
ENTERNAME=Enter Your Name
TASK_ADDED=Task Added
TASK_COMPLETED=Task Completed
TASK_FAILED=Task Failed
TASK_ACTIVE_ABSENT=There's no task to do right now.
TASK_COMPLETED_ABSENT=I haven't completed any tasks yet.
TASKS_ACTIVE_CAPTION=Active Tasks
TASKS_COMPLETED_CAPTION=Completed Tasks
TIME_PLAYED=Time Played
SOUND_CARD_NOT_DETECTED=The sound card is disabled or not installed. The game will continue without sound.
FORCING_FULLSCREEN=Your screen resolution doesn't support windowed mode.\nThe game will run in full-screen mode.
CANNOT_SWITCH_WINDOWED=The game can't be switched to windowed mode.\nYour screen resolution is not supported.
ERROR_PROFILE_IS_CORRUPTED_CURRENT=The save file was corrupted and has been deleted.\nPlease create or choose a new profile.
ERROR_PROFILE_IS_CORRUPTED_NOT_CURRENT=Your saved game was corrupted.
ERROR_PROFILES_ARE_CORRUPTED_NOT_CURRENT=Your saved games were corrupted.
ARE_YOU_SURE=Are you sure?
REALLY_QUIT_GAME=Do you really want\nto exit the game?
REALLY_DELETE_PROFILE=Do you really want\nto delete the profile?
PROFILE_ALREADY_EXISTS=This profile name\nalready exists.
MAX_PROFILES=You can't create anymore profiles.
WELCOME=Welcome
COMMA=,
CHANGE_PROFILE=Change Player
TIME=Time
ACCURACY=Accuracy
BEST_TIME=Best time
BEST_ACCURACY=Best accuracy
TIME_TO_FILL=Time to fill:
WARNING=Warning!
ACHIEVEMENT_UNLOCKED=Achievement Unlocked
FRAGMENTED_IN_ZOOM_HO_MESSAGE=Found fragments:
SCENE_COMPLETED=(completed)
SECONDS_SHORT=s
;[COMMON_MESSAGES_END]

;[BUTTONS_BEGIN]
PLAY=Play
OPTIONS=Options
DIFFICULTY=Difficulty
CREDITS=Credits
EXIT=Exit
QUIT=Quit
EXTRAS=Extras
MORE_GAMES=More Games
STRATEGY_GUIDE=Strategy Guide
GUIDE=Guide
BACK=Back
WALLPAPERS=Wallpaper
MUSIC=Music
CONCEPT_ART=Concept Art
MOVIES=Movies
MINIGAMES=Mini-games
HIDDEN_OBJECTS=Hidden Objects
WORKSHOP=Workshop
MENU=Menu
BUTTON_CONTINUE=Continue
SET=Set
SAVE=Save
CANCEL=CANCEL
DELETE=DELETE
NEW=NEW
NO=NO
OK=OK
YES=YES
SELECT=SELECT
SKIP=SKIP
HINT=HINT
SHUFFLE=SHUFFLE
RESET=RESET
REPLAY=REPLAY
SWITCH_MODE=SWITCH MODE
SKIP_DIALOGUE=SKIP DIALOGUE
SKIP_TUTORIAL=SKIP TUTORIAL
MAP=MAP
TELEPORT=TELEPORT
SG_HOME=HOME
ACHIEVEMENTS=ACHIEVEMENTS
;[BUTTONS_END]

;[SCENS_BEGIN]
SCENE_L00_BackToExtras=Back to Extras
;[SCENS_END]

;[GAME_MODE_BEGIN]
DIFFICULTY_CASUAL_CAPTION=CASUAL
DIFFICULTY_ADVANCED_CAPTION=ADVANCED
DIFFICULTY_HARDCORE_CAPTION=HARDCORE
DIFFICULTY_CUSTOM_CAPTION=CUSTOM

DEFAULT_PLAYER_NAME=Player

DEMO_CLICK_ON_CE_EXTRAS=Access to extra content is available only in the full version.
SHOULD_COMPLETE_MAIN_QUEST_FIRST=Bonus game play is available only after completing the main game.

CE_SET_WALLPAPER_CONFIRMATION=Do you want to set this wallpaper on your computer's desktop\nand save it in your Documents folder?
CE_SAVE_TRACK_CONFIRMATION=Do you want to save\nthe active soundtrack in your\nDocuments folder?
CE_SAVE_IMAGE_CONFIRMATION=Do you want to save\nthis image in your\nDocuments folder?
CE_THIS_CONTENT_WAS_NOT_SEEN_YET=This will be unlocked as you progress through the main game and bonus chapters.
;[GAME_MODE_END]

;[TUTORIAL_BEGIN]
TUTORIAL_NEEDED=Would you like\nsome interactive help?
TUTORIAL_FULL=FULL
TUTORIAL_SPECIAL_FEATURES_ONLY=SPECIAL FEATURES ONLY
;[TUTORIAL_END]

;[OPTIONS_BEGIN]
OPTIONS_MUSIC_VOLUME=MUSIC VOLUME
OPTIONS_AMBIENT_VOLUME=AMBIENT VOLUME
OPTIONS_SOUND_VOLUME=SOUND VOLUME
OPTIONS_VOICE_VOLUME=VOICE VOLUME
OPTIONS_CUSTOM_CURSOR=CUSTOM ICONS
OPTIONS_FULLSCREEN=FULL-SCREEN
OPTIONS_ASPECT_RATIO=ASPECT RATIO
OPTIONS_MORE_OPTIONS=More Options
;[OPTIONS_END]

;[CREDITS_GROUPS_BEGIN]
CREDITS_PROJECT_MANAGERS=PROJECT MANAGERS
CREDITS_CHIEF_TECHNOLOGY_OFFICER=CHIEF TECHNOLOGY OFFICER
CREDITS_CREATIVE_DIRECTOR=CREATIVE DIRECTOR
CREDITS_PRODUCER=PRODUCER
CREDITS_SCENARIO=SCENARIO
CREDITS_GAME_DESIGN=GAME DESIGN
CREDITS_LEAD_PROGRAMMER=LEAD PROGRAMMER
CREDITS_PROGRAMMING=PROGRAMMING
CREDITS_ART_DIRECTOR=ART DIRECTOR
CREDITS_LEAD_ARTIST=LEAD ARTIST
CREDITS_ARTISTS=ARTISTS
CREDITS_CONCEPT_ARTISTS=CONCEPT ARTISTS
CREDITS_LEAD_ANIMATOR=LEAD ANIMATOR
CREDITS_ANIMATORS=ANIMATORS
CREDITS_COMPOSER=COMPOSER
CREDITS_MUSIC_SOUND=MUSIC & SOUND FX
CREDITS_VOICE_OVER_CASTING=VOICE-OVER CASTING
CREDITS_QUALITY_ASSURANCE=QUALITY ASSURANCE
CREDITS_SPECIAL_THANKS=SPECIAL THANKS

CREDITS_PRODUCTION_GROUP=PRODUCTION GROUP
CREDITS_PRODUCTION_EXECUTIVE_PRODUCER=EXECUTIVE PRODUCER
CREDITS_PRODUCTION_GAME_PRODUCTION_MANAGERS=GAME PRODUCTION MANAGERS
CREDITS_PRODUCTION_ASSOCIATE_MANAGER_GAME_PRODUCTION=ASSOCIATE MANAGER, GAME PRODUCTION
CREDITS_PRODUCTION_SENIOR_GAME_PRODUCER=SENIOR GAME PRODUCER
CREDITS_PRODUCTION_LEAD_GAME_PRODUCER=LEAD GAME PRODUCER
CREDITS_PRODUCTION_PRODUCERS=PRODUCERS
CREDITS_PRODUCTION_SPECIAL_THANKS=SPECIAL BF THANKS

CREDITS_PRODUCTION_NARRATIVE_DESIGN=NARRATIVE DESIGN
CREDITS_PRODUCTION_LEAD_NARRATIVE_DESIGNER=LEAD NARRATIVE DESIGNER
CREDITS_PRODUCTION_LEAD_NARRATIVE_DESIGNER_AND_BETA_WRITER=LEAD NARRATIVE DESIGNER AND BETA WRITER
CREDITS_PRODUCTION_ASSOCIATE_MANAGER_NARRATIVE_DESIGN=ASSOCIATE MANAGER, NARRATIVE DESIGN
CREDITS_PRODUCTION_NARRATIVE_DESIGN_MANAGER=NARRATIVE DESIGN MANAGER
CREDITS_PRODUCTION_NARRATIVE_DESIGNERS=NARRATIVE DESIGNERS
CREDITS_PRODUCTION_SENIOR_STRATEGY_GUIDE_EDITOR=SENIOR STRATEGY GUIDE EDITOR
CREDITS_PRODUCTION_STRATEGY_GUIDE_CREATOR=STRATEGY GUIDE CREATOR
CREDITS_PRODUCTION_BETA_WRITER_EDITOR=BETA WRITER/EDITOR

CREDITS_PRODUCTION_QUALITY_ASSURANCE=QUALITY ASSURANCE
CREDITS_PRODUCTION_QUALITY_ASSURANCE_SENIOR_DIRECTOR=QA SENIOR DIRECTOR
CREDITS_PRODUCTION_QUALITY_ASSURANCE_SENIOR_MANAGER=QA SENIOR MANAGER
CREDITS_PRODUCTION_QUALITY_ASSURANCE_MANAGER=QA MANAGER
CREDITS_PRODUCTION_QUALITY_ASSURANCE_PROJECT_LEADS=PROJECT LEADS
CREDITS_PRODUCTION_QUALITY_ASSURANCE_TESTERS=QA TESTERS
CREDITS_PRODUCTION_QUALITY_ASSURANCE_LAB_LEAD=LAB LEAD
CREDITS_PRODUCTION_QUALITY_ASSURANCE_LAB_TECHS=LAB TECHS

CREDITS_FOOTER= Big Fish Games, Inc., All Rights Reserved.\nBig Fish, the Big Fish logo and $(GAME_PRIMARY_TITLE)\nare trademarks of Big Fish Games, Inc.
;[CREDITS_GROUPS_END]

;[MAP_BEGIN]
MAP_LEGEND_YOUR_LOCATION=Your Location
MAP_LEGEND_OBJECTIVES=Objectives
MAP_LEGEND_SCENE_COMPLETED=Location Completed
MAP_CANT_MOVE_THERE=I can't go there.
;[MAP_END]

;[APPLICATION_BEGIN]
GAME_TITLE=$(GAME_PRIMARY_TITLE): $(GAME_SUB_TITLE)
GAME_TITLE_FILE=$(GAME_PRIMARY_TITLE) - $(GAME_SUB_TITLE)
COLLECTORS_EDITION=Collector's Edition
COLLECTORS_EDITION_SHORT=CE
;[APPLICATION_END]
