// UI for selecting base campaign to be able to start creating battles in editor.

[CampSel]
type image
file Fade_Centre.tga
level 16
MODAL true
x 0
y 0
width 1024
height 768
HANDLER ARMYLISTHANDLER	// handled by the scenario editor

[CampSelTitle]
type text
x 246
y 100
width 532
height 500
file Tooltip.tga
windowedback 10

[CampSelTitleText]
parent CampSelTitle
type text
x 256
y 120
width 250
height 40
colour ffffffff
font SmoothFontF

[CampSelTitleInstructions]
type text
x 252
y 190
width 512
height 27
colour ffffffff
font SmoothFont
parent CampSelTitle

[CampSelOK]
parent CampSelTitle
type button
file button_Accept.dds
HOTKEY SPACE
x 448
y 530
width 64
height 64
tooltip ids_OK
sfxfocus 7
sfx 5

[CampSelCancel]
parent CampSelTitle
command disable CampSel
type button
file Button_Cancel.dds
x 528
y 530
width 64
height 64
tooltip ids_CANCEL
sfxfocus 7
sfx 5

[CampSelList]
type listbox
x 256
y 220
width 512
height 270
colour ffffffff
font SmoothFont
frametex Fade_Up.tga
controltex Button_List.dds
seltex CampaignListSel.tga
parent CampSelTitle



