// Choose campaign for scenario before entering editor.
[ChooseCamp]
type image
file Fade_Centre.tga
level 6
MODAL true
x 0
y 0
width 1024
height 768
HANDLER ARMYLISTHANDLER

[ChooseCampFrame]
parent ChooseCamp
type text
x 246
y 100
width 532
height 500
file Tooltip.tga
windowedback 10

[ChooseCampTitle]
parent ChooseCampFrame
type text
x 256
y 120
width 250
height 40
string IDS_SCENARIO_EDITOR
colour ffffffff
font SmoothFontF

[ChooseCampDivider]
type image
x 252
y 152
width 500
height 24
FILE Elements.dds
IMAGELEFT 0
IMAGETOP 32
IMAGEWIDTH 512
IMAGEHEIGHT 32
parent ChooseCampFrame

[ChooseCamp_instructionText]
type text
x 252
y 190
width 512
height 27
colour ffffffff
font SmoothFont
string ids_ChooseCamp_instruction
parent ChooseCampFrame

[ChooseCampList]
type listbox
x 256
y 220
width 512
height 270
colour ffffffff
font SmoothFont
frametex Fade_Up.tga
controltex Button_List.dds
seltex CampaignListSel.tga
parent ChooseCampFrame

[ChooseCampPackage]
type button
file Button_Slitherine.dds
x 715
//y 120
y 530
width 64
height 64
colour ffffffff
parent ChooseCampDivider
tooltip IDS_TT_CPF
sfxfocus 7
sfx 5

[ChooseCampNewCamp]
type button
file Button_Plus.tga
x 256
y 530
width 64
height 64
colour ffffffff
parent ChooseCampFrame
tooltip ids_scen_tt_loadsave_newcamp
sfxfocus 7
sfx 5

[ChooseCampOK]
parent ChooseCampFrame
type button
file button_Accept.dds
HOTKEY SPACE
x 448
y 530
width 64
height 64
tooltip ids_OK
sfxfocus 7
sfx 5

[ChooseCampCancel]
parent ChooseCampFrame
type button
file Button_Cancel.dds
x 528
y 530
width 64
height 64
tooltip ids_CANCEL
sfxfocus 7
sfx 5

