// UI for selecting campaign before editing battle in editor.

[SkirmishCampaign]
type image
file Fade_Centre.tga
level 9
MODAL true
x 0
y 0
width 1024
height 768
HANDLER SKIRMISHHANDLER

[SkirmishCampaign_1]
parent SkirmishCampaign
type text
x 246
y 100
width 532
height 500
file Tooltip.tga
windowedback 10

[SkirmishCampaign_title]
type text
x 256
y 120
width 512
height 40
colour ffffffff
font BattleTextFont
string IDS_ChooseCamp_instruction
parent SkirmishCampaign_1

[SkirmishCampaignDivider]
type image
x 252
y 152
width 500
height 24
FILE Elements.dds
IMAGELEFT 0
IMAGETOP 32
IMAGEWIDTH 512
IMAGEHEIGHT 32
parent SkirmishCampaign_1

[SkirmishCampaign_OK]
parent SkirmishCampaign_1
type button
file button_Accept.dds
HOTKEY SPACE
x 448
y 530
width 64
height 64
tooltip ids_OK
sfxfocus 7
sfx 5

[SkirmishCampaign_Cancel]
parent SkirmishCampaign_1
type button
file Button_Cancel.dds
x 528
y 530
width 64
height 64
tooltip ids_CANCEL
sfxfocus 7
sfx 5

[SkirmishCampaign_List]
type listbox
x 256
y 220
width 512
height 270
colour ffffffff
font SmoothFont
frametex Fade_Up.tga
controltex Button_List.dds
seltex CampaignListSel.tga
parent SkirmishCampaign_1
