[BattleAdvancedPanel]
type display
level 7
x 900
y 1
width 2
height 2
// just a holder


//[BAPOKButton]
//type button
//file button_V.dds
HOTKEY SPACE
//x 880
//y 278
//width 48
//height 48
//command disable BattleAdvancedPanel
//sfxfocus 7
//sfx 5


[BAPNextButton]
type button
x 550
y 15
width 38
height 38
file icon_nextunit.tga
sfxfocus 7
sfx 5
COMMAND KEY N
tooltip IDS_BAP_NEXT

[BAPNextMoveButton]
type button
x 608
y 15
width 38
height 38
file icon_nextunitunordered.tga
sfxfocus 7
sfx 5
COMMAND KEY TAB
tooltip IDS_BAP_NEXTMOVE

[BAPLOSButton]
type button
x 666
y 15
width 38
height 38
file icon_los.tga
sfxfocus 7
sfx 5
COMMAND KEY 1
tooltip IDS_BAP_SHOWLOS

[BAPInfoButton]
type button
x 724
y 15
width 38
height 38
file icon_unitinfo.tga
sfxfocus 7
sfx 5
tooltip IDS_BAP_INFO
command enable UnitInfoPopup

//[BAPMapPinButton]
//type button
//x 452
//y 14
//width 48
//height 48
//file icon_mappin.tga
//sfxfocus 7
//sfx 5
//tooltip IDS_BAP_MAPPIN
//COMMAND KEY P

[BAPUnitListButton]
type button
x 782
//x 376
y 15
width 38
height 38
file icon_unitlist.tga
sfxfocus 7
sfx 5
tooltip IDS_BAP_UNITLIST
COMMAND KEY L

[BAPResultsButton]
type button
x 840
y 15
width 38
height 38
file icon_casualties.tga
sfxfocus 7
sfx 5
COMMAND KEY K
tooltip IDS_BAP_RESULTS

[BAPTopdownButton]
type button
x 898
y 15
width 38
height 38
file icon_toggletopdown.tga
sfxfocus 7
sfx 5
COMMAND KEY M
tooltip IDS_BAP_TOPDOWN