<?xml version="1.0" encoding="utf-8"?>
<!-- Notes: -->
<!-- XLS2XML tool
     Easily convert XLS to XML
     For HM3 -->
<!-- ------------------------------------------------------------------------- -->
<xml>
	<Story>
		<No>1</No>
		<Text>I'm so glad you volunteered to stay, Willy. I see that you brought some help. Nice to meet you, (player)!\nI'm excited to see we got more helping hands, though I'm not sure where we stand against that greedy corporation. If you have a good plan how to save this Castle, I'm all ears!\nFor now, can you help me with a small errand please? I have been looking for my room keys all morning, to no avail. I think I could have dropped it at the Front Gate or somewhere nearby. Can you help me out?</Text>
		<Character>Edward</Character>
		<Event>Tap Quest#1</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>2</No>
		<Text>I heard this charming little town is quite the tourist highlight nowadays, so I came to see for myself. And boy, am I not surprised to see you again!\nHow long has it been since our last ehm, business engagement? In case you forgot, let me remind you: It was exactly 1 year, 12 weeks and 4 days ago that you ruined my Megamall plans.\nI won't let you spoil my plans again this time. I have made proper arrangements to make sure this Castle is mine.\nYou can call it a heritage, you can name it whatever you want, but I'm sure the Mayor would agree this town needs a Megamall Complex! Try and stop me this time if you can! BWA-HA-HA-HA! *laugh*</Text>
		<Character>E. Ville</Character>
		<Event>Tap Quest#4</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>3</No>
		<Text>That greedy old man isn't messing around! Rumours has it the Mayor is ready to sign the contract to allow the construction of his Megamall, right at this very site!\nLegally speaking, I'm the one and only heir of this castle. But the City Hall may be able to take over in favour of its citizens. If the people around here are convinced they need the Mall more than this historical site, then we'll lose the case!\nWe'll fight back by restoring this Castle! When the Castle is back in perfect shape, surely it will be a tourist hotspot to preserve!</Text>
		<Character>Edward</Character>
		<Event>Tap Quest#5</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>4</No>
		<Text>It's good that we started restoring our castle, but I'm afraid it will take a long time before it's done. Planning takes time and we also need to actively look for new sources of income.\nI think we need to go down to the village and see if there's anything we can do to contribute to the community and gain some more support. You know, just like the way politicians do in their campaigns. Except we can't afford fancy banners and all.\nI know a friendly girl who might need your help, why don't you go down to ask?</Text>
		<Character>Edward</Character>
		<Event>Tap Quest#11</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>5</No>
		<Text>Edward asked about the Orphanage project. I guess he heard about my little victory over E. Ville corp. It was exactly like the classic story of David vs Goliath.\nThey wanted to build  MegaMall at the spot of an old orphanage. It was actually all thanks to support of the great local community.\nHere's a picture of that orphanage. You can check it out if you're in for a good story.</Text>
		<Character>Willy</Character>
		<Event>After HOG#10</Event>
		<Note>Add [Willy Wonders Orphanage] Image, link to the game</Note>
	</Story>
	<Story>
		<No>6</No>
		<Text>As a dear friend once said, the key to a wonderful makeover is to have lots of options and varieties. I see we only have a small amount of decor items in our possession.\nBy all means, we must collect more! Keep in mind that as we work on the Throne Room, our reputation rises and we'll definitely get more public support!</Text>
		<Character>Willy</Character>
		<Event>Tap Quest#17</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>7</No>
		<Text>Good news, guys! An old friend found out about our project and she'd like to help! The great thing about this is that she's no ordinary person when it comes to popularity contest.\nRumour has it she has more social media followers than our President! Let's happily welcome her on board!</Text>
		<Character>Edward</Character>
		<Event>Tap Quest#19</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>8</No>
		<Text>I talked to some people in the village and it sounds like they love the idea of having a Megamall here. If things go on like this, E.Ville may get huge support.\nWe need some help from powerful people to win this battle. Why don't you talk with the Mayor, get acquainted and see if you can do anything for him?</Text>
		<Character>Edward</Character>
		<Event>Tap Quest#27</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>9</No>
		<Text>So I've been thinking of ways to make more money for our restoration. Maybe I should start getting more serious about my love and passion: bee-keeping.\nI happen to have a bee-hive and the colony is ready if you're up for it! Don't worry, it's totally safe. I'm a certified bee keeper!</Text>
		<Character>Edward</Character>
		<Event>Tap Quest#40</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>10</No>
		<Text>I was wondering why people like to patronize that suspicious chinese food stall at the corner of Elm street. I just figured out it was because that place was so well lit at night that you feel like you're walking into some sort of spaceship! It has that soothing effect or hypnotizing or something...\nAnyway so I figure, we can't afford the Megawatt power bills we need to light up the whole castle. Heck, we can hardly pay our utility bills last month!\nSo I devise a great plan. We can bring light to everyone without breaking the bank, which we can't do because we have no money at the bank, but that's a different story. We can light up some fireworks, make a scene and people will notice us!</Text>
		<Character>Edward</Character>
		<Event>Tap Quest#53</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>11</No>
		<Text>Hi everyone, don't mind me. Please, just continue your business as usual and pretend I'm not here, browsing your old-fashioned castle and hatching evil plans. Oops, I hope you didn't hear that last bit. I've had difficulties holding my thoughts inside my head since I was little but people say that's why I'm so successful today.\nYou see, I'm a very ambitious business man and I'm very vocal about my opinions and beliefs. What I think about your castle won't actually matter because it's going to get demolished soon anyway. I'll say it anyway: your castle is a boring, uninspiring, outdated, deeply uninteresting and an incredible eyesore.\nNow, please let me end this visit with my signature evil laugh: BWA-HA-HA-HA!! *laugh*</Text>
		<Character>E. Ville</Character>
		<Event>Tap Quest#50</Event>
		<Note></Note>
	</Story>
	<Story>
		<No>12</No>
		<Text>Helping people solve their problems, no matter how big or small, is always a good thing. In our case, we must help out everyone in whatever way we can. The more people know about us and like us, the more support this Castle will get.\nI don't know where E.Ville corp stands with the city council, but we should speed up just in case they suddenly succeed lobbying the mayor!\nSpeaking of people who need help, I know someone important who may be in need. An overseas prince apparently knows about our castle! I have added a note at your Quest list. Go check it out now!</Text>
		<Character>Willy</Character>
		<Event>Tap Quest#70</Event>
		<Note></Note>
	</Story>
</xml>
<!------------------------------------------------------------------------- 
       XLS2XML tool origamingmedia (c) 2014
       use this tool to export data from XLS to XML
       for HM3 --> 
