Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     512 MB
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
          Total Object count 477 (Before unload 135)
            Total Object count 2591 (Before unload 2496)
         Unable to find style 'mainMenuTitle' in skin 'GUISkin' Used
UnityEngine.Debug:LogWarning(Object)
UnityEngine.GUISkin:GetStyle(String)
UnityEngine.GUIStyle:op_Implicit(String)
Menu:OnGUI()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Unable to find style 'mainMenuTitle' in skin 'GUISkin' Layout
UnityEngine.Debug:LogWarning(Object)
UnityEngine.GUISkin:GetStyle(String)
UnityEngine.GUIStyle:op_Implicit(String)
Menu:OnGUI()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Unable to find style 'mainMenuTitle' in skin 'GUISkin' repaint
UnityEngine.Debug:LogWarning(Object)
UnityEngine.GUISkin:GetStyle(String)
UnityEngine.GUIStyle:op_Implicit(String)
Menu:OnGUI()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Total Object count 787 (Before unload 1141)
      Total Object count 8635 (Before unload 8164)
  no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

  no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Couldn't find clear path
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated6:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Couldn't find clear path
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated6:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no enemigos
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
SmoothFollow 1:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Cleanup player
