// dlg.txt

//mark_quest_dest(zone,x,y,layer,quest);

begintalkscript;

variables;



// MIXED

begintalknode;
	tag = 13;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 14;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 15;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 16;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 17;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 18;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 19;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 20;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 21;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 22;
	condition = 1;
	text1 = "__";

////

begintalknode;
	tag = 30;
	state = -1;
	nextstate = 10;
	condition = 1;
	question = "Name";
	text1 = "A dervish of the Empire runs to block your path. He is a true paragon of Empire training. The portal is exploding behind him. Stone shrapnel has cut him severely. He is splattered with ash and blood.";
	text2 = "Yet, all he can focus on is you. He spits, _You! The Avernite Garzahd told us of! I was not able to catch you until now. It is too late, but Dervish Lokallan will do his duty!_";

begintalknode;
	state = 10;
	nextstate = 11;
	condition = 1;
	question = "_What do you mean?_";
	text1 = "_I mean that I will slay you. I don't know what sabotage you worked on our glorious portal. I do know that, when you are dead, we will rebuild it. Then Avernum will be doomed!_";

begintalknode;
	state = 10;
	nextstate = 11;
	condition = 1;
	question = "_Get out of my way!_";
	text1 = "_What? So you can complete your sabotage? No. I will slay you. Then we will rebuild the portal. Then we will flood Avernum with our finest soldiers!_";

begintalknode;
	state = 10;
	nextstate = -1;
	condition = 1;
	question = "_Excellent. Another invader to slay._ (Attack)";
	text1 = "Dervish Lokallan points his massive blade at you. _The world may end, but the last thing I will see is your corpse!_";
	action = END_TALK;
	
begintalknode;
	state = 11;
	nextstate = -1;
	condition = 1;
	question = "_You can't repair the portal. You can only seal it._";
	text1 = "_I am not fooled, worm. Garzahd warned us how wily you are. Your lies will die on your lips._";

begintalknode;
	state = 11;
	nextstate = -1;
	condition = 1;
	question = "_Does the portal look like it can be repaired?_";
	text1 = "_I am no wizard. I am a soldier. The wizards will repair their mess. They always do. Meanwhile, you will be dead!_";

begintalknode;
	state = 11;
	nextstate = -1;
	condition = 1;
	question = "_Do what you must. I need to close the portal, or we will all die._";
	text1 = "The dervish hesitates. For a moment, he suspects that you might be telling the truth. Then the moment passes.";
	text2 = "Dervish Lokallan gives you a grim salute. _I don't know what you have done. I only know that I have orders. I carry them out now._";
	action = END_TALK;

begintalknode;
	state = 11;
	nextstate = -1;
	condition = 1;
	question = "_I must close the portal. If you stand in my way, you die._ (Attack.)";
	text1 = "Dervish Lokallan gives you a grim salute. _I don't know what you have done to our glorious portal. I only know that I have orders. I carry them out now. The rest is up to the Gods._";
	action = END_TALK;

//

begintalknode;
	tag = 40;
	state = -1;
	nextstate = 40;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

	
//

begintalknode;
	tag = 70;
	state = -1;
	nextstate = 70;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";


//

begintalknode;
	tag = 100;
	state = -1;
	nextstate = 100;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 100;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

//

begintalknode;
	tag = 130;
	state = -1;
	nextstate = 130;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 130;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

//

begintalknode;
	tag = 160;
	state = -1;
	nextstate = 160;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 160;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";
		
//

begintalknode;
	tag = 190;
	state = -1;
	nextstate = 190;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 190;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";
				