// OUTDOOR SECTION TEXT DATA
//    Section: X = 4, Y = 2

begintextlibrary;

10 = "With a lump in your stomach, you realize you have just stumbled upon the beginnings of a massacre. A heavy force of Empire troops is marching into a small slith village.";
11 = "Even the slith children are arming themselves, pathetically waving their small clubs. It's clear, however, that their defense against the powerful Empire is futile.";
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16 = "You find a heavy, iron door, built rather incongruously in the cave wall. The metal is shiny and hasn't yet begun to rust. Must be recent construction.";
17 = "";
18 = "Someone went to great trouble to build a nice home out here. The house seems to be abandoned, and the lovely fungal garden has been trampled. The roof is close to caving in.";
19 = "";
20 = "Unsurprisingly, the house has been almost completely looted, and graffiti defaces the walls. The only things left of interest are some stone tablets. They were too strong to destroy and too heavy to steal.";
21 = "There are several long lines of writing carved on the tablets. It looks like nonsense.";
22 = "";
23 = "The writing is in your native alphabet, but you can't make any sense of it. It is total gibberish, and the markings shift around as you look at them. You stare at it until it gives you a headache. Then you give up trying to make sense of it.";
24 = "There is a magical ward on these stones. Without some external help, you won't be able to comprehend them.";
25 = "The writing is in your native alphabet, but you can't make any sense of it. It looks like total gibberish. Then the enlightenment in your brain kicks in. You realize that it's a cipher, and a simple one. ";
26 = "Each letter has been moved up ten letters to conceal the meaning. Soon, though, you decode it. Whoever lived here, he knew a powerful magical spell, and he was trying to conceal the knowledge.";
27 = "He obviously didn't want to share the knowledge with his fellow mages. Such jealousy is common in their profession. The writing explains how to cast a powerful healing spell.";
28 = "The door swings open smoothly, and you pass into the cave beyond.";
29 = "Inside, you find supplies. There are dozens of bags and boxes of useful goods. Food, arrows, darts, melee weapons, and armor. Even spell components, all neatly stacked and bagged, all bearing the symbol of the Empire.";
30 = "You've won entry into an Empire supply cache, no doubt set up to help stage an offensive on eastern Avernum.";
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34 = "The Empire may have placed defenses to keep the stuff from being stolen, but, now that you're past them, you can do what you want.";
35 = "You set to work. Much of the stuff burns. That which doesn't is easily melted with a few simple spells. Within minutes, the supplies, laboriously brought down from the surface, are soot and rubble. ";
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40 = "Caitlin beams. _Five caches! That's one more than we had thought there were! Our work here is done!_ As her troops begin packing up, she hands you her very own longsword. It's icy cold to the touch.";
41 = "_We were given this for our own defense, but I feel you should have it now. It is a powerful weapon. Thank you again!_";
42 = "They each shake your hand in gratitude as they leave, ecstatically happy. Then you realize the risk they have taken raiding enemy territory. There are only ten of them left now. None of them expected to get back alive.";
43 = "With a final wave, they head east, to safety.";
44 = "";
45 = "There are the ruins of a mine here. A tunnel leads into the cave wall, surrounded by crumbling buildings. The place was probably abandoned when the Empire invaded.";
46 = "Suddenly, several humans emerge from camouflaged crevices in the cave wall. They have crude weapons and leather armor, and they surround you. You draw your weapon, but one of them steps forward. She is unarmed. She says, _Wait! We're Avernites!_";
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52 = "You lower your weapon. The woman who approached says, _We're in hiding, but we know you. We've heard of you. Come to camp with us. We have things to tell you._";
53 = "Curious, you follow them to their hidden camp. There are ten pale Avernites there. They're not refugees. They're scouts, poorly armed but skilled in cave lore. Upon arrival, the woman who greeted you straps on several long knives.";
54 = "She says, _I am Caitlin, of the Scimitar._ You've heard of the Scimitar. It's a group of guerrilla warriors, fanatically fighting the Empire. Once operating in secret, they now work for Avernum's army, doing dangerous missions requiring stealth and cruelty.";
55 = "_We've heard of you, visitors to the vahnatai, and we know that you travel. We are looking for several Empire supply caches in this area, hidden and trapped. And, we have been given rewards to give to those who help us destroy them._";
56 = "_If you find and destroy any caches, return and let us know._ You agree. _And join us in a meal, so we may hear of your adventures!_ You agree to this too.";
57 = "And, after a friendly meal and a long talk, you depart.";
58 = "";
59 = "The road is patrolled by a band of Avernum soldiers. They look like they've seen some heavy action recently. When you get close, they wave for you to approach. They don't draw their weapons, but they keep them close.";
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61 = "You step off the road and avoid them. They whisper to each other briefly. Then they shrug and wander off.";
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63 = "When you get close, you notice that their armor, bearing the sun insignia of Avernum, is heavily torn and bloodied. So much so, in fact, that it looks like it was stripped off slain soldiers.";
64 = "You suspect an ambush, but it's too late. The disguised Empire soldiers attack.";
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66 = "You sneak up on a small Empire encampment. There's a handful of soldiers there, keeping a close eye on Fort Dranlon. You could ambush them without much difficulty.";
67 = "";
68 = "You search the bodies. One of them has some interesting papers, describing their orders in some detail.";
69 = "";
70 = "You find a pack of forlorn cave cows, wandering around lost. They were probably owned by one of the farms around Cotra, and then they stumbled off after the city was destroyed. It won't be long before some passing soldiers catch and eat them.";
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72 = "The sliths bow to you, relieved to be alive. Their chief, heavily wounded but still walking, thanks you for your help. Then, as fast as they can, the sliths pack up their belongings in preparation to head west. Within the hour their village is abandoned.";
73 = "Unfortunately, these poor souls can't even offer you a reward of food. However, the word of your brave efforts to help them is sure to spread.";
74 = "";
75 = "The battle is won. You help revive the sliths who cling to life. The colony, grateful for their survival, prepares to move east.";
76 = "As they depart, one of them says to you, _Ssss. We have heard of your Empire. They kill all not humansss. We stay here no. Their mensss cause many dangerssss. We thank you, and now we go._";
77 = "They head east, just a few more in a long train of refugees.";
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79 = "As you leave, Caitlin remembers something. _Oh, yes. When we found a cache, we weren't able to get it open. I think you need a password or something. If you find any Empire troops in the Eastern Gallery, you might be able to learn it from them._";
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