// TOWN TEXT DATA
//    Town 58: Halls of Chaos


begintextlibrary;

20 = "";
21 = "You hear the voice say, _You may approach._ As you walk up to the box, it slowly opens. Inside, you see a knife.";
22 = "It's a small knife, only two inches long, far too short to use in combat. However, it's a beautiful instrument, perfectly made and painfully sharp. Tiny magical symbols, almost too faint to see, cover its entire surface.";
23 = "This is the Blessed Athame, a knife famed for its ability to break any magical seal. And it is within your grasp.";
24 = "";
25 = "There is a box on the floor in front of you, in the middle of a magic circle. You move towards it carefully, fearing a trap. A soft, disembodied voice says, _Please speak the password to inspect the stored asset._";
26 = "";
27 = "You've endured enough traps and ambushes. It's not worth the risk. You back away.";
28 = "";
29 = "You hear the voice say, _You may approach._ As you walk up to the pedestal, the box slowly opens. Inside, you see a yellow crystal, about the size of your hand.";
30 = "";
31 = "You hear the voice say, _You may approach._ As you walk up to the pedestal, the box slowly opens. Inside, you see a beautiful bow.";
32 = "";
33 = "You reach the top of the stairs and take your first good look around this complex. It's amazing. The halls are huge, rising above to arching, gothic ceilings. Everything looks shiny and new. Long, elegant passages lead off in all directions.";
34 = "You pause for a moment, confused. Who built it? Why is all of this here? The first question is answered soon enough. You see the crown symbol of the Empire on the wall nearby. The symbol of Avernum is next to it, scorched and melted with magical fire.";
35 = "The Avernites built this place, and the Empire stole it. But why is it here? They must have had a reason for making such an elaborate complex in such a remote location. Maybe your explorations will reveal the answer.";
36 = "";
37 = "When you pull the lever, the stone floor vibrates under your feet. You hear a low hum. The power running through the stone under your feet begins to flow in a new direction.";
38 = "";
39 = "You open the box. It is empty. The nearby obelisk says something about an abacus, but you don't have one. You close the box again.";
40 = "You open the box. It is empty. The nearby obelisk says something about an abacus. You put an abacus into the box and close it.";
41 = "You open the box. It is empty again.";
42 = "You pull the lever. It snaps back into position with a loud clank. You hear grinding and smell a wisp of smoke. Nothing else happens.";
43 = "You pull the lever. It snaps back into position with a loud clank. You hear grinding. The box next to it shakes slightly. Nothing else happens.";
44 = "";
45 = "You open the box. The abacus is still there.";
46 = "";
47 = "You open the box. It is empty. The nearby obelisk says something about an hourglass, but you don't have one. You close the box again.";
48 = "You open the box. It is empty. The nearby obelisk says something about an hourglass. You put an hourglass into the box and close it.";
49 = "You open the box. The hourglass is still there.";
50 = "";
51 = "You open the box. It is empty. The nearby obelisk says something about a fishing pole, but you don't have one. You close the box again.";
52 = "You open the box. It is empty. The nearby obelisk says something about a fishing pole. You put a fishing pole into the box and close it.";
53 = "You open the box. The fishing pole is still there.";
54 = "";
55 = "You pull the lever and hear the sound of clockwork machinery coming from the statues. Their eyes glow red briefly.";
56 = "Then the first statue's mouth moves. It says, simply, _Plor._";
57 = "You hear the sound of clockwork machinery coming from the statues. Their eyes glow red briefly.";
58 = "Then the second statue's mouth moves. It says, simply, _Fump._";
59 = "You hear the sound of clockwork machinery coming from the statues. Their eyes glow red briefly.";
60 = "Then the third statue's mouth moves. It says, simply, _Quib._";
61 = "";
62 = "You flip through this ledger, which documents the objects brought here for storage and study. Due to a combination of code and obscure terminology, you can't make much sense of it.";
63 = "On one page, you find something interesting: A drawing of the red crystal to the west and the blue crystal to the east. There is a note. _The conduits of crystal below the floor hold the gates closed and impenetrable._";
64 = "_As long as any power is sent to the gate, it is safe from penetration._";
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