// Text Library  - 21 - rewards

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200 = "You report your victory over the bandits to Kellia. In return, she gives you a pouch of coins and a steel shield, fresh from the forges of Fort Draco.";
201 = "You tell Commander Anford what you observed about the barriers. He is disappointed. _So much for an easy way out. We are still at the mercy of anyone who can make those barriers._ He pays you a pouch of coins as a reward.";
202 = "Commander Anford reverently takes the tattered banner. _At last, our honor is restored._ As a reward, you receive a fine iron shortsword from the Fort Draco armory.";
203 = "Boutell takes the black basalt and inspects it. _Excellent. High-quality. Good size. And fresh!_ As a reward, you receive a pouch of coins and a fine iron helm from the Fort Draco smithy.";
204 = "Crisper is an unofficial representative of the merchants of Fort Draco. You tell him the tale of the destruction of the ogres. In return, you receive the reward: a bunch of copper and silver coins and two potions.";
205 = "You deliver the message from Fort Draco to Captain Ko. He unseals it, reads it, and nods. _Yes. Thank you, traveler._ You are tipped a generous stack of coins.";
206 = "You tell Mayor Amtar about the slith outpost. He sighs. _Something will need to be done about this. Keep watching the job board._ As a reward, you receive a pouch of coins and a scroll. _Fair pay for a scout._";
207 = "You tell Mayor Amtar about your victory over the sliths. _You have lived up to your reputation. I will make sure the Castle hears of this. Also, you deserve a bounty._ A fine shield is brought to you.";
208 = "You tell Captain Ko that you wiped out the lizard infestation. _What? A young drake was there? You have done us a great kindness by removing it while it was small._ As a reward, you receive a pouch of coins and a pair of fine gloves. _Those gloves are made from the scales of Motrax!_";
209 = "Captain Arlen is very surprised to receive the message. He reads it. _Ahhh ... A bit out of date, but at least you could deliver it at all._ You receive a pouch of coins for your troubles.";
210 = "You start to tell Miles what you learned of the remote tower, but he stops you. _Ahhh ... Sorry. I have been informed that the tower is a secret Avernite installation, and we are to stay away._ He gives you a pair of potions for your trouble.";
211 = "You tell Father Caius that the dark altar has been destroyed. He nods gravely. _A bold stroke. That thing was an abomination. I will make sure people hear of your bold act._ You also receive a wand and a lovely shield.";
212 = "You tell Commander Lynn about your raid on the Spiral Pit. She is pleased. _Only a temporary measure, of course. The ghasts always return, but this will help._ She gives you a large pouch of coins.";
213 = "You tell Commander Lynn about your victory over the Spiral Pit. She is amazed. _This is a great feat. That place has tormented this land since the earliest days. Thank you, soldier._ She gives you a huge sack of gold coins.";
214 = "You tell Ruth about the sorceresses who were capturing local boats. _You've done a service for us. I'll have to make fewer boats, and I appreciate it. I should reward you. Here's something a soldier forgot here ..._ She gives you a thin copper ring.";
215 = "Commander Mairwen takes and reads the letter. _What? Silvar wants more boats? We can't give them what we don't have! They should be helping us. I'll send them a nasty letter back._ She tips you some coins for your help.";
216 = "You tell Commander Arlen about the hidden Empire outpost on the island to the west. _Ah. The mystery is solved. I will send a force there within the week. They will pay for their arrogance._ You are rewarded with a pouch of coins and a wand.";
217 = "You tell Commander Johnson what you learned from the nepharim's papers. _So the Empire hasn't been able to recruit our enemies. Very useful. That will help us allocate our troops. Well done._ You are rewarded with a set of quality potions.";
218 = "Rosemary takes the fangs, sniffs them, and nods. _That's the good stuff._ She gives you some coins and a potion in return. _If I need more, I'll put a note on the job board._";
219 = "Rosemary takes the fangs, sniffs them, and smiles. _These contain great magic, it turns out._ She gives you some coins and two potions in return. _If I need more, I'll put a note on the job board._";
220 = "You deliver the letter to Gilda. She reads it and shakes her head. _More begging for advancement. Useless. You, though, have potential. You should come to me if you feel worthy of a higher rank._";
221 = "You give a vahnatai cloak to Captain Dirk. He inspects the material. _Fascinating. We can make use of this._ He pays you a modest fee. _I will place a note on the job board if I need more._";
222 = "You give a fine razordisk to Captain Dirk. He inspects it approvingly. _I wonder how long it will take to reproduce these. Very nice. I will make note of your aid._ He gives you some money and a pair of crystals. _Those are vahnatai work, already analyzed._";
223 = "You wake Duckworth up and give your report about Kyass. He grabs a pen, writes down a few words, and drops the pen, all of it without entirely waking up. No reward is given. You have to hope that word of your aid reaches the Castle eventually.";
224 = "Lorraine takes the note and reads it. _Ahhh. Another attempt to find the Orb of Thralni has failed. Perhaps you can help me, adventurer. It is a powerful artifact, and recovering it would be very good for Avernum._ She tips you a few coins.";
225 = "You report to Oliver your destruction of the unfinished Empire fort. _Excellent. This will help us to regain the Scree Caves._ You are rewarded with a pouch of coins and two potions.";
226 = "You report to Oliver your destruction of the Black Cube. _Excellent. This will help us to take control of the central seas._ You are rewarded with a pouch of coins and a belt made of drakeskin.";
227 = "You tell Bartholomew that you destroyed his papers in the Halls of Chaos. He is very grateful, in his quiet way. He rummages around his home and digs up a wand and scroll to give you as a reward.";
228 = "You tell Abby that you saw her letter on the job board of Blosk. _Ah, and you came to help me. I appreciate the effort. Perhaps we can work together. Knowledge of the Empire passes would be very valuable._";
229 = "You report to King Micah and tell him about the proclamation you saw in Dharmon. _Ah. I had hopes that would attract adventurers not already known to us. Oh well, you are still very welcome here. Avernum can use your help._";
230 = "You tell Captain Ebbeth that you chopped up the shambling monsters. He makes a note on a scroll. _Another job done. Now for your bounty._ He gives you a wand and some money. _That item is fine Dharmonite magiccraft. You are lucky to have it._";
231 = "You dump a pile of magical supplies in front of Starcap. He inspects the items. _These will do, I suppose._ He rewards you with three lizardskin scroll tubes.";
232 = "You tell Mayor Genevieve the tale of your victory over the rakshasi. _I knew, when you arrived, you would do good things for us. Our south flank is much more secure now, thanks to you._ She gives you a bow as a reward.";
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