// TOWN TEXT DATA
//    Town 12: Angierach


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20 = "You bump, nose first, into an invisible barrier. Suspecting a trap, you turn back, and sure enough, another barrier has appeared behind you. Having little choice, you wait and see what's about to happen. You don't have to wait long.";
21 = "Creatures inside the fort are moving towards your prison. There are three humans, so withered and ancient that you can't be sure what sex they are. Behind them are rakshasi and efreeti.";
22 = "Nine creatures, led by a tenth: a lich.";
23 = "It watches you with its glowing red eyes, and, after a pause, speaks, in a voice heavy with the countless centuries it has existed. _I am Midori. I rule this fortress. You are our prisoners, and we will do with you what we will._";
24 = "_I decree that you be thrown into the battle pit. If you are strong enough to survive, you will have your knowledge ripped from your screaming minds until you beg for death._";
25 = "_Now. Let your doom begin._ The floor falls out from under you ...";
26 = "";
27 = "_Yes, though I doubt that it will help you._ The shade points at the northwest corner of the cell and mutters a spell. He flickers, but it doesn't work. It tries again, harder. There is a rumbling noise.";
28 = "The ground shakes slightly. Bits of dust and chips of stone fall off of the wall. A crack appears, perhaps wide enough for you to slide through.";
29 = "";
30 = "As the shade Quinby dies, so dies your chance of ever escaping from Angierach. You slowly starve to death.";
31 = "";
32 = "A member of the Ten, the evil masters of Angierach, falls before your assault.";
33 = "";
34 = "You have slain Midori, ancient being of evil and ruler of Angierach fortress. Without her guidance and strength, this fortress will be much less useful to the Empire.";
35 = "You open the box at the center of the chamber. Inside, you find a large, beautiful, blue crystal. You feel energy coming from it, strange energy, mental energy. The crystal is radiating fear and pain.";
36 = "It is large and bulky, but you could take it with you with little trouble. It's surprisingly light.";
37 = "";
38 = "You take the crystal and pack it away. When you are holding it, you hear a voice in your mind. _Thank you, rescuers. Thank you for taking me from this place._";
39 = "_I am Vyvnas-Bok. I have withstood the assaults of Midori and her minions, but I am hurt. Return me to my home. Return me to the Shrine of Crystals. Now, I must recuperate._";
40 = "Then the Crystal Soul is silent.";
41 = "";
42 = "There is a large, steel box in the center of this huge hall. The box is surrounded by magical barriers of a strange and unfamiliar variety. They look strangely like the magical barriers the vahnatai used to partition Avernum.";
43 = "";
44 = "The magic used to create them may have been stolen from the vahnatai. Unfortunately, you have no idea how them might be pierced. Perhaps a mage in Avernum will have some ideas.";
45 = "";
46 = "The magic used to create them may have been stolen from the vahnatai. Enla told you that quickfire might be able to bring down unfamiliar barriers, but you have no idea how to make quickfire. The box is still out of your reach.";
47 = "";
48 = "The magic used to create them may have been stolen from the vahnatai. Enla told you that quickfire might be able to bring down unfamiliar barriers. You could fling your phoenix egg now. It would be dangerous, but it might also help you to reach the box.";
49 = "";
50 = "You raise the hot, red stone above your head and fling it at the south wall. The results are immediate and horrifying. Magical fire flies out in all directions, searing everything it touches!";
51 = "";
52 = "You start to leave, but then you hesitate. This may be your only chance to recover the Crystal Soul. If you leave now, you may never get a second chance. Perhaps you should go back and look in the box.";
53 = "There is an iron key in the box. It's cold, heavy, and ugly. It has a fanged skull at one end.";
54 = "";
55 = "You exit this side room into the fortress of Angierach. This is the most secret and ominous of the Empire outposts in Avernum. It is a massive edifice of black stone spires, hanging over an enormous cavern.";
56 = "This is not a place for human, living soldiers. It is too remote, too quiet, too cold. The stillness of the fortress makes it seem more like a place for the dead. Who knows. Maybe it is.";
57 = "All you know about this place is that one of the Crystal Souls was brought here for study. You shudder. Any living thing brought here deserves to be pitied.";
58 = "";
59 = "The quickfire flows north and touches the strange magical barrier. There is a loud noise, almost like a pop, In moments, the barrier unravels. On one hand, you can now reach the box. On the other hand, the quickfire can now reach you more quickly.";
60 = "";
61 = "With a final blow, the delicate bubble of magic that holds the lich together pops. In moments, Midori collapses in a cloud of dust and bone shards. Her angry spirit has gone forever to ... wherever it went.";
62 = "The mistress of Angierach has fallen. This fortress will no longer put its dark magic at the service of the Empire.";
63 = "";
64 = "You enter the hall of Midori the Lich. This is an ancient creature, an equal mix of bones, barely tamed magic, and hate. Liches are invariably mad, which might explain why she has put herself in the service of the Empire.";
65 = "She rises and points at you. _Life! Cursed life! You should have stayed in your little box. Now you burn and freeze and die!_";
66 = "";
67 = "Midori waves a bony arm. _Come, loyal stones. Purge my hall!_ You hear rock grinding on rock, coming from nearby.";
68 = "";
69 = "Midori cackles. _A worthy foe. I have saved up my power. My rage. Now it comes out! Hah!_";
70 = "";
71 = "A shimmering shield surrounds the lich. It's a flowing field of energy, constantly shifting and warping. Right now, it protrudes spikes of raw force, ready to shred anyone who gets too close. Soon, it will be something else.";
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