// OUTDOOR SECTION TEXT DATA
//    Section: X = 4, Y = 0

begintextlibrary;

10 = "Nestled in this ring of stone are the ruins of what was once a small human settlement. There were once small farms nearby, with crops of tasty mushrooms and pens filled with succulent lizards.";
11 = "It's all been destroyed. The walls and roofs have been smashed in by large, thrown boulders. Human skulls are mounted on poles. You have to struggle to keep your anger in check. This peaceful Avernite settlement was clearly savaged by the giants.";
12 = "Worse still, you have heard of this place. It was a monastery, filled with monks. Calm, peaceful people, dedicated to the healing arts. This devastation is an outrage. ";
13 = "Smelling smoke, you look around. Just outside the ruined monastery, you see several crude stone huts. Large, hulking shapes mill about cooking pots in front of them.";
14 = "";
15 = "";
16 = "The huts are home to a small clan of giants. When you approach, they see you immediately. They think you are as easy a target as the monks of the monastery. They carelessly rush to attack.";
17 = "";
18 = "You find a heavy iron door, built rather incongruously into the cave wall. The metal is still shiny and hasn't even begun to rust. It must be recent construction, but you can see no sign of the builders.";
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22 = "Inside the now abandoned huts, you find a wide variety of gruesome trophies, including the broken weapons of the giants' victims.";
23 = "Mounted on one wall, among lizard skins and fragments of breastplates, you find a polished steel shield. It's a beautiful piece of work, though too small to be used by a giant. It must have been brought down from the surface.";
24 = "";
25 = "The door swings open smoothly, and you pass into the cave beyond.";
26 = "Inside, you find supplies. There are dozens of bags and boxes of useful goods. Food, arrows, darts, melee weapons, and armor. Even alchemical materials, all neatly stacked and bagged, all bearing the symbol of the Empire.";
27 = "You've won entry into an Empire supply cache, no doubt set up to help stage an offensive on eastern Avernum.";
28 = "The Empire placed defenses to keep the stuff from being stolen. Now that you're past them, you can do what you want.";
29 = "You set to work. Much of the stuff burns. That which doesn't is easily melted with a few simple spells. Within minutes, the supplies, laboriously brought down from the surface, are soot and rubble. ";
30 = "";
31 = "These giants are busy hauling supplies to and from the dock at the west end of this road. They are bent over double under immense sacks. They either haven't noticed you or are ignoring your presence.";
32 = "";
33 = "You look inside the sacks, wondering what sort of treasure the creatures were hauling. Unfortunately, it was just blocks of stone from some quarry to the west, no doubt to expand the castle. There's nothing of value to you.";
34 = "";
35 = "A band of giants on patrol stumbles into you. However, they seem neither angry nor scared. They're mainly amused, with a bit of contempt thrown in. They think you're cute.";
36 = "One of them says, _Oh, look! Little people! In our lands. How funny. Will you play for us, little people? Will you be like little toys? Or will you beg?_";
37 = "_Yes, that's it! Beg! Say that you are puny humans and giants are mighty, and we will let you live. Go ahead! Say it!_ The giants laugh, waiting to see what you do.";
38 = "";
39 = "Their leader nods. _Good, little two-leg. That's right. That's the way things are._ Then, chortling, they wander off.";
40 = "";
41 = "You meet the same group of arrogant giants. The one who mocked you before says, _Hello again, little two-leg. Don't worry. I won't make you beg again. You can go off on your little merry way._ They laugh and start to walk away.";
42 = "";
43 = "You draw your weapon. For a moment, the thought crosses the giants' dim brains that they may have made a mistake. Then they pull out their clubs and howl a challenge. Giants never back down from a fight.";
44 = "";
45 = "You meet a group of large scavenger lizards. They have grown fat and happy living on the trash and scraps of the giants. They sniff at you, decide that no food is forthcoming, and scurry away.";
46 = "";
47 = "The savage battle has ended. You are victorious. Perhaps, if you wander around the settlement, you will find something of value.";
48 = "";
49 = "In the distance, you see a small group of giant shepherds, escorting a flock of tasty meat-lizards. They're a noisy bunch. You see them well before they see you.";
50 = "";
51 = "The giants and their food have both been destroyed. One of the older lizards has a thick, shiny skin. You skin it.";
52 = "";
53 = "There. The giants of these caves have learned a valuable lesson: Don't mock Avernum.";
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