// OUTDOOR SECTION TEXT DATA
//    Section: X = 5, Y = 2

begintextlibrary;

10 = "You search the poor village. There isn't much to find. You find some crude weapons and a few coins.";
11 = "";
12 = "You pass through the ruined gate of what was once a fairly impressive fort. On the walls, you see slowly crumbling frescoes of nephilim warriors (or nepharim, you can't tell).";
13 = "Farther inside the cave, you can see a small village. It looks like a nephilim settlement, but you can't tell from here.";
14 = "";
15 = "";
16 = "In the far end of the ruin, you find a feeble clan of nephilim and nepharim, scraping out a meager existence in the rubble of their once mighty home.";
17 = "When you are seen, your presence makes them highly agitated. Fortunately, they're afraid of you. Their numbers are few and their weapons are poor.";
18 = "They don't seem hostile. They seem more interested in living out their lives in as much peace as they can.";
19 = "";
20 = "";
21 = "";
22 = "You find a supply cache. In addition to some dried mushrooms, of a sort inedible to humans, you find a thick pile of vahnatai razordisks, strung on a long rope.";
23 = "";
24 = "You loot the supplies. Unbeknownst to you, the vahnatai who placed the stuff here were watching you.";
25 = "You aren't sure whether these warriors are from a faction which is friendly or hostile to humans. It doesn't matter. They regard you as thieves, and they deal with you accordingly.";
26 = "";
27 = "";
28 = "At the end of the peninsula, concealed among a huge jumble of slime-covered rocks, you find a tunnel leading into the ground. Its walls and floor are covered with a slippery, slightly acidic goo. It's not a problem, though.";
29 = "";
30 = "You approach and speak with the poor, miserable creatures. They have heard of your liberation of the nephilim slaves. The humanoids regard you with a near-religious awe.";
31 = "They have little to offer you, either in supplies or information. Their shaman does mention that there are useful potion ingredients growing at the end of the peninsula in the lake to the east.";
32 = "";
33 = "You reach the end of the peninsula. There is a bunch of slimy mold growing out here, but nothing else. You fail to identify the mold, but there sure is a lot of it.";
34 = "";
35 = "You reach the end of the peninsula. There is a bunch of slimy mold growing out here, which your cave lore knowledge identifies as alchemical herbs. They are valuable potion ingredients.";
36 = "";
37 = "You return to the peninsula. The herbs haven't grown back yet.";
38 = "";
39 = "There is a small, natural spring here. The water glows slightly. This isn't that unusual. Avernum has a high concentration of magic, which affects things in unusual ways.";
40 = "";
41 = "When you drink the water, a strange feeling overwhelms your brains. Your thoughts suddenly become incredibly clear. The myriad distractions that keep you from thinking clearly fade away, making your minds powerful and energized.";
42 = "";
43 = "You drink from the pool again. Your mind experiences a jolt of pure energy and clarity. It overwhelms you. You stagger back and pass out ...";
44 = "... You wake up a few minutes later, feeling drained but functional. It's a fortunate thing that nothing hostile stumbled upon you during your period of helplessness.";
45 = "";
46 = "It was a long, tiring fight, but, finally, you managed to butcher a whole village of poorly armed nepharim. Victory is yours.";
47 = "";
48 = "A band of slithzerikai patrols this unpopulated area of the Eastern Gallery. They hail you when you approach. At first, you think that they are friendly, like most of the sliths in Avernum these days.";
49 = "Alas, it's a ruse. As soon as they get close to you, they brandish their two-tined spears and charge.";
50 = "";
51 = "";
52 = "";
53 = "";
54 = "";
55 = "";
56 = "";
57 = "";
58 = "";
59 = "";
60 = "";
61 = "";
62 = "";
63 = "";
64 = "";
65 = "";
66 = "";
67 = "";
68 = "";
69 = "";
70 = "";
71 = "";
72 = "";
73 = "";
74 = "";
75 = "";
76 = "";
77 = "";
78 = "";
79 = "";
80 = "";
81 = "";
82 = "";
83 = "";
84 = "";
85 = "";
86 = "";
87 = "";
88 = "";
89 = "";
90 = "";
91 = "";
92 = "";
93 = "";
94 = "";
95 = "";
96 = "";
97 = "";
98 = "";
99 = "";
