// TOWN SPECIAL ENCOUNTERS
//    Town 76: Isolated Home

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(1520,"Tori");
	set_personality_name(1521,"Ethridge");
	set_personality_name(1522,"Cat");
	set_personality_name(1523,"Cat");
	set_personality_name(1524,"Cat");
	set_personality_name(1525,"Tabby");

	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7602 + get_ran(1,0,3),"Meow.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7602 + get_ran(1,0,3),"Meow!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7602 + get_ran(1,0,3),"Meow?");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7605,"Me. Ow.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7600,"Welcome.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7600,"This is a sanctuary.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7600,"Don't touch the runes.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7601,"Don't burn!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7601,"Curse it all.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7601,"Out of my way, cat.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(7601,"Where's my good spoon?");
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

