// TOWN SPECIAL ENCOUNTERS
//    Town 85: Ruined Villa

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;

body;

//1 234

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);
	
	set_level(8513,12);
	set_aggression(8513,50);
	
	set_name(30001,"Icy Glop");
	set_level(30001,9);
	set_aggression(30001,50);
	
	
	set_name(30002,"Chitrach Hatchling");
	set_level(30002,9);
	set_aggression(30002,70);

	set_name(8500,"Withered Vahnavoi");
	set_level(8500,10);
	set_name(8501,"Withered Vahnavoi");
	set_level(8501,10);

	set_aggression(30004,50);

	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

