// TOWN SPECIAL ENCOUNTERS
//    Town 115: Fiery Pit

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;

body;

beginstate INIT_STATE;
//1 2 
	last_abil = get_current_tick();

	set_level(30001,6);
	set_level(30002,6);
	set_level(30003,6);
	set_level(30004,6);
	set_level(30005,8);
	
	set_aggression(30001,75);
	set_aggression(30002,75);
	set_aggression(30003,75);
	set_aggression(30004,75);
	set_aggression(30005,50);

	set_aggression(11524,50);
	
//	set_name(,);
//	add_range_to_group(,,groupn);


	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

