// TOWN TEXT DATA
//    Town 70: Fort Ganrick


begintextlibrary;

20 = "You tell Gridley about the brigands and the empty boxes. He is furious. _We soldiers are dying to protect those fools! They deserve what you did to them! The Empire would do worse. Curse them!_";
21 = "Gridley starts to leave. You gently remind him of the reward you were promised. _Oh. Yes. Sure._ He hands you a small bag of coins and, grudgingly, a silver charm. _There you go. We can't spare weapons, but you can make better use of that trinket than we can. Thanks again for your help._";
22 = "";
23 = "At last, you step out of Fort Ganrick. You are stuck doing brute labor no longer. At last, your adventures can begin.";
24 = "(To leave the fort and explore the vast world of Avernum, step on the colored floor to the south.)";
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28 = "There is a large journal sitting on this pedestal. The cover announces it to be the memoirs of _Vidican - Officer of the Avernum Army._";
29 = "Though this is someone's private journal, its public placement seems to be inviting you to peruse it.";
30 = "";
31 = "The journal describes the career of Captain Vidican in the Avernum army, a career that began about eight years ago. It's a long and tedious work, painstakingly scratched out on Avernum's crude papyrus.";
32 = "However, two recent, passionate entries, written after the beginning of the Empire War, catch your eyes. The first entry:";
33 = "_I am surrounded by fools. No. Not fools. Smart people, driven to foolishness by their fear. Yes, we fight the Empire, in all its might, but this is a war that can be won!_";
34 = "_Think of it. They have soldiers in the hundreds of thousands, but they can only send them down here a handful at a time. The mighty Empire, forced to fight us on a one to one basis!_";
35 = "_What is more, we are familiar with the caverns, and they are not. We are on the defensive, with all of the advantages that come with that position._";
36 = "_And, best of all, we have the strength that comes from knowing that one is on the side of right. Yes, this will be a long, cruel war, but we should not give it up. Whatever comes._";
37 = "_Of course, if the Empire did ever develop a way to transport massive numbers of soldiers into Avernum, well, that would be a different, shorter story. Even if we did have an escape route to the surface, we would have to seal it. Ironic._";
38 = "";
39 = "A second entry, some weeks later:";
40 = "_Victory! Our first victory against the enemy! Oh, had I but been there to see it, as opposed to in this remote and unimportant outpost._";
41 = "_We defeated them, not with strength or training, but with guile! A dozen of our soldiers led two full hundred of them down a side gallery west of Fort Remote. Then our mages sealed the tunnel at both ends._";
42 = "_A large Empire force, dead in a moment, without a single loss. True, this is but a single victory in a long chain of setbacks. Still, we have proven one thing._";
43 = "_They are human. And, like all humans, they can die. And if it takes a little help to achieve that end, well, it's not like we have anything better to do._";
44 = "";
45 = "You start to open the door, but the cracks in the ceiling make you nervous. You decide that it would be better to get and wear a helmet before you proceed.";
46 = "";
47 = "The lizard-skin helm is crude and dirty, but it will keep falling stones from cracking your precious skullbones. You look with regret at the door to the south. Time to start digging.";
48 = "";
49 = "";
50 = "Goblins are a perpetual pest in the underworld. Simple-minded. Violent. Enthusiastic breeders. It's far from the first time you have had to fight them.";
51 = "However, they are very disorganized. It looks like they have been working on digging this little tunnel for weeks. Goblins never engage in such a sustained project unless someone much more powerful forces them.";
52 = "You suddenly have a very bad feeling. You need to walk out to the main fort and let them know what is happening.";
53 = "(Now that battle is over, press the End Combat button to go back to traveling as a group.)";
54 = "";
55 = "Unsurprisingly, the dead goblins were not the only threat. The sounds of battle echo from the north. Happily, Maxine managed to get the gate open, so you can reach the carnage that much more quickly. Something terrible is happening.";
56 = "As you approach the gate, a wall to the east collapses. A goblin head timidly pokes out of the wreckage, looking for victims. When he sees you, he ducks back and calls gleefully to his fellows.";
57 = "";
58 = "This storeroom is a large, natural cave you discovered while digging passages in the rock behind the fort. Finding it was a huge relief. It saved you a lot of work.";
59 = "The passage down to the rest of the fort is to the north.";
60 = "(This is a good time, if you haven't already, to save your game.)";
61 = "";
62 = "An eerie quiet falls over the fort. All of the nephil and goblin attackers have fallen. The soldiers look at each other, clearly shaken. After months of fearing an attack by the Empire, a humanoid raid was the last thing they were expecting.";
63 = "You realize that Captain Vidican will want a rapid report about the state of things in the caves above. Perhaps she will even find a job for you more fulfilling than manning a shovel.";
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