// OUTDOOR SECTION TEXT DATA
//    Section: X = 7, Y = 2

begintextlibrary;

10 = "In the back of the cave, you find a small cache full of food and gremlin wine. It looks tempting.";
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16 = "The cave ahead of you is filled with the most amazing mushrooms you've ever seen. They're all a pure, creamy white, most waist high, many higher, some even taller than you.";
17 = "When you step inside, the mushroom patch swarms with activity! Gremlins rush up to you, filled with glee at having visitors. They ask you, in high-pitched voices, to come frolic with them.";
18 = "The reputation of the gremlin people precedes them. They can be kind, but they're also very mercurial and potentially dangerous. Their invitation makes you nervous. The gremlins don't seem to notice this.";
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22 = "You back away nervously, claiming a prior engagement. They laugh and wave as you turn tail and flee. As soon as you step out of the cave, it grows eerily silent behind you.";
23 = "Though the gremlins are quiet, you see that they have left some monsters behind to guard the back of the grove.";
24 = "You are almost past the crypt. That Dahris-Bok shade thing seemed very insistent on your not passing without paying it your respects, whatever that meant.";
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28 = "The gremlins pull you into the grove and start dancing with you, spinning you around slowly at first, then faster, and faster still. ";
29 = "As you dance, you feel lighter on your feet. You later find this was not because you were gaining energy, but because the eternally ravenous gremlins were stealing your food.";
30 = "Eventually, you stumble out of the glade. The cave grows silent behind you. You search your belongings, only to find much of your food is gone. However, to make up for it, the gremlins did leave you a bottle of some sweet-smelling fluid.";
31 = "You smell the stuff. It's gremlin wine. The wine of the faerie folk can be an unpredictable and powerful brew. Very rare and valuable.";
32 = "Though the gremlins are gone, you see that they have left some monsters behind to guard the back of the grove.";
33 = "";
34 = "The shade of Dahris-Bok reappears. Its expression seems exactly the same, but who knows how to read the faces of these creatures. It speaks.";
35 = "_You neglect me! You dare neglect the Crystal Souls? We who gave our lives in your service? You will pay for your disloyalty!_ It waves its hands. You smell rot from your packs. You look inside. Much of your food is gone!";
36 = "_That is not all, fools. I pronounce my dread curse on you! All you try, you will fail at. Every footstep will be heavy. Every breath will be hard. Come back to my tomb and pay respects, and I will lift the curse. Until then, you will regret this slight!_";
37 = "Having delivered its dire message, the shade disappears. You feel very strange.";
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40 = "As you pilot your increasingly unstable craft into this cavern, an apparition appears in front of you. It is a vahnatai, wearing a flowing cloak and a golden crown. It floats along with you, matching your speed, and speaks.";
41 = "For a while, you can't understand its words. It realizes this, mumbles a brief spell, and restarts. _I am Dahris-Bok, once and still a great lord. My honors are long, long overdue._";
42 = "_I will not be neglected! Come to my tomb and pay me my respects, or you will not leave without my curse._";
43 = "Having delivered its message, the shade disappears.";
44 = "Beyond where it was, you can see a dark tunnel into a nearby hill. The vahnatai seem like creatures with a great mastery of magic. Their curse is likely an unpleasant thing indeed.";
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46 = "You search the area for the monsters' lair, hoping to find some treasure. Unfortunately, your luck is not with you. You don't find anything.";
47 = "";
48 = "You search the area for the monsters' lair, hoping to find some treasure. Fortunately, your luck is with you. You find some old coins. Also, one of the bones is actually some sort of wand.";
49 = "";
50 = "These ancient ruins, crumbled by centuries of neglect, are haunted. You find a lone shade of a vahnatai, standing by the back wall. It watches you mournfully, waiting to see what you do.";
51 = "";
52 = "The melancholy creature unhappily defends itself.";
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54 = "The creature mutters a spell, and then begins to speak. You can understand its speech now. _Greetings, humans. I have been charged to return from my rest, by those farther down this river, to lend you assistance._";
55 = "_In life, I was a healer. I can adopt that role again, as I did in life, if it is necessary._";
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57 = "The shade casts a healing blessing on you. _Safe travels, strange creature. You are awaited. I will tell those who have bound me what has happened. Then I am free._";
58 = "It fades away.";
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