// TOWN SPECIAL ENCOUNTERS
//    Town 14: Ornotha Ziggurat

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

// 123456

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_name(1400,"Dervish Tolan");
	set_boss_level(1400,1);
	set_new_abil(1400,16);
	
	set_name(30002,"Giant Blacksmith");
	set_attack_bonus(30002,15);
	
	set_name(30004,"Elite Scout");
	set_level(30004,28);
	set_attack_bonus(30004,15);
	set_new_abil(30004,15);

	set_name(1459,"Whirling Dervish");
	set_boss_level(1459,2);
	set_attack_bonus(1459,20);
	set_new_abil(1459,20);
	
	set_name(30006,"Temple Triad");
	change_max_health(30006,100);
	set_boss_level(30006,1);
	set_attack_bonus(30006,10);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if ((set_ter == 0) && (gf(14,11) > 0)) {
		set_ter = 1;
		set_terrain(0,31,29,204);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

