// TOWN SPECIAL ENCOUNTERS
//    Town 81: Island Hut

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(1620,"Bentis-Ka");
	set_personality_name(1621,"Lizard");

	if (gf(20,0) > 0) {
		erase_char(8100);
		erase_char(8101);
		}
		
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(8100,"You come.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(8100,"The time is here.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(8100,"The persons all need you.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(8100,"Take the food.");

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

