// TOWN SPECIAL ENCOUNTERS
//    Town 66: Lair of Sulfras

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

//1

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(1320,"Sulfras");

	set_aggression(30001,30);
	set_attack_bonus(30001,20);
	set_aggression(30002,30);
	set_attack_bonus(30002,20);

	set_name(30003,"Bound Spirit");
	set_level(30003,28);
	set_boss_level(30003,1);
	set_attack_bonus(30003,20);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if ((set_ter == 0) && (gf(65,12) > 0)) {
		set_ter = 1;
		set_terrain(0,39,15,0);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

