// TOWN SPECIAL ENCOUNTERS
//    Town 103: Giant Village

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

//1234

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_aggression(30001,60);
	set_aggression(30002,60);
	set_aggression(30003,60);

	set_aggression(10327,60);
	set_aggression(10328,60);
	
	set_name(10330,"Giant Blacksmith");
	set_coloradj(10330,1);
	set_boss_level(10330,1);
	
	set_name(10305,"Overseer Gnarva");
	set_boss_level(10305,1);

	set_name(10306,"Chef Duglo");
	set_aggression(10306,50);

	set_name(10307,"Diviner Xarga");
	set_boss_level(10307,1);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if ((set_ter == 0) && (gf(103,22) > 0)) {
		set_ter = 1;
		set_terrain(0,22,22,204);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

