// TOWN SPECIAL ENCOUNTERS
//    Town 61: Fort Remote

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(1221,"Commander Lori");
	set_personality_name(1222,"Fraitus");
	set_personality_name(1223,"Deltarian");
	set_personality_name(1224,"Mother Madge");
	set_personality_name(1225,"Angarahad");
	set_personality_name(1226,"Mawrrr");

	set_crime_tolerance(max_crime);

	if (gf(61,21) > 0)
		set_terrain(0, 33, 53, 0);
	
		if (revive_party()) {
			print_str_color("Entering a friendly town heals your wounds",2);
			print_str_color("  and restores your spell energy.",2);
			}
	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6101,"The Empire holds the west.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6101,"We will keep them back.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6101,"We must be creative.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6101,"We all need new ideas.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6102,"Cough.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6102,"Must prepare.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6102,"This is a boring place.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6102,"Nothing to do but study.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6103,"Rub. Rub.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6103,"Shick.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6103,"Shiiiiick.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6117,"Hummmm.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6117,"Need quiet.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6117,"So tired.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6117,"Must be ready.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6105,"Welcome.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6105,"Have a seat.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6105,"Have a fish.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6105,"A rare quiet time.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6106,"Hmrrr.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6106,"Tasty meat.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6106,"Time for cooking.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(6106,"Greeting, warrior.");


break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

