// TOWN TEXT DATA
//    Town 47: Giant Fort


begintextlibrary;

20 = "There is a thin, pale human man with close-cropped hair chained to the wall. He looks up at you desperately, trembling with hunger.";
21 = "_Please! Break the chains! I can run for the exit! I won't slow you down! Please help me!_";
22 = "";
23 = "The box contains a large object, wrapped in a sheet of torn and dusty velvet. You look inside the cloth. It's a statue of a giant, about nine inches tall, made of some sort of metal. It's like steel, but translucent. A soft glow comes from within.";
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26 = "There is a yellow crystal, about the length of your hand, sitting on the altar. It glows with a flickering inner light. Clearly vahnatai craftsmanship. The giants must have stumbled upon it in one of the tunnels.";
27 = "The crystal is smooth and warm to the touch. When you're in contact with it, you hear gentle voices. No wonder the giants (never an insightful bunch under the best of circumstances) worship it.";
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29 = "You perform the Ritual of Sanctification. A green mist appears over the evil altar. It wobbles about, lets out a quiet squeal, and fades. You have purged the stone of evil energies. The altar cracks and falls apart.";
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32 = "There is a large broadsword hanging on the wall. Even the rust and grime cannot hide the shine of the surface-forged metal.";
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38 = "You squat at the entrance to a long cave with a very low ceiling. On the other side of the fence, you see wall to wall gremlins. They are all female and all seemingly unconcerned about their state. A few look at you apathetically.";
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44 = "The gremlins eye you with contempt. A few of them mutter, in adorable, high-pitched voices, that they should probably kill you. Gremlins are unpleasant creatures. Then one of them says, _Wait! They can tell the men to rescue us!_";
45 = "This suggestion is met with great enthusiasm (and not a little amusement). One of them says to you, _We're all the women in a gremlin tribe to the south! We all went for a walk, and those nasty giants captured us._";
46 = "_We'd have escaped by now, but we're waiting for those worthless mates of ours to get off their scrawny hindquarters and show us they care!_ Several of the gremlins make ominous and irritated grunting noises.";
47 = "_If you see them, tell them that they'd better come rescue us, or else!_ And with that, they turn from you and prepare to be rescued. Some of them are getting gifts together. Some are crafting stone clubs. Odd creatures.";
48 = "At any rate, you decide to slip away before harm comes to you.";
49 = "";
50 = "The gremlins are still gleefully (and with lots of manic laughter) preparing to be rescued. You try to avoid thinking about gremlin matters, out of fear for your sanity, but you still can't help but wonder where their rolling pins and frying pans came from.";
51 = "One of them runs up to ask, _Have you told the gremlin men to come rescue us?_ You say that you haven't. She says, matter-of-factly, _Well do it, or we'll kill you!_";
52 = "One of them runs up to ask, _Have you told the gremlin men to come rescue us?_ You say that you have. She does a little happy dance and says, plainly, _That is good. That makes me happy, so we won't kill you._";
53 = "";
54 = "There's a recently deceased human chained to the wall. He still wears the shirt of an Empire courier. Clearly, the giants here are no friends to the Empire. It's not surprising, considering how hard the Empire has worked to kill every giant it can.";
55 = "";
56 = "There is a dead goblin chained to the wall. The odor is foul. You leave it alone.";
57 = "";
58 = "You finally manage to slay the enormous demon Harthag. How the giants managed to strike a deal with such an alien and cunning creature, you cannot begin to guess. Fortunately, you've managed to end this dangerous alliance.";
59 = "";
60 = "The biggest surprise you've found in this castle (other than that the crude giant architecture has remained standing) is this hulking infernal. He stood by his altar, waiting for rich tribute from the giants.";
61 = "What service the demon provided to the giants, you can't be sure. He immediately mistakes you for another gift. _Mmmmm. A delicious morsel for Harthag, bearing treasure on its puny back._";
62 = "_Come, little meal. Do not struggle too much. It will ruin your meat._ The demon lunges forward.";
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