// TOWN TEXT DATA
//    Town 30: Shrine of Crystals


begintextlibrary;

20 = "You look out into the domed interior of the Shrine of Crystals, the most sacred place of the nearby vahnatai clan.";
21 = "It is a very odd building. The walls have a strange, waxy appearance, as if they were pliable. They bend and warp enough to make you think that they weren't so much built as grown.";
22 = "Around the outside of the central dome are seven alcoves, which look like they expanded out of the stone like huge bubbles. From most of the alcoves, you see the glint of a large crystal.";
23 = "The dome itself is dominated by a large lake, with an island in its center. The place also contains statues and braziers full of glowing stones, placed seemingly at random. It's very chaotic, very disorienting, and very solemn.";
24 = "The chamber is filled with the constant sound of whispering. There seem to be a multitude of conversations going on all around you. The Crystal Souls wait for you to enter their alcoves and speak with them.";
25 = "";
26 = "There is little here to reward a looter, nothing to please the hardened barbarian. All you see before you is a table, littered with rough, ancient bronze tools and fragments of blue crystal. In terms of money, this island is worthless.";
27 = "But you can sense power. You know that, to the vahnatai, this is the most valuable place in the world. You feel the energies being aimed here by the seven Crystal Souls, now reunited, and you know what this place is.";
28 = "This is where the Crystal Souls are _born._ This is where the vahnatai shapers help their most valued ancestors adopt physical form to continue to live with them. This is where their people's greatest treasure is made.";
29 = "There is little you can do here, but one thing is clear. Letting you step onto this island is one of the greatest honors the vahnatai could bestow upon you.";
30 = "";
31 = "";
32 = "You notice something glinting on the ground behind these stalagmites. You bend down, look, and find a simple silver ring.";
33 = "";
34 = "You find a beautiful, intricately carved stone circle. In the middle of it rests a large, quartz crystal.. However, this crystal is clearly dead. No lights glimmer inside it.";
35 = "You feel a powerful compulsion. You strongly feel that you should put a Crystal Soul in the circle, replacing the crystal.";
36 = "";
37 = "";
38 = "You find a beautiful, intricately carved stone circle. In the middle of it rests a large, quartz crystal. However, this crystal is clearly dead. No lights glimmer inside it.";
39 = "You look closer. The crystal is only resting on the top of the pedestal. It isn't fixed there. This must be the former resting-place of one of the stolen Souls.";
40 = "Unfortunately, you don't have the Crystal Soul which belongs here.";
41 = "";
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43 = "";
44 = "You move the dead crystal already there and place Vyvnas-Bok back onto his pedestal. It begins to glow, bathing the alcove in a clear blue light. _Home, at last!_ you hear in your mind.";
45 = "The voice in your mind continues, soft, but filled with passion and energy. _At last! They tried to take our knowledge, and failed! They tried to defeat me, but we vahnatai are strong!_";
46 = "_Avernite, thank you for saving me from human cruelty. The Empire defiles these caves with its presence, but you risked your lives to atone for your race's crimes._";
47 = "The glow dies down, and a sense of calm fills the chamber. _Again, I thank you. And now much needs to be done._";
48 = "";
49 = "";
50 = "You replace Jekknol on its pedestal and wait for it to awaken. For a long while, nothing happens. Then you hear in your mind _Here? Where am I? What is this place?_";
51 = "_Home? ... Who says that? ... You say I'm home? ... No, home is gone. Crushed and scattered. That is what ... no, this is another trick, my people are gone ... this is a trick. Another trick. I will not listen anymore._";
52 = "And with that, there is silence. Sadly, though you have returned Jekknol-Bok to its people, its wounds are still painfully present.";
53 = "Perhaps its fellow Crystal Souls can help to heal it. Whether they can or not, your work is done.";
54 = "";
55 = "";
56 = "Caffren-Bok's crystal begins to glow bright red before it even reaches the pedestal. As soon as you set it down, you sense a burst of questions coming from it, addressed not to you but to the other Crystals.";
57 = "The exchange of information continues at a furious pace for some time, and then dies down. Caffren speaks to you. ";
58 = "_Thank you for my rescue. Garzahd planned to use my powers for the Empire. He is a wicked and mighty one. I fear he may have one day succeeded. Something should, must, be done about him._";
59 = "_I wish to rest and rejoice, but there is no time. I am ready to act. Come here and speak with me. There is much I can tell you._";
60 = "";
61 = "Wilvron-Bok begins to speak, filling your head with a constant, mind-numbing stream of magical words and symbols. You try to make sense of them, but it overwhelms you.";
62 = "Eventually, realizing that it isn't doing any good, Wilvron-Bok ceases to speak. _Perhaps you should return when you learn more about magic, alien. I will be here when you return._";
63 = "";
64 = "Wilvron-Bok begins to speak, filling your head with a constant, mind-numbing stream of magical words and symbols. It is a struggle, but you manage to make sense of them ...";
65 = "";
66 = "Jekknol-Bok starts to screech. It's not a sound. It's a wave of mental energy, intense and powerful. You black out.";
67 = "Eventually, you wake up. You're lucky to be alive. There is dried blood matted around your nose and ears. You stagger away.";
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