// TOWN SPECIAL ENCOUNTERS
//    Town 2: Vahnatai Fortress

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

//1 2 3 4 5

beginstate INIT_STATE;
	last_abil = get_current_tick();

	set_name(211,"Builder Construct");
	set_name(237,"Builder Construct");

//	add_range_to_group(,,groupn);

	sf(2,24,0);

	set_level(30006,20);
	//if (gf(2,0) > 0)
		//erase_char(30006);
		
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

