// OUTDOOR SECTION TEXT DATA
//    Section: X = 4, Y = 1

begintextlibrary;

10 = "At the end of this narrow passage, you find a stone barricade. It is guarded by an isolated, well-armed, and jumpy garrison of Empire soldiers.";
11 = "You eye each other nervously for a few minutes. Then one of them yells, _You don't attack us, we won't attack you!_";
12 = "Unusually weak and conciliatory behavior for forces of the Empire. This outpost must have been cut off from the main force for some time.";
13 = "";
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16 = "At the base of the west wall of this cavern, you find some lichen. It's a very familiar species, known for its strong healing power. There's enough of it here to be used in a potion.";
17 = "";
18 = "You find a heavy iron door, built incongruously in the cave wall. The metal is shiny and hasn't yet begun to rust. it must be recent construction.";
19 = "The door swings open smoothly, and you pass into the cave beyond.";
20 = "Inside, you find supplies. There are dozens of bags and boxes of useful goods. Food, arrows, darts, melee weapons, and armor. Even alchemical ingredients, all neatly stacked and bagged, all bearing the symbol of the Empire.";
21 = "You've won entry into an Empire supply cache, no doubt set up to help stage an offensive on eastern Avernum.";
22 = "The Empire may have placed defenses to keep the stuff from being stolen, but now that you're past them, you can do what you want.";
23 = "You set to work. Much of the stuff burns. That which doesn't is easily melted with a few simple spells. Within minutes, the supplies, laboriously brought down from the surface, are soot and rubble.";
24 = "";
25 = "You search the small Empire encampment. There isn't much here beyond what you found on their bodies. Their supply lines must have been cut. The only thing of interest you find is their captain's belt. It's pretty nice.";
26 = "";
27 = "During the last ten years, the people of Avernum have expanded voraciously into the unoccupied caverns, each of the new waves of exiles wishing to find a plot of land to call their own.";
28 = "Alas, with the invasion of the Empire, this process came to an abrupt end. Many settlements, like this one, were left unfinished, as their builders fled to the safety of more established cities.";
29 = "Among these empty, half-finished buildings, you find very little of interest. They have been abandoned for months. All you find is a slightly rusty bar of steel, left behind in the rush to flee.";
30 = "";
31 = "A group of huge, ambulatory fungi is wandering around this tunnel. They're very strange and, actually, quite beautiful. Then they start to get close. You try to get out of their way, only to find that they're chasing you!";
32 = "";
33 = "You run into an patrol of Empire soldiers. They are a dirty, hungry group, far from their supply lines. Their camp must be nearby. The only reason this band is still alive is that the Avernites haven't located them, which explains why they attack you immediately.";
34 = "";
35 = "You see a strange sight, simultaneously lovely and disturbing. At the end of this strange, subterranean forest, you see huge, mobile fungi. Dozens of them, tangled together and writhing. Most of them are small, but some of them are very large.";
36 = "Their hissing is loud and jarring. It makes your skin crawl. They seem to be ignoring you. However, as they writhe back and forth across a carpet of lichen, you think that you can see the glint of metal underneath them.";
37 = "";
38 = "When you get close, the shambling fungi detect the vibrations of your movement. They mindlessly lurch toward you.";
39 = "";
40 = "You eagerly pull the fungi away to find the metal underneath. You discover silver and copper coins in quantity, with a little bit of gold thrown in. Bowls. Coins. Jewelry. You greedily gather it all up.";
41 = "You also find a strange bar of glowing metal. Perhaps the magic within it helped these strange fungi to come to life.";
42 = "";
43 = "A search of the dead soldiers reveals nothing of value. No information, no hidden treasures. They were weak and skinny, very poorly adjusted to life in the underworld.";
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