<?xml version="1.0"?>
<map startscore="450" healths="20" star1="1" star2="10" star3="15" wave_cooldown="10">
	<hard startscore="350" healths="5" star1="1" star2="1" star3="1" wave_cooldown="5" exclude="teslagun" />
	<waves defaultdelayonewave="30">
		<wave>
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="moto" delay="0.5" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
		</wave>
		<wave>
			<creep name="cyberman1" delay="0.5" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="moto" delay="0.5" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="0.5" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
		</wave>
		<wave>
			<creep name="cyberman1" delay="0.5" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="moto" delay="0.5" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="0.5" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="2" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="2" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
		</wave>
		<wave>
			<creep name="cyberman1" delay="0.5" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="moto" delay="0.5" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="moto" delay="0.5" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="0.5" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="2" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="2" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="2" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="0.5" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier" delay="1" healthrate="0.75" score="5" routesubtype="main" routeindex="2" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
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			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
		</wave>
		<wave>
			<creep name="cyberman1" delay="0.5" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
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			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
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			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
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			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="soldier2" delay="2" healthrate="0.75" score="7" routesubtype="random" routeindex="3" />
			<creep name="cyberman1" delay="2" healthrate="0.75" score="7" routesubtype="main" routeindex="0" />
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			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
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			<creep name="soldier2" delay="2" healthrate="0.75" score="15" routesubtype="main" routeindex="0" />
			<creep name="tank" delay="0.5" healthrate="0.75" score="20" routesubtype="main" routeindex="1" />
			<creep name="tank" delay="2" healthrate="0.75" score="20" routesubtype="main" routeindex="1" />
			<creep name="moto" delay="0.5" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
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			<creep name="moto" delay="2" healthrate="0.75" score="8" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="0.5" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
			<creep name="jeep" delay="2" healthrate="0.75" score="10" routesubtype="main" routeindex="1" />
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