## Cursors

To alert you to different actions during gameplay, the cursor will change. Below are descriptions for these various in-game cursors.
| Default Cursor: This is the default cursor in Westward IV and you will see this throughout the game.
| Attack: If an enemy appears in your town, it is up to you to protect your citizens. Form a posse consisting of your combat units and head them off at the pass. To engage in battle, click and drag your combat units on top of an enemy. When the icon changes to the Attack cursor, you can begin fighting.
| Clock: It takes time to construct new buildings, plant crops, or do anything in this world, and the clock will let you know how far along your project is.
| Employ: You can't run a business without employees, so make sure you assign someone to work in buildings that need workers. If you have citizens who are not employed anywhere, select them and drag your cursor to a building that is currently hiring. The Employ icon will appear letting you know that you can assign the citizen a job at this location. You can also select the citizen and right click on the building to employ them there.
| Extinguish Fire: Since fires can break out in buildings at the drop of a hat, your citizens will need to be prepared to fight them before too much damage is done. Make sure Wells are built in central locations as they will need to be quickly accessed for fire fightin' purposes.
| Grab: When you click on a citizen, and drag them to a spot on the map, the Grab cursor will let you know that you've got a hold of something on the move.
| Mine: From time to time, a cave-in will close off your pipeline to Coal and Gold. When this happens, click on a citizen and drag them to the cave-in. The cursor will let you know that they're grabbing their picks and getting to work clearing rubble.
| No Repair: If you move the cursor over a building that has sustained damage, and it is not owned by your citizens, the No Repair icon will appear. This means you cannot repair the building at this time.
| Pick Up: When your citizens stumble upon something they can collect, the mouse cursor will change to the Pick Up cursor. This indicates that the item can be picked up.
| Carry: Various buildings in Westward IV will produce goods that your citizens can transport to other areas. When one of these items is available, the mouse cursor will change to the Carry cursor which indicates the item can be picked up and carried.
| Repair: When disaster strikes, buildings can sustain damage. If too much damage occurs, the building will collapse and will need to be rebuilt, so it's best to make sure they don't get to that point. To repair a damaged building, click on a citizen and drag them onto it. The mouse cursor will change into a Hammer which means that they can repair the building. You can also click on the citizen, then select the Repair tool and the Repair cursor will appear. Then, click on the building that needs repair.

## Alert Icons

Alerts will appear on the left side of the main game window warning you of a problem in your town. It will alert you to your citizens' needs and any other important information that will need to be addressed. Click on any of the alerts to be taken directly to the building, person, or situation.
| Bandit Attack: Watch out, bandits are attacking! When this alert appears, it means someone is attacking a citizen, a building, or both. Make sure you have some combat units that can take care of this problem quickly. You can also click on the Gun alert to go directly to the attacking unit.
| Cave-In: With miners digging and hacking away in underground mines, cave-ins are bound to happen from time to time. When they do shut down your mining operations, send some workers over to clear away the rubble and you'll be back to collecting coal and gold in no time.
| Coal: Since it's the life-blood of your town, you'll need to keep a steady supply of coal coming in if you want to keep the trains rolling. If you run out, search the map for new sources of coal.
| Dialogue: When someone wants to get your attention, they'll let you know. Click on the question mark above someone's head to see what they want to say to you. You can also click on the question mark on the left side of the game window to jump to the next person who has something to say.
| Drought: Droughts can strike a town at any time, lowering the water level in your Wells. To be prepared, make sure you have a large water reserve at all times.
| Fire: When a Fire breaks out in your town, and trust me they will, make sure you have strategically placed Wells near your buildings so your citizens can put them out quickly.
| Hunger: Second only to Water, Food is the thing that will keep your citizens going. If your Food reserves drop too low, citizens will go Hungry and eventually leave town.
| Illness: With rats running rampant, it's no wonder Illness can break out at any time. And you know once one person is sick, everyone around them gets sick. Make sure you have an employed Doctor's Office to handle the crisis.
| Plague: A Plague will cut your Food production dramatically, so it's best to have a steady supply of Food coming in, and Warehouses to store it in.
| Quest: When someone wants your help with a task, this question mark alert will appear on the left side of the game screen. Click on it to jump directly to the character who wants to speak to you.
| Quest Alert: When someone has an update to a task you're working on, this exclamation point alert will appear on the left side of the game screen. Click on it to jump directly to the character who wants to speak to you.
| Repair Rail: From time to time, bandits will attack your railway, disrupting service to neighboring towns. When this happens, a Repair Rail Alert will appear along the left side of the game screen. To fix the damaged track, left-click on the alert button and the Travel Map will open. Left-click on damaged railroad button on the map to be taken to the damaged track.
| Train Heist: One of your trains is being held up! Suppress the bandit uprising before it's too late!
| Water: Water is the life-blood of life, so if you want your town to keep living, increase the number of Wells and Water Towers in your town. Without them, you won't be able to keep Food production up at your Farms and Ranches.