Initialize engine version: 4.6.2p1 (d5c84eeb5d80)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.043 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Platform assembly: D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Tangled Up!\Play_Data\Managed\System.dll (this message is harmless)
Files count = 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

File path = file://D:/3DMGAME游戏/Tangled Up!/Play_Data/../branding/splash1.jpg
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

You are trying to load data from a www stream which had the following error when downloading.
Couldn't open file /3DMGAME游戏/Tangled Up!/Play_Data/../branding/splash1.jpg
 
(Filename:  Line: 1075)

UnloadTime: 6.584561 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 251.
Total: 1.372457 ms (FindLiveObjects: 0.018660 ms CreateObjectMapping: 0.013684 ms MarkObjects: 0.148348 ms  DeleteObjects: 0.227965 ms)

UnloadTime: 0.243515 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5373.
Total: 3.584001 ms (FindLiveObjects: 0.228587 ms CreateObjectMapping: 0.030478 ms MarkObjects: 1.489394 ms  DeleteObjects: 1.294706 ms)

UnloadTime: 13.415127 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 1303.
Total: 4.572370 ms (FindLiveObjects: 0.093300 ms CreateObjectMapping: 0.051626 ms MarkObjects: 0.802699 ms  DeleteObjects: 2.654724 ms)

UnloadTime: 1.439634 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 5485.
Total: 3.563475 ms (FindLiveObjects: 0.202152 ms CreateObjectMapping: 0.056602 ms MarkObjects: 1.672886 ms  DeleteObjects: 1.064564 ms)

UnloadTime: 12.741183 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 1331.
Total: 4.552777 ms (FindLiveObjects: 0.097033 ms CreateObjectMapping: 0.057224 ms MarkObjects: 0.863967 ms  DeleteObjects: 2.603408 ms)

UnloadTime: 1.575542 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 5485.
Total: 4.171176 ms (FindLiveObjects: 0.251290 ms CreateObjectMapping: 0.070908 ms MarkObjects: 1.955588 ms  DeleteObjects: 1.285065 ms)

UnloadTime: 13.283883 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 1330.
Total: 4.572681 ms (FindLiveObjects: 0.096100 ms CreateObjectMapping: 0.064377 ms MarkObjects: 0.904397 ms  DeleteObjects: 2.568265 ms)

UnloadTime: 1.791067 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 585 unused Assets to reduce memory usage. Loaded Objects now: 5483.
Total: 3.359768 ms (FindLiveObjects: 0.196865 ms CreateObjectMapping: 0.070286 ms MarkObjects: 1.503700 ms  DeleteObjects: 1.064875 ms)

UnloadTime: 11.615351 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 1330.
Total: 4.701125 ms (FindLiveObjects: 0.093922 ms CreateObjectMapping: 0.072463 ms MarkObjects: 0.917459 ms  DeleteObjects: 2.660011 ms)

UnloadTime: 2.073147 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 5483.
Total: 3.821297 ms (FindLiveObjects: 0.208372 ms CreateObjectMapping: 0.079927 ms MarkObjects: 1.812838 ms  DeleteObjects: 1.162219 ms)

