{"\nDrag to rearrange" = "\nZiehen zum Neuanordnen",
"\nEdit blocks.lua in that directory to change block properties" = "\nSie können blocks.lua in dem Verzeichnis bearbeiten, wenn Sie die Block-Eigenschaften verändern wollen",
"\nSee %s for modding documentation" = "\nUnter %s finden Sie die Dokumentation des Moddens",
"  Burst Size: %d rounds\n" = "  Salvengröße: %d Ladungen\n",
"  Charge time: %.1f secs\n" = "  Ladezeit: %.1f Sek\n",
"  Damage: %.f/discharge\n" = "  Schaden: %.f/Entladung\n",
"  Damage: %.f/round\n" = "  Schaden: %.f/Ladung\n",
"  Damage: %.f/sec\n" = "  Schaden: %.f/Sek\n",
"  Energy: %.f/discharge\n" = "  Energie: %.f/Entladung\n",
"  Energy: %.f/sec\n" = "  Energie: %.f/Sek\n",
"  Energy: %.f/shot\n" = "  Energie: %.f/Schuss\n",
"  Min discharge: %.1f secs\n" = "  Min. Entladung: %.1f Sek\n",
"  Range: %.f\n" = "  Bereich: %.f\n",
"  Rate: %g rounds/sec\n" = "  Rate: %g Ladungen/Sek\n",
"  Splash Radius: %.f\n" = "  Flächenschadensradius: %.f\n",
"  Spread: +-%.2f degrees\n" = "  Ausbreitung: +-%.2f Grad\n",
"  Velocity: %.f\n" = "  Geschwindigkeit: %.f\n",
" Range %d" = " Bereich %d",
" WARNING: Acquire additional P" = " WARNUNG: Sie benötigen zusätzliche P",
" fleet only" = " nur Flotte",
"%.f Points" = "%.f Punkte",
"%2d wins: %s" = "%2d Siege: %s",
"%3d Blocks Selected. Mass: %3.f, Health: %4.f, %4dP" = "%3d Blöcke ausgewählt. Masse: %3.f, HP: %4.f, %4dP",
"%d Mods Loaded" = "%d Mods geladen",
"%d drones, " = "%d Drohnen, ",
"%d ships" = "%d Schiffe",
"%d ships, " = "%d Schiffe, ",
"%d wins" = "%d Siege",
"%d wins, %d losses" = "%d Siege, %d Niederlagen",
"%d/%d files available" = "%d/%d Dateien verfügbar",
"%d/%d ships" = "%d/%d Schiffe",
"%s Pulser" = "%s Impulsgeber",
"%s Wins Round %d!" = "%s gewinnt Runde %d!",
"%s Wins!" = "%s gewinnt!",
"%s exported to '%s'" = "%s exportiert nach '%s'",
"%s for next tip" = "%s um den nächsten Tipp anzuzeigen",
"%s to continue" = "%s zum Weitermachen",
"%s was destroyed" = "%s wurde zerstört",
"%s was destroyed by %s" = "%s wurde von %s zerstört",
"%s/%s available" = "%s/%s verfügbar",
"/shot" = "/Schuss",
"1 ship" = "1 Schiff",
"60 FPS cap" = "60 FPS-Cap",
"<Not Bound>" = "<Nicht zugewiesen>",
"<Unbound>" = "<Nicht zugewiesen>",
"A basic building block" = "Ein grundlegender Baublock",
"A powerful burst-fire turret that excels at medium range" = "Eine Geschützturm, der mächtige Feuerstöße verschießt und gut auf mittlerer Strecke arbeitet",
"Abort" = "Abbrechen",
"Absolute" = "Absolut",
"Absolute Controls, Cursor Rotates" = "Absolute Steuerung, Cursor rotiert",
"Absorbs damage - essential for capital ships" = "Absorbiert Schaden - unentbehrlich für Hauptschiffe",
"Acceleration: %.f\n" = "Beschleunigung: %.f\n",
"Activated Spawner" = "Aktivierter Spawner",
"Activating..." = "Wird aktiviert ...",
"Adaptive Vsync" = "Adaptives Vsync",
"Additional Ship Design" = "Zusätzliche Schiffsdesigns",
"Adjust background music volume" = "Lautstärke von Hintergrundmusik anpassen",
"Adjust cursor movement smoothing" = "Glättung der Cursor-Bewegung einstellen",
"Adjust sound effects volume" = "Lautstärke von Soundeffekten anpassen",
"Adjust stick sensitivity" = "Stick-Empfindlichkeit einstellen",
"Agent '%s' destroyed %s of your stations" = "Agent '%s' hat %s Ihrer Stationen zerstört",
"Ally Fleet Control" = "Alliertenflottensteuerung",
"Alpha Testers" = "Alpha-Tester",
"Alt-" = "Alt ß",
"Alt-drag to clone" = "Alt und ziehen zum Klonen",
"Annihilator" = "Vernichter",
"Anti-Missile Laser" = "Antiraketenlaser",
"Anti-ship shotgun" = "Schiffsabwehr-Shotgun",
"Antimatter Cannon" = "Antimaterie-Kannone",
"Antimatter Missle Launcher" = "Antimaterien-Raketenwerfer",
"Armor" = "Rüstung",
"Armor Plate" = "Rüstungsplatte",
"Armor Spike" = "Rüstungsdorn",
"Armor block" = "Rüstungsblock",
"Armored building block" = "Gepanzerter Baublock",
"Attacking" = "Greift an",
"Auto-firing " = "Automatisches Feuern",
"Autocannon" = "Automatische Kannone",
"Autofire" = "Automatisches Feuern",
"Automatically test ship against similar ships" = "Schiff automatisch gegen andere Schiffe testen",
"Auxiliary Group - automatically fire at selected target" = "Zusatzgruppe - feuert automatisch auf das ausgewählte Ziel",
"Auxiliary hull" = "Hilfsrumpf",
"Available" = "Verfügbar",
"Back" = "Zurück",
"Background Graphics" = "Hintergrundgrafik",
"Backspace" = "Rücktaste",
"Backwards" = "Rückwärts",
"Basic" = "Grundlagen",
"Basic light cannon. Its consistent rate of fire and low energy use make it a reliable weapon" = "Grundlegende Leichtkanone. Eine verlässliche Waffe mit beständiger Feuerrate und niedrigem Energieverbrauch.",
"Basic turreted damage dealer" = "Grundlegender Gefechtsturm als Schadensverteiler",
"Beam Weapon:\n" = "Strahlenwaffe:\n",
"Bee" = "Biene",
"Binding" = "Festlegung",
"Bindings" = "Tastaturbelegung",
"Blast Pulser" = "Stoß-Impulsgeber",
"Block Limit Reached" = "Blocklimit erreicht",
"Block already in palette" = "Block ist bereits in der Palette",
"Blocks" = "Blöcke",
"Bloom" = "Bloom-Effekt",
"Blur Effect" = "Blur-Effekt",
"Booster" = "Verstärker",
"Bracket" = "Sparte",
"Burst Laser" = "Stoß-Laser",
"By %s" = "Um %s",
"COMMAND MODE" = "Befehlsmodus",
"Can't recruit stations" = "Stationen können nicht rekrutiert werden",
"Cancel" = "Abbrechen",
"CannonBase" = "Kannonenbasis",
"Change editor controls" = "Editor-Einstellungen ändern",
"Charging " = "Laden",
"Child Spawn Order" = "Spawnreihenfolge von Ablegern",
"Child blueprint not defined" = "Ablegerblaupause nicht definiert",
"Clear" = "Leer",
"Clear Slot" = "Platz freimachen",
"Clearing..." = "Leeren ...",
"Click to add to palette" = "Klicken um der Palette hinzuzufügen",
"Click to decrypt" = "Klicken zum Entschlüsseln",
"Click to select waypoint" = "Hier klicken um Wegpunkt auszuwählen",
"Close in weapon system" = "Nahbereich-Waffensystem",
"Command" = "Befehl",
"Command Module" = "Befehlsmodul",
"Command Module\n" = "Befehlsmodul\n",
"CommandControl" = "Kommandosteuerung",
"Compact charging beam weapon" = "Kompakte Ladestrahlwaffe",
"Compacting Saves..." = "Speicherstände werden komprimiert ...",
"Confirm" = "Bestätigen",
"Confirm Exit" = "Verlassen bestätigen",
"Confirm Save" = "Speichern bestätigen",
"Connecting..." = "Verbindung wird hergestellt ...",
"Connecting... " = "Verbindung wird hergestellt ...",
"Console" = "Konsole",
"Contestant" = "Mitstreiter",
"Contestants" = "Mitstreiter",
"Control" = "Steuerung",
"Controlled by %s" = "Beherrscht von %s",
"Controls" = "Steuerung",
"Copy" = "Kopieren",
"Core hull" = "Kernrumpf",
"Corner" = "Ecke",
"Create more spaceships" = "Weitere Raumschiffe erschaffen",
"Creating Workshop Item..." = "Workshop-Gegenstand wird erstellt ...",
"Crop Seed" = "Erntesamen",
"Crop Stem" = "Erntestamm",
"Crystalline" = "Kristallit",
"Crystallite" = "Kristallit",
"Ctrl-" = "Ctrl ß",
"Current Design" = "Aktuelles Design",
"Current blueprint is locked" = "Aktuelle Blaupausen sind noch nicht freigeschaltet",
"Current blueprint uses encrypted blocks" = "Aktuelle Blaupausen verwenden verschlüsselte Blöcke",
"Cursor Damping" = "Cursor dämpfen",
"Cursor Rotates Ship" = "Cursor lässt das Schiff rotieren",
"Cut" = "Ausschneiden",
"Cycle Fleet AI" = "Flotten-KI rotieren",
"Cycle controls" = "Steuerung rotieren",
"DELETE" = "ENTFERNEN",
"DELETE to delete" = "ENTFERNEN zum Löschen",
"DPad Down" = "DPad runter",
"DPad Left" = "DPad links",
"DPad Right" = "DPad rechts",
"DPad Up" = "DPad hoch",
"Damage" = "Schaden",
"DamageAmplifier" = "Schadensverstärker",
"Damaged Station" = "Beschädigte Station",
"Databank" = "Datenbank",
"Deadzone Size" = "Größe der toten Zone",
"Default HUD" = "Standard-HUD",
"Defending" = "Verteidigt",
"Defense Cannon" = "Verteidigungskannone",
"Defense Laser" = "Verteidigungslaser",
"Defense Pulser" = "Verteidigungs-Impulsgeber",
"Delete" = "Löschen",
"Design Storage" = "Design-Speicher",
"Destroy a capital ship from each faction to unlock" = "Zum Freischalten ein Hauptschiff von jeder Fraktion zerstören ",
"Destroyed" = "Zerstört",
"Destroyed %s" = "%s zerstört",
"Destroyed %s's fleet" = "%ss Flotte zerstört",
"Devastating pulse weapon" = "Vernichtende Strahlenwaffe",
"Disabled" = "Deaktiviert",
"Disabled Auto Aim" = "Auto-Zielen deaktiviert",
"Disabled Auto Target" = "Auto-Ziel deaktiviert",
"Disabled Auto Zoom" = "Auto-Zoom deaktiviert",
"Disabled HUD" = "Deaktiviertes HUD",
"Discard" = "Ablegen",
"Disengage" = "Zurückfallen",
"Dithered HDR Effects" = "Farbreduzierte HDR-Effekte",
"Docs" = "Dokumente",
"Dodging" = "Ausweichen",
"Double click to select all %ss" = "Doppelklick um alle %ss auszuwählen",
"Down" = "Runter",
"Downloading" = "Downloaden",
"Downloading Steam Friend Ships: %.f%%" = "Schiffe von Steam-Freunden werden runtergeladen: %.f%%",
"Drone" = "Drohne",
"Drone Launcher" = "Drohnenabschussvorrichtung",
"Drop here to remove" = "Hierhin ziehen zum Entfernen",
"Drop here to remove\nClick to cancel edit" = "Zum Entfernen hierhin ziehen\nAnklicken zum Abbrechen der Bearbeitung",
"Drop to copy" = "Zum Kopieren ziehen",
"Drop to place" = "Zum Platzieren ziehen",
"Drop to swap" = "Zum Austauschen ziehen",
"ENTER" = "EINGABE",
"ENTER/Click" = "EINGABE/Klicken",
"ERROR" = "FEHLER",
"ERROR: CORRUPTED" = "FEHLER: FEHLERHAFT",
"EXR-1 Railgun" = "EXR-1 Schienengewehr",
"Edit Child Ship" = "Ableger-Schiff bearbeiten",
"Edit Current Ship" = "Aktuelles Schiff bearbeiten",
"Edit palette" = "Palette bearbeiten",
"Empty palette slot\nDrag from databank to fill" = "Leerer Palettenplatz\nZum Füllen aus der Datenbank ziehen",
"Enabled" = "Aktiviert",
"Enabled Auto Aim" = "Auto-Zielen aktiviert",
"Enabled Auto Target" = "Auto-Ziel aktiviert",
"Enabled Auto Zoom" = "Auto-Zoom aktiviert",
"End" = "Ende",
"Energy" = "Energie",
"Energy Generated: %.f/sec\n" = "Energie prodziert: %.f/Sek\n",
"Energy Stored: %.f\n" = "Energie gespeichert: %.f\n",
"Energy: %.f/%.f" = "Energie: %.f/%.f",
"Engage My Target" = "Ziel angreifen",
"Enter" = "Eingabe",
"Enter username and password" = "Nutzername und Passwort eingeben",
"Entered Command Mode" = "Befehlsmodus eingeschaltet",
"Entered Pilot Mode" = "Pilotenmodus eingeschaltet",
"Entered Wormhole" = "Wurmloch betreten",
"Error: " = "Fehler:",
"Error: No unique blueprints in fleet" = "Fehler: Keine einzigartigen Blaupausen in der Flotte",
"Escape" = "Esc",
"Exit" = "Verlassen",
"Explode Damage: %.f\n" = "Explosionsschaden: %.f\n",
"Explode Radius" = "Explosionsradius",
"Explode Radius: %.f\n" = "Explosionsradius: %.f\n",
"Explored new sectors" = "Neue Sektoren erkunden",
"Explosive point defense cannon" = "Explosive Verteidigungskannone",
"Export" = "Exportieren",
"Export Failed" = "Exportieren fehlgeschlagen",
"Export as Fleet" = "Als Flotte exportieren",
"Export as Mod" = "Als Mod exportieren",
"Export as Mod (create blocks.lua)" = "Als Mod exportieren (blocks.lua erstellen)",
"Export ship as a file on your Desktop" = "Schiff als Datei auf den Desktop exportieren",
"Exported slot %d to %s\n" = "Platz %d nach %s exportieren\n",
"Exported to '%s': %s" = "Exportiert nach '%s': %s",
"Extender" = "Verlängerer",
"Extra durable" = "Besonders haltbar",
"Extremely high damage but very short range beam weapon" = "Strahlenwaffe mit extrem hohem Schaden, aber nur sehr kurzer Reichweite",
"FAILED!!!!" = "FEHLGESCHLAGEN!!!",
"Faction %d unlocked" = "Fraktion %d freigeschaltet",
"Factory" = "Fabrik",
"Faster" = "Schneller",
"Fastest Smoothed" = "Schnellste Glättung",
"Finished %s Tutorial" = "%s-Tutorial abgeschlossen",
"Finishing" = "Beenden",
"Fire All" = "Alle abfeuern",
"Fire Primary" = "Hauptwaffe feuern",
"Fire Secondary" = "Sekundärwaffe feuern",
"Fire Tertiary" = "Tertiärwaffe feuern",
"Fire all weapons in group simultaneously" = "Alle Waffen in der Gruppe gleichzeitig abfeuern",
"Fire at Will" = "Feuer frei",
"Fires numerous but slow explosive rounds, akin to a grenade launcher" = "Feuer viele aber dafür langsame Sprenggeschosse, ähnlich eines Granatwerfers",
"Flak Cannon" = "Flakkannone",
"Fleet" = "Flotte",
"Fleet Orders: " = "Flottenbefehle:",
"Fleet uses modded blocks, upload disabled" = "Flotte verwendet gemoddete Blöcke, Upload deaktiviert",
"Fleet: " = "Flotte:",
"Flies" = "Fliegen",
"Flurry Missiles" = "Massenraketen",
"Flying" = "Fliegen",
"Follow Wormhole" = "Wurmloch folgen",
"Following" = "Folgt",
"Forwards" = "Vorwärts",
"Frame Rate" = "Bildfrequenz",
"Friendly" = "Freundlich",
"Full" = "Voll",
"Fullscreen" = "Vollbildmodus",
"Fullscreen Window" = "Vollbild-Fenstermodus",
"Game simulation step rate" = "Spielsimulations-Taktrate",
"Gamepad Activated" = "Gamepad aktiviert",
"Gamepad Deactivated" = "Gamepad deaktiviert",
"Gamepad Guide" = "Gamepad-Guide",
"Gamepad Type" = "Gamepad-Typ",
"Gauss Beam" = "Gauss-Strahl",
"Generating" = "Generieren",
"Generating Map" = "Karte wird erstellt",
"Generator/Storage" = "Generator/Speicher",
"HDR Effects" = "HDR-Effekte",
"Harvester" = "Erntegerät",
"Health: %.f\n" = "HP: %.f\n",
"Heavily armored death launcher" = "Schwergepanzerter Todeswerfer",
"Heavy Bodywork" = "Schwere Karosserie",
"Heavy Turret" = "Schwerer Geschützturm",
"Help" = "Hilfe",
"Hex Wall" = "Sechskantmauer",
"High damage, large splash radius dumb mines" = "Hoher Schaden, Minen mit großem Radius für Flächenschaden",
"High impulse thruster" = "Hochimpuls-Schubdüse",
"Highly responsive low impulse thruster" = "Reaktionsschnelle, impulsarme Schubdüse",
"Home" = "Start",
"Hull" = "Rumpf",
"Hull Section\n" = "Rumpfsektion\n",
"Identify Yourself" = "Identifizieren Sie sich",
"Import" = "Importieren",
"Import Failed: wrong command block" = "Import fehlgeschlagen: falscher Befehlsblock",
"Import Fleet" = "Flotte importieren",
"Import design from a file" = "Design aus Datei importieren",
"Imported Fleet %s" = "Importierte Flotte %s",
"Imported Ships" = "Importierte Schiffe",
"Importing..." = "Es wird importiert ...",
"Impulse Thruster" = "Impuls-Schubdüse",
"Inactive Station" = "Interaktive Station",
"Increase mobility - asteroid relocation size" = "Mobilität erhöhen - Asteroidenschlepper-Größe",
"Increase mobility - medium size" = "Mobilität erhöhen - mittlere Größe",
"Increase mobility - mega size" = "Mobilität erhöhen - riesige Größe",
"Increase mobility - mini size" = "Mobilität erhöhen - Minigröße",
"Increase resource pickup range" = "Erhöhen Sie den Einsammelbereich für Ressourcen",
"Increases damage of attached weapon" = "Erhöht den Schaden der Waffe, an der er angebracht ist",
"Increases range and projectile speed of attached weapon" = "Erhöht die Reichweite und die Projektilgeschwindigkeit der Waffe, an der er angebracht ist",
"Increases rate of fire of attached weapon" = "Erhöht die Feuerrate der Waffe, an der er angebracht ist",
"Inexpensive short range laser, deadly in quantity" = "Günstiger Kurzstreckenlaser, der in Mengen tödlich wird",
"Instructions" = "Anweisungen",
"Joint" = "Verbunden",
"Just Stars" = "Nur Sterne",
"Keyboard Rotates Ship" = "Tastatur lässt das Schiff rotieren",
"Keypad 0" = "Ziffernblock 0",
"Keypad 1" = "Ziffernblock 1",
"Keypad 2" = "Ziffernblock 2",
"Keypad 3" = "Ziffernblock 3",
"Keypad 4" = "Ziffernblock 4",
"Keypad 5" = "Ziffernblock 5",
"Keypad 6" = "Ziffernblock 6",
"Keypad 7" = "Ziffernblock 7",
"Keypad 8" = "Ziffernblock 8",
"Keypad 9" = "Ziffernblock 9",
"LOADING" = "WIRD GELADEN",
"LOCKED" = "NICHT FREIGESCHALTET",
"Language" = "Sprache",
"Large size" = "Große Größe",
"Laser Drone" = "Laserdrohne",
"Laser Drone Launcher" = "Laserdrohnenabschussvorrichtung",
"Launch" = "Los geht's",
"Launches explosive spinners" = "Verschießt explosive Propeller",
"Launches flurries of unguided rockets" = "Verschießt große mengen an ungelenkten Raketen",
"Launches high damage unguided torpedoes" = "Verschießt ungelenkte Torpedos, die hohen Schaden machen",
"Launches homing missiles" = "Verschießt Zielsuchraketen ab",
"Launches intelligent drones armed with plasma cannons" = "Verschießt intelligente Drohnen, die mit Plasmakannonen ausgerüstet sind",
"Leaf" = "Blatt",
"Left" = "Links",
"Left Axis X" = "Linke Achse X",
"Left Axis Y" = "Linke Achse Y",
"Left Bumper" = "Linker Stoßfänger",
"Left Click" = "Linksklick",
"Left Mouse" = "Linke Maustaste",
"Left Stick" = "Linker Stick",
"Left Stick Down" = "Linker Stick runter",
"Left Stick Left" = "Linker Stick links",
"Left Stick Right" = "Linker Stick rechts",
"Left Stick Up" = "Linker Stick hoch",
"Left Trigger" = "Linker Abzug",
"Left Trigger Axis" = "Linke Abzugachse",
"Liberated %s" = "%s befreit",
"Light Bodywork" = "Leichte Karosserie",
"Light Spine" = "Leichtes Rückgrat",
"Line Quality" = "Leitungsqualität",
"Loading" = "Wird geladen",
"Loading regions" = "Regionen werden geladen",
"Loading..." = "Wird geladen ...",
"Localization" = "Lokalisation",
"Lock Target" = "Ziel erfassen",
"Log In" = "Einloggen",
"Log Out" = "Ausloggen",
"Log in to enable upload through wormhole" = "Loggen Sie sich ein um den Upload durch das Wurmloch zu aktivieren",
"Log in to unable upload through wormhole" = "Loggen Sie sich ein um den Upload durch das Wurmloch zu deaktivieren",
"Logged in as '%s'" = "Eingeloggt als ‚%s'",
"Logging in..." = "Einloggen ...",
"Login Failed" = "Login fehlgeschlagen",
"Long range high damage spinal beam weapon" = "Langstrecken-Rückgratstrahlenwaffe mit hohem Schaden",
"Longbow" = "Langbogen",
"Low" = "Niedrig",
"Low strength and limited area is balanced by a fast recharge time" = "Niedrige Stärke und eingeschränkter Bereich werden durch schnelles Nachladen wieder wett gemacht",
"MLS Anti-Missile" = "MLS-Rakenenabwehr",
"Macro" = "Makro",
"Maneuver Thruster" = "Manöver-Schubdüse",
"Maneuvering" = "Manövrieren",
"Map" = "Karte",
"Map Overview" = "Kartenübersicht",
"Marketing Materials" = "Marketingmaterial",
"Mass: %.f\n" = "Masse: %.f\n",
"Massive" = "Massiv",
"Maximum P reached" = "Höchstwert von P erreicht",
"Maximum reached" = "Maximum erreicht",
"Medium size" = "Mittlere Größe",
"Melee Damage Multiplier: %.f%%\n" = "Nahkampf-Schadenmultiplikator: %.f%%\n",
"Menu" = "Menü",
"Menu Mouse Style" = "Mausstil fürs Menü",
"Menus" = "Menüs",
"Message" = "Nachricht",
"Metamorphosizing ship" = "Metamorphose des Schiffs",
"Micro" = "Mikro",
"Middle Mouse" = "Mittlere Maustaste",
"Mighty" = "Mächtig",
"Mine Layer" = "Minenleger",
"Mini size" = "Minigröße",
"Minimal HUD" = "Minimales HUD",
"Mirror" = "Spiegeln",
"Missile" = "Rakete",
"Missile Launcher" = "Rakentenwerfer",
"Mod Export Failed (see log for details)" = "Mod-Export fehlgeschlagen (weitere Infos im Protokoll)",
"Mod Load Log" = "Mod-Ladebericht",
"Mode" = "Modus",
"Modular plasma cannon" = "Modulare Plasmakannone",
"More Spaceships" = "Weitere Raumschiffe",
"Mount" = "Montage",
"Mouse / WASD" = "Maus/WASD",
"Mouse Wheel" = "Mausrad",
"Mouse4" = "Maus 4",
"Mouse5" = "Maus 5",
"Mouse6" = "Maus 6",
"Music Volume" = "Lautstärke Musik",
"Mute" = "Stumm",
"Need %d additional C to recruit" = "Zusätzlich %d C nötig zum Rekrutieren",
"Need %d additional P to metamorphosize ship" = "Sie benötigen zusätzliche %d für die Metamorphose des Schiffs",
"Need %d additional R to spawn" = "Zusätzliche %d R sind zum Spawnen nötig",
"Need to burn through a battleship without breaking a sweat? Try this" = "Sie wollen ein Schlachtschiff weghauen, ohne ins Schwitzen zu geraten? Probieren Sie die hier aus.",
"Needs Update" = "Update benötigt",
"New wormhole detected" = "Neues Wurmloch entdeckt",
"Next" = "Weiter",
"Nicest Smoothed" = "Beste Glättung",
"No Factory Attached" = "Keine Fabrik angebracht",
"No Gamepad Detected" = "Kein Gamepad erkannt",
"No Teleporter on Ship" = "Kein Teleporter auf dem Schiff",
"No comparable ships" = "Keine vergleichbaren Schiffe",
"No controlling faction" = "Keine beherrschende Fraktion",
"No current blueprint - use '%s'" = "Keine aktuelle Blaupause - verwenden Sie ‚%s'",
"No limiter" = "Keine Beschränkung",
"No space around factory block to spawn" = "Kein Platz um den Fabrikblock herum zum Spawnen",
"Not Enough Power" = "Nicht genug Power",
"Not enough C to decrypt" = "Nicht genug C zum Entschlüsseln",
"Not enough C to increase P" = "Nicht genug C um P zu erhöhen",
"Not logged in" = "Nicht eingeloggt",
"Nuclear Option" = "Nukleare Option",
"OLD SAVE: regenerate" = "ALTER SPEICHERSTAND: regenerieren",
"Obliterator" = "Auslöscher",
"Obscenely powerful death laser" = "Unanständig mächtiger Todeslaser",
"Off" = "Aus",
"On" = "An",
"Options" = "Optionen",
"Orders" = "Befehle",
"PAUSED" = "PAUSIERT",
"PD Subsystem" = "PD-Subsystem",
"Page Down" = "Bild runter",
"Page Up" = "Bild hoch",
"Palette Block\nDrag to rearrange" = "Palettenblock\nZiehen zum Neuanordnen",
"Particle Effects" = "Partikeleffekte",
"Particle effects" = "Partikeleffekte",
"Password" = "Passwort",
"Paste" = "Einfügen",
"Paused" = "Pause",
"Permanently increase P" = "P dauerhaft erhöhen",
"Permanently increase P\nNot enough C to increase" = "P dauerhaft erhöhen\nNicht genug C zum Erhöhen",
"Physics Updates Per Second" = "Physik-Updates pro Sekunde",
"Plasma Bolt" = "Plasmabolzen",
"Plasma Cannon" = "Plasmakannone",
"Plasma Condenser" = "Plasma-Kondensator",
"Plasma Diffractor" = "Plasma-Diffrakter",
"Plasma Mortar" = "Plasmamörser",
"Plasma Projector" = "Plasmaprojektor",
"Play" = "Wiedergabe",
"Play Next" = "Nächstes abspielen",
"Play Prev" = "Voriges abspielen",
"Player Fleet Control" = "Spielerflottensteuerung",
"Pod Command" = "Kapselbefehl",
"Point Defense" = "Verteidigung",
"Point Defense Group - autofire at nearby targets, including missiles" = "Verteidigungsgruppe - greift automatisch Ziele in der Nähe, einschließlich Raketen, an",
"Post Processing" = "Nachbearbeitung",
"Power Conduit" = "Energieleitung",
"Power Distributor" = "Energieverteiler",
"Power your weapons" = "Geben Sie Ihren Waffen Energie",
"Power your weapons (more)" = "Geben Sie Ihren Waffen Energie (mehr)",
"Powerful charging splash damage weapon" = "Mächtige Ladewaffe mit hohem Flächenschaden",
"Press %s to cancel" = "Klicken Sie %s zum Abbrechen",
"Press %s to clear" = "Klicken Sie %s zum Leeren",
"Press '$transferRes' to trade ^6R^7 for ^3C^7" = "Klicken Sie ‚$transferRes' um ^6R^7 für ^3C^7 zu tauschen",
"Press DELETE again to confirm" = "Zum Bestätigen ENTFERNEN klicken",
"Press any other key to bind" = "Klicken Sie zur Festlegung eine andere Taste",
"Primary Group" = "Hauptgruppe",
"Produces a small amount of thrust" = "Produziert ein kleines bisschen Schub",
"Produces energy to power a ship's weapons. More generators, more energy" = "Produziert Energie, die Waffen des Schiffs antreiben. Mehr Generatoren, mehr Energie.",
"Production, Marketing" = "Produktion, Marketing",
"Profile" = "Profil",
"Projectile Weapon:\n" = "Projektilwaffe:\n",
"Propulsor" = "Antrieb",
"Protector" = "Beschützer",
"Proton Beam" = "Protonenstrahl",
"Proton Sword" = "Protonenschwert",
"Provides a large amount of thrust" = "Produziert sehr viel Schub",
"Provides a medium amount of thrust" = "Produziert eine mittlere Menge an Schub",
"Publish" = "Veröffentlichen",
"Pulser" = "Impulsgeber",
"Quantum Doom Beam" = "Quantum-Untergangsstrahl",
"Quit" = "Beenden",
"R Capacity: %.f\n" = "R-Kapazität: %.f\n",
"R Collection Range Booster\n" = "R-Sammelbereichverstärker\n",
"R Collection Range: %.f\n" = "R-Sammelbereich: %.f\n",
"R Generation: %.1f/sec\n" = "R-Produktion: %.1f/Sek\n",
"Railgun" = "Schienengewehr",
"Range" = "Bereich ",
"RangeAmplifier" = "Bereichsverstärker",
"Rapid-fire directional plasma weapon" = "Direktionale Plasmawaffe mit Schnellfeuer",
"Rapid-fire guided missile launcher" = "Gelenkter Schnellfeuer-Raketenwerfer",
"RateAmplifier" = "Ratenverstärker",
"Reactivated %s" = "%s reaktiviert",
"Reactor" = "Reaktor",
"Really Clear?" = "Wirklich leeren?",
"Really clear save slot?" = "Wollen Sie den Speicherplatz wirklich löschen?",
"Really regenerate world for save slot?" = "Wollen Sie wirklich die Welt für den Speicherplatz regenerieren?",
"Rebinding" = "Neuzuweisung",
"Recruited %s" = "%s rekrutiert",
"Red" = "Rot",
"Redo" = "Wiederholen",
"Regen Energy: %.f/%s\n" = "Regegenerationsenergie: %.f/%s\n",
"Regen Rate: %.1f %ss/sec\n" = "Regenerationsrate: %.1f %s/Sek\n",
"Regenerate World" = "Welt regenerieren",
"Register" = "Registrieren",
"Regrowth: %.1f secs\n" = "Nachwachsen: %.1f Sek\n",
"Relative" = "Relativ",
"Released %s" = "Veröffentlicht %s",
"Reset Defaults" = "Auf Standardeinstellung zurücksetzen",
"Resource Containment Unit" = "Ressourcen-Auffangeinheit",
"Resource Description" = "Ressourcenbeschreibung",
"Resource Storage Unit\n" = "Ressourcen-Speichereinheit\n",
"Resource storage" = "Ressourcen-Speicher",
"Resource storage unit" = "Ressourcen-Speichereinheit",
"Resources" = "Ressourcen",
"Respawning..." = "Wird erneut gespawnt ...",
"Restart game to apply mod changes" = "Spiel neustarten, damit Mod-Änderungen übernommen werden",
"Return To Game" = "Zurück zum Spiel",
"Right" = "Rechts",
"Right Axis X" = "Rechte Achse X",
"Right Axis Y" = "Rechte Achse Y",
"Right Bumper" = "Rechter Stoßfänger",
"Right Click" = "Rechtsklick",
"Right Mouse" = "Rechte Maustaste",
"Right Stick" = "Rechter Stick",
"Right Stick Down" = "Rechter Stick runter",
"Right Stick Left" = "Rechter Stick links",
"Right Stick Right" = "Rechter Stick rechts",
"Right Stick Up" = "Rechter Stick hoch",
"Right Trigger" = "Rechter Abzug",
"Right Trigger Axis" = "Rechte Abzugachse",
"Right click slot for options" = "Rechtsklick auf den Platz öffnet Optionen",
"Ripple Fire" = "Schnelle Salven",
"Ripple Fire alternates weapons to maximize rate of fire" = "Bei Schnellen Salven wird zwischen Waffen gewechselt um die Feuerrate zu maximieren",
"Rocket Drone Launcher" = "Raketendrohnenabschussvorrichtung",
"Rocket Launcher" = "Raketenwerfer",
"Root" = "Wurzel",
"Rotate Camera Clockwise" = "Kamera im Uhrzeigersinn rotieren",
"Rotate Camera Counterclockwise" = "Kamera gegen den Uhrzeigersinn rotieren",
"Rotate Clockwise" = "Im Uhrzeigersinn rotieren",
"Rotate Counterclockwise" = "Gegen den Uhrzeigersinn rotieren",
"Round %d of %d" = "Runde %d von %d",
"Rushing" = "Rasen",
"Safe Journey" = "Sichere Reise!",
"Save" = "Speichern",
"Save & Quit" = "Speichern & Beenden",
"Saving Blueprints" = "Blaupausen werden gespeichert",
"Saving Game" = "Spiel wird gespeichert",
"Saving..." = "Wird gespeichert ...",
"Scale %d\n" = "Skala %d\n",
"Scale Down" = "Kleiner",
"Scale Up" = "Größer ",
"Secondary Group" = "Sekundäre Gruppe",
"Sector %dx%d" = "Sektor %dx%d",
"Seed" = "Samen",
"Seed\n" = "Samen\n",
"Seed Planter" = "Samenpflanzgerät",
"Select" = "Auswählen",
"Select All" = "Alle auswählen",
"Select Faction" = "Fraktion auswählen",
"Select Save Slot" = "Speicherplatz auswählen",
"Select fleet" = "Flotte auswählen",
"Select fleet or ship" = "Flotte oder Schiff auswählen",
"Select ship" = "Schiff auswählen",
"Sentinel" = "Wächter",
"Sfx Volume" = "Sfx-Lautstärke",
"Shard Launcher" = "Scherbenwerfer",
"Share" = "Teilen",
"Shft-" = "Shift ß",
"Shield" = "Schild",
"Shield Health: %.f\n" = "Schild-HP: %.f\n",
"Shield Projector" = "Schildprojektor",
"Shield Radius: %.f\n" = "Schildradius: %.f\n",
"Shield Regen Delay: %.f secs\n" = "Schildregenerationsverzug: %.f Sek\n",
"Shield Regen Energy: %.f/sec\n" = "Schildregenerationsenergie: %.f/Seks\n",
"Shield Regen Rate: %.f health/sec\n" = "Schildregenerationsrate: %.f HP/Sek\n",
"Ship Follows Cursor" = "Schiff folgt dem Cursor",
"Ship Production Unit\n" = "Schiffsproduktionseinheit\n",
"Ship does not contain factory" = "Das Schiff enthält keine Fabrik",
"Short range rapid-fire point defense" = "Kurzstreckenverteidiger mit Schnellfeuer",
"Significantly increases damage of attached weapon" = "Erhöht den Schaden der Waffe stark, an der er angebracht ist",
"Significantly increases projectile speed of attached weapon" = "Erhöht die Projektilgeschwindigkeit der Waffe stark, an der er angebracht ist",
"Skip" = "Überspringen",
"Slot %d" = "Platz %d",
"Slot %d/%d" = "Platz %d/%d",
"Slot %d:" = "Platz %d:",
"Slow but powerful gun turret" = "Langsamer, aber mächtiger Gewehrgeschützturm",
"Slow, high damage defense turret" = "Langsamer Geschützturm, der hohen Schaden macht",
"Slower" = "Langsamer",
"Small size" = "Kleine Größe",
"Software and Assets" = "Software und Assets",
"Solar Array" = "Solarzellengruppe",
"Solar Panel" = "Solarmodul",
"Space" = "Leertaste",
"Space Sounds" = "Weltraumgeräusche",
"Spaceships" = "Raumschiffe",
"Spawn Child" = "Ableger spawnen",
"Special Thanks" = "Besonderer Dank geht an",
"Spikey Plant" = "Dornige Pflanze",
"Standalone Ship Builder" = "Standalone Schiffsbauer",
"Stars and Halos" = "Sterne und Halos",
"Starting" = "Anfangen ",
"Station Battery" = "Stationsbatterie",
"Station Command" = "Stationskommando",
"Station Defense Laser" = "Stationsverteidigungslaser",
"Station Shield Projector" = "Stations-Schildprojektor",
"Stay Here" = "Hierbleiben",
"Steam Cloud storage is nearly full! Clear save slots to create space" = "Ihr Steam Cloud-Speicher ist fast voll! Löschen Sie Speicherplätze um mehr Platz zu schaffen.",
"Steam Friends" = "Steam-Freunde",
"Steam Friends Unavailable: " = "Steam.Freunde können nicht aufgerufen werden",
"Steam Profile is Private" = "Steam-Profil ist privat",
"Steam Workshop unavailable" = "Steam Workshop kann nicht aufgerufen werden",
"Stem" = "Stamm",
"Stop" = "Stopp",
"Storage Pod" = "Aufbewahrungseinheit",
"Strafe Left" = "Links bombadieren",
"Strafe Right" = "Rechts bombadieren",
"Subcommand" = "Unterbefehl",
"Submit" = "Absenden",
"Supports vegetation\n" = "Unterstützt Pflanzenwuchs\n",
"TARGET LOCKED" = "ZIEL ERFASST",
"Teleport" = "Teleportieren",
"Teleporter Energy: %.f Energy/Mass\n" = "Teleporterenergy: %.f Energie/Masse\n",
"Terran" = "Terraner",
"Tertiary Group" = "Tertiäre Gruppe",
"Test Error: %s" = "Testfehler: %s",
"The core of every ship" = "Der Kern von jedem Schiff",
"The instantaneous nature of lasers mean that damage is delivered before all else" = "Die unmittelbare Wirkung von Lasern bedeutet, dass ihr Schaden zuerst ankommt",
"This mid-size generator is versatile and effective" = "Dieser mittelgroße Generator ist vielseitig und effektiv.",
"This small laser cannon is capable of taking out small targets in seconds" = "Diese kleine Laserkanone kann kleine Ziele in Sekunden erledigen",
"Thistle" = "Distel",
"Thrust vector unit" = "Schubvektoreinheit",
"Thrust: %.fK\n" = "Schub: %.fK\n",
"Thruster" = "Schubdüse",
"Toggle Command mode" = "Befehlsmodus ein- und ausschalten",
"Toggle auto-aim" = "Auto-Zielen an-/ausschalten",
"Toggle auto-zoom" = "Auto-Zoom an-/ausschalten",
"Toggle fullscreen" = "Vollbild ein- und ausschalten",
"Toggle minimal HUD" = "Minimales HUD an-/ausschalten",
"Top mods take precedence (drag to change order)" = "Mods an der Spitze haben Vorrang (Reihenfolge durch Ziehen veränderbar)",
"Torpedo Launcher" = "Torpedowerfer",
"Torque: %.fK\n" = "Drehmoment: %.fK\n",
"Tournament" = "Turnier",
"Tournament Brackets" = "Turniersparten",
"Tractor" = "Traktorstrahl",
"Tractor Beam" = "Traktorstrahl",
"Transfer Resources" = "Ressourcen übertragen",
"Transformer" = "Transformator",
"True Fullscreen" = "Echter Vollbildmodus",
"Turret Speed: %.f degrees/sec\n" = "Geschützturmgeschwindigkeit: %.f Grad/Sek\n",
"Undo" = "Rückgängig",
"Unexplored" = "Unerforscht",
"Unidirectional projectile emitter" = "Einseitig gerichteter Projektilstrahler",
"Unknown" = "Unbekannt",
"Unlocked Faction" = "Freigeschaltete Fraktion",
"Unmatched in range, this sniper rifle will always give you the first shot" = "Ungeschlagen wenn es um Reichweite gibt, haben Sie mir diesem Scharfschützengewehr immer den ersten Schuss",
"Unnamed Spaceship" = "Unbenanntes Raumschiff",
"Unobtanium Strut" = "Unobtanium-Strut",
"Unsafe Spawner" = "Unsicherer Spawner",
"Up" = "Hoch",
"Uploading" = "Wird hochgeladen",
"Uploading..." = "Wird hochgeladen ...",
"Username (Anisoptera Forums)" = "Nutzername (Anisoptera-Foren)",
"Uses encrypted blocks" = "Verwendet verschlüsselte Blocks",
"Using Steam Cloud saves" = "Steam Cloud-Speicherstände verwenden",
"Using System save path" = "System-Speicherpfad wird verwendet",
"Using ^1DEVELOPER^7 save path" = "Speicherpfad ^1DEVELOPER^7 wird verwendet",
"Velocity" = "Geschwindigkeit",
"VelocityAmplifier" = "Geschwindigkeitsverstärker",
"Very high rate of fire short range plasma weapon" = "Kurzstrecken-Plasmawaffe mit sehr hoher Feuerrate",
"Very high rate of fire, medium range" = "Sehr hohe Feuerrate, mittlere Reichweite",
"Very long range turreted sniper weapon" = "Scharfschützenwaffe auf Geschützturm mit sehr großer Reichweite",
"Very long range, high damage spinal mounted death machine" = "Sehr große Reichweite, Rückgrat-Todesmaschine mit hohem Schaden",
"View %d Errors" = "%d fehler ansehen",
"View Instructions ('h' or '?')" = "Anleitung aufrufen (‚h' oder ‚?')",
"View Map" = "Karte zeigen",
"View Ships" = "Schiffe zeigen",
"View Upgrades" = "Upgrades zeigen",
"View Weapon Bindings" = "Waffenzuordnung zeigen",
"View Workshop" = "Workshop ansehen",
"Volume Down" = "Lautstärke runter",
"Volume Up" = "Lautstärke hoch",
"WARNING Need %dR for metamorphosis" = "WARNUNG Sie brauchen %dR zur Metamorphose",
"WARNING: Not connected to Steam" = "WARNUNG: Keine Verbindung zu Steam",
"Wall" = "Mauer",
"Warning: Hard mode" = "Warnung: Schwerer Modus",
"Warning: Not enough P to build this ship" = "Warnung: Nicht genug P zum Bau dieses Schiffes",
"Warning: Steam Cloud did not finish syncing (restart game)" = "Warnung: Die Steam Cloud konnte nicht vollständig synchronisieren (Spiel neustarten)",
"Warning: exceeded max P" = "Warnung: maximale Anzahl von P überschritten",
"Weapon Bindings" = "Waffen festlegen",
"Weapon Booster:\n" = "Waffen-Booster:\n",
"Wedge" = "Keil",
"Welcome" = "Willkommen",
"Welcome back" = "Willkommen zurück",
"What is your favorite color?" = "Was ist Ihre Lieblingsfarbe?",
"What is your name?" = "Wie heißen Sie?",
"When you've got a lot of hardware to protect, look no further" = "Wenn Sie viel Hardware zu beschützen haben, müssen Sie nicht mehr weitersuchen",
"Who doesn't like showering a target in missiles? " = "Wer überschüttet sein Ziel nicht gerne mit Rakenen?",
"Windowed" = "Fenstermodus",
"Wormhole" = "Wurmloch",
"Wormhole Connection Error: %s" = "Wurmloch-Verbindungsfehler: %s",
"You" = "Sie",
"Zoom Out" = "Reinzoomen",
"Zoom in" = "Rauszoomen",
"^6R^7 Capacity Full" = "^6R^7-Kapazität voll",
"^6Transferring^7" = "^6Transferiert^7",
"by " = "um ",
"by %s" = "von %s",
"drones" = "drohnen",
"mines" = "minen",
"missiles" = "raketen",
"seeds" = "samen",
"ships" = "Schiffe",
"torpedoes" = "torpedos",
"units" = "Einheiten"}