Initialize engine version: 4.6.8f1 (583461196f73)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\P31RestKit.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\P31RestKit.dll into Unity Child Domain
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Completed reload, in  2.711 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\System.dll (this message is harmless)
Loading from cache:GameConfig
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Platform assembly: \\192.168.9.137\刘云皓\Pyramid Raid\PyramidRaid_Data\Managed\System.Configuration.dll (this message is harmless)
Loading from cache:ShopConfig
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Received stats and achievements from Steam

 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

