Initialize engine version: 4.5.3f3 (fca41a4fabea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 650 Ti  (ID=0x11c6)
    Vendor:   NVIDIA
    VRAM:     971 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\GPGSUtils.dll (this message is harmless)
Loading D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\GPGSUtils.dll into Unity Child Domain
- Completed reload, in  1.017 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\游戏\Miner Mayhem\MinerMayhem_Data\Managed\System.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.088518 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1382.
Total: 1.746324 ms (FindLiveObjects: 0.084670 ms CreateObjectMapping: 0.027902 ms MarkObjects: 0.884226 ms  DeleteObjects: 0.011866 ms)

UnloadTime: 0.489419 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1467.
Total: 1.786734 ms (FindLiveObjects: 0.083066 ms CreateObjectMapping: 0.029185 ms MarkObjects: 0.910846 ms  DeleteObjects: 0.079218 ms)

