Initialize engine version: 4.6.9f1 (44099fd26189)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3788]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DemiLib.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DemiLib.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTweenPro.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\DOTweenPro.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\ES2.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Fasterflect.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\Fasterflect.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\FullSerializer.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\FullSerializer.dll into Unity Child Domain
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\vRuntime.dll (this message is harmless)
Loading D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\vRuntime.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\System.dll (this message is harmless)
[Singleton] Using instance already created: SoundManager
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

UnloadTime: 0.664535 ms
[Singleton] Using instance already created: New Game Object
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Singleton] An instance of GlobalController is needed in the scene, so '(singleton) GlobalController (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 4596.
Total: 3.460266 ms (FindLiveObjects: 0.186018 ms CreateObjectMapping: 0.099744 ms MarkObjects: 2.569942 ms  DeleteObjects: 0.218090 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4596.
Total: 3.210424 ms (FindLiveObjects: 0.184735 ms CreateObjectMapping: 0.082104 ms MarkObjects: 2.595600 ms  DeleteObjects: 0.015394 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 541 unused Assets to reduce memory usage. Loaded Objects now: 5500.
Total: 3.799910 ms (FindLiveObjects: 0.222901 ms CreateObjectMapping: 0.092688 ms MarkObjects: 2.875590 ms  DeleteObjects: 0.256256 ms)

Platform assembly: D:\游戏\Dungelot Shattered Lands\Dungelot_Data\Managed\System.Xml.dll (this message is harmless)
UnloadTime: 4.809863 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 868 unused Assets to reduce memory usage. Loaded Objects now: 8378.
Total: 8.470580 ms (FindLiveObjects: 0.359529 ms CreateObjectMapping: 0.486214 ms MarkObjects: 5.337771 ms  DeleteObjects: 1.907652 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 8612.
Total: 6.870179 ms (FindLiveObjects: 0.350548 ms CreateObjectMapping: 0.460877 ms MarkObjects: 5.509678 ms  DeleteObjects: 0.188584 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 11694.
Total: 9.447819 ms (FindLiveObjects: 0.525021 ms CreateObjectMapping: 0.593976 ms MarkObjects: 7.483399 ms  DeleteObjects: 0.322004 ms)

SpawnPool Menus: AchievementBar(Clone)001 has already been despawned. You cannot despawn something more than once!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 7.719450 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3056 unused Assets to reduce memory usage. Loaded Objects now: 5352.
Total: 11.476705 ms (FindLiveObjects: 0.251766 ms CreateObjectMapping: 0.507381 ms MarkObjects: 4.020887 ms  DeleteObjects: 6.158498 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5087.
Total: 5.828796 ms (FindLiveObjects: 0.198526 ms CreateObjectMapping: 0.377489 ms MarkObjects: 4.701780 ms  DeleteObjects: 0.041373 ms)

