Initialize engine version: 5.3.0f4 (2524e04062b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\3DMGAME游戏\Castles\Castles_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Completed reload, in  0.052 seconds
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.683265 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 994 -> priority: 1 
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.391859 ms
Non platform assembly: data-0AE63658 (this message is harmless)
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/data-0AE63658.dll
Non platform assembly: data-0AE746B0 (this message is harmless)
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/data-0AE746B0.dll
Non platform assembly: data-0F200020 (this message is harmless)
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/data-0F200020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/xinput1_4
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/.\xinput1_4
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/xinput1_4
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library D:/3DMGAME游戏/Castles/Castles_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2213.
Total: 6.433647 ms (FindLiveObjects: 0.142126 ms CreateObjectMapping: 0.104806 ms MarkObjects: 6.154680 ms  DeleteObjects: 0.030788 ms)

Skipping
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Skipping
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 5.184362 ms

Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 9662.
Total: 15.092806 ms (FindLiveObjects: 0.428557 ms CreateObjectMapping: 0.298870 ms MarkObjects: 13.988136 ms  DeleteObjects: 0.376309 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.454074 ms

Unloading 1203 unused Assets to reduce memory usage. Loaded Objects now: 2766.
Total: 18.079645 ms (FindLiveObjects: 0.199661 ms CreateObjectMapping: 0.287674 ms MarkObjects: 12.498137 ms  DeleteObjects: 5.093861 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader.
UnloadTime: 1.090986 ms
Platform assembly: D:\3DMGAME游戏\Castles\Castles_Data\Managed\Boo.Lang.dll (this message is harmless)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 9408.
Total: 11.994007 ms (FindLiveObjects: 0.640659 ms CreateObjectMapping: 0.406787 ms MarkObjects: 10.864457 ms  DeleteObjects: 0.080859 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 6.732517 ms

Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 10033.
Total: 10.714555 ms (FindLiveObjects: 0.580947 ms CreateObjectMapping: 0.302291 ms MarkObjects: 9.412400 ms  DeleteObjects: 0.418605 ms)

