Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
    Vendor:   NVIDIA
    VRAM:     4010 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.303 seconds
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\game\szjryx\6.30\Zooicide\Zooicide_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on ZooicideNetworkManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 376)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.797544 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: d5c -> priority: 1 
  Thread -> id: 2804 -> priority: 1 
Loading...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.480580 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 9238.
Total: 4.567922 ms (FindLiveObjects: 0.453109 ms CreateObjectMapping: 0.316361 ms MarkObjects: 3.514691 ms  DeleteObjects: 0.283155 ms)

NullReferenceException: Object reference not set to an instance of an object
  at Player1Input.GetControls () [0x00000] in <filename unknown>:0 
  at OurInputManager.Update () [0x00000] in <filename unknown>:0 
  at Player1Input.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Joined Quickplay lobby
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Operation failed: OperationResponse 225: ReturnCode: 32760 (No match found). Parameters: {}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Searching again
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Operation failed: OperationResponse 225: ReturnCode: 32760 (No match found). Parameters: {}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Searching again
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Operation failed: OperationResponse 225: ReturnCode: 32760 (No match found). Parameters: {}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Searching again
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Operation failed: OperationResponse 225: ReturnCode: 32760 (No match found). Parameters: {}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Searching again
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Operation failed: OperationResponse 225: ReturnCode: 32760 (No match found). Parameters: {}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Searching again
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Left Quickplay lobby
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

False is in room
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.208593 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 12805.
Total: 6.071242 ms (FindLiveObjects: 0.546689 ms CreateObjectMapping: 0.221271 ms MarkObjects: 5.043068 ms  DeleteObjects: 0.259609 ms)

TimeoutDisconnect while connecting to: 169.47.39.222:5055. Check if the server is available.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

False is in room
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.558362 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 12805.
Total: 6.352587 ms (FindLiveObjects: 0.581102 ms CreateObjectMapping: 0.216743 ms MarkObjects: 5.360033 ms  DeleteObjects: 0.193801 ms)

