Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
    Vendor:   NVIDIA
    VRAM:     4014 MB
    Driver:   22.21.13.8476
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\semih\Desktop\V1.05b_Raft_Win64\V1.05b_Raft_Win64_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.017 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Standard' - All passes removed
UnloadTime: 0.882004 ms
Successfully found directory at: C:/Users/semih/AppData/LocalLow/Raft/Raft/SavedGames/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4394 -> priority: 1 
  Thread -> id: 1ab0 -> priority: 1 
