Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
    Vendor:   NVIDIA
    VRAM:     1969 MB
    Driver:   21.21.13.7270
Begin MonoManager ReloadAssembly
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.020 seconds
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\NewPack\20170412\Ninja Avenger Dragon Blade\Ninja Avenger Dragon Blade\Ninja Avenger Dragons Blade_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on SplashScreen
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.297532 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 984 -> priority: 1 
  Thread -> id: dbc -> priority: 1 
